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2019-08-17libcamera: signal: Split Slot implementation to reusable classesLaurent Pinchart
Move the Slot* classes to bound_method.{h,cpp} and rename them to Bound*Method*. They will be reused to implement asynchronous method invocation similar to cross-thread signal delivery. This is only a move and rename, no functional changes are included. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-12libcamera: logging: add logging API for applicationsPaul Elder
Currently the log file and the log level can only be set via environment variables, but applications may also want to set the log file and the log level at run time. Provide an API for this. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-09libcamera: Rework automatic version generation to avoid rebuildsLaurent Pinchart
Commit b817bcec6b53 ("libcamera: Auto generate version information") generates version information in order to automatically include it various locations (Sphinx and Doxygen documentation, libcamera::version variable available at runtime, and version.h available at compile time). Unfortunately this causes lots of unnecessary rebuilds when modifying the git tree state, which hinders development. The problem is caused by the generated version.h being listed as a dependency for the whole libcamera. This is required as meson (to the best of my knowledge) doesn't provide a way to explicitly specify the dependency of a single object file (camera_manager.o in this case, as camera_manager.cpp is the only consumer of the generated version string) on the custom target used to generate version.h. The dependency can't be automatically detected at build time, like dependencies on normal headers that are generated by parsing the source, because the version.h header may not exist yet. The build could then fail in a racy way. This change attempts at solving the issue by generating a version.cpp instead of a version.h to set the git-based version. This minimises the number of files that need to be rebuild when then git tree state changes, while retaining the main purpose of the original automatic version generation, the ability to access the git-based version string at runtime. We however lose the ability to access git-based version information at build time in an application building against libcamera, but there is no expected use case for this. The version string is moved from the libcamera namespace to the CameraManager class in order to avoid including version.h inside libcamera (in version.cpp and in camera_manager.cpp), which would create dependencies causing more rebuild steps, as described above. On the other hand, major, minor and patch level version numbers are useful at build time. This commit changes the generation of version.h in order to add three macros named LIBCAMERA_VERSION_MAJOR, LIBCAMERA_VERSION_MINOR and LIBCAMERA_VERSION_PATCH for this purpose. version.h is not included by any other libcamera header or source file, and thus doesn't force a rebuild of the library. The Sphinx and Doxygen documentation keep their git-based version information, which is set during the configuration of the build and then doesn't track git commits. We may want to investigate how to improve this, but given that git-based version for the documentation has very few use cases outside of tagging nightly builds, this isn't considered an issue at the moment. The documentation install directory now uses the base version string, in order to avoid increasing the number of documentation directories needlessly. This shouldn't cause any issue as the API should not change without a change to the version number. The version number generation and handling code now also standardises the version variables to not start with a 'v' prefix in meson, in order to simplify their handling. The prefix is added when generating the relevant files. Note that we go back to specifying the fallback version in the main meson.build, in the call to the project() function. For the time being I believe this should be a good compromise to avoid unnecessary recompilation, and moving the fallback version to a different file for tarball releases can be built on top of this. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-04libcamera: Auto generate version informationKieran Bingham
Generate a version string, and provide a global string object which allows applications to interrogate the current libcamera version information. The version header is automatically updated by meson on each build. The string roughly follows the semver [0] conventions of major.minor.patch-label as a value. [0] https://semver.org/ A script (utils/gen-version.sh) is provided which is modelled upon the processing from autoconf's git-version-gen. The gen-version.sh script will look for tags in the form vX.Y as starting points for the version string. While the repository does not have any matching tags, v0.0 will be assumed, resulting in versions with both major and minor being set to '0', and the patch count resulting from the number of patches in the history to that point. Finally, a uniquely identifying shortened hash is provided from git: v0.0.509+0ec0edf7 Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-07-02libcamera: controls: Introduce control-related data typesKieran Bingham
Add a set of data types to support controls: - ControlValue stores a control type and value in a generic way - ControlId enumerates all the control identifiers - ControlIdentifier declares the types of a control and map their names - ControlInfo stores runtime information for controls - ControlList contains a set of control info and value pairs The control definitions map is generated from the controls documentation to ensure that the two will always be synchronised. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-01libcamera: Use 'files()' function to specify gen-header.shKieran Bingham
The files() function generates a variable with the location of the referenced files. This is shorter than joining the current_source_dir() of which use is somewhat frowned upon. Fixes: 90de3690c456 ("libcamera: Auto-generate libcamera.h") Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-05libcamera: ipa_interface: add headerPaul Elder
Define an IPAInterface class which will contain an IPA implementation. The methods that the IPAInterface exposes form the interface to the IPA implementation, hence the name. IPA module shared objects will implement this class. This also means that IPA module shared objects must be implemented in C++, so remove the C test IPA module. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-23libcamera: Auto-generate libcamera.hLaurent Pinchart
As shown by two missing includes, keeping the libcamera.h file in sync when adding or removing headers is an error-prone manual process. Automate it by generating the header automatically. The libcamera.h header is also added to the libcamera dependency libcamera_dep to ensure that the headers gets generated before any source depending on it gets compiled. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-05-21libcamera: ipa_module: add IPA shared library modulePaul Elder
Implement a class to wrap around an IPA module shared object. For now, just load a struct IPAModuleInfo with symbol name ipaModuleInfo from an IPA module .so shared object. Also provide a public header file including the struct IPAModuleInfo, structured such that both C and C++ IPA modules are supported. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-05libcamera: Make geometry.h a public headerNiklas Söderlund
Make the geometry header public so it can be used by the API facing applications. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-13libcamera: signal: Disconnect signal automatically on slot deletionLaurent Pinchart
When a signal is connected to a member function slot, the slot is not disconnected when the slot object is deleted. This can lead to calling a member function of a deleted object if the signal isn't disconnected manually by the slot object's destructor. Make signal handling easier by implementing a base Object class that tracks all connected signals and disconnects from them automatically when the object is deleted, using template specialization resolution in the Signal class. As inheriting from the Object class may to a too harsh requirement for Signal usage in applications, keep the existing behaviour working if the slot doesn't inherit from the Object class. We may reconsider this later and require all slot objects to inherit from the Object class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-02-06libcamera: Provide a Request objectJacopo Mondi
Implement a Request object used by applications to queue image capture requests to a camera. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-02-06libcamera: Add Buffer ManagementKieran Bingham
Provide classes that represent frame buffers and pools of frame buffers. An image within the system may use one or more Plane objects to track each plane in the case of multi-planar image formats. The Buffer class manages all of the data required to render or interpret the raw image data. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-02-01libcamera: stream: add initial Stream classNiklas Söderlund
Add an initial Stream implementation. The idea is that once capability support is added to the library each stream will describe its capabilities using this class. An application will then select one or more streams based on these capabilities and use them to configure the camera and capture. At this stage the Stream class is empty as capabilities are yet to be added. The class is still useful as it will be used to communicate how many streams a Camera object provides. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-08libcamera: Add event notification infrastructureLaurent Pinchart
Add three new classes, EventDispatcher, EventNotifier and Timer, that define APIs for file descriptor event notification and timers. The implementation of the EventDispatcher is meant to be provided to libcamera by the application. The event dispatcher is integrated twith the camera manager to implement automatic registration of timers and events. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-08libcamera: Add signal/slot communication mechanismLaurent Pinchart
Introduce a Signal class that allows connecting event sources (signals) to event listeners (slots) without adding any boilerplate code usually associated with the observer or listener design patterns. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-31libcamera: camera_manager: add CameraManager classNiklas Söderlund
Provide a CameraManager class which will handle listing, instancing, destruction and lifetime management of cameras. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2018-12-31libcamera: Add Camera classNiklas Söderlund
Provide a Camera class which represents our main interface to handling camera devices. This is a rework of Kieran's initial proposal and Laurent's documentation of the file changed to fit the device enumerators needs. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-11build: Clean up file names variablesLaurent Pinchart
The build system defines two variables, public_api and sources, that store the names of the public headers and the source files respectively. These files will need to be referenced when generating documentation from source code, so let's make the variable names more descriptive: - Rename public_api to libcamera_api and use the files() function - Rename sources to libcamera_sources - Add a libcamera_headers variable to hold the internal headers Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2018-11-28meson: Replace tabs for spacesKieran Bingham
Tabs are disliked within the meson build system. Replace indentation by spaces, in all existing locations. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2018-11-27include: Install include filesKieran Bingham
The include directory was defined but not installed. Add it to the meson build structure to incorporate it as part of the library install. To facilitate the same include paths in our internal includes, update the structure for headers to match the install structure. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>