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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2024, Red Hat Inc.
*
* Color lookup tables construction
*/
#include "lut.h"
#include <algorithm>
#include <cmath>
#include <optional>
#include <stdint.h>
#include <libcamera/base/log.h>
#include "simple/ipa_context.h"
#include "control_ids.h"
namespace libcamera {
LOG_DEFINE_CATEGORY(IPASoftLut)
namespace ipa::soft::algorithms {
int Lut::configure(IPAContext &context,
[[maybe_unused]] const IPAConfigInfo &configInfo)
{
/* Gamma value is fixed */
context.configuration.gamma = 0.5;
context.activeState.knobs.contrast = std::optional<double>();
updateGammaTable(context);
return 0;
}
void Lut::queueRequest(typename Module::Context &context,
[[maybe_unused]] const uint32_t frame,
[[maybe_unused]] typename Module::FrameContext &frameContext,
const ControlList &controls)
{
const auto &contrast = controls.get(controls::Contrast);
if (contrast.has_value()) {
context.activeState.knobs.contrast = contrast;
LOG(IPASoftLut, Debug) << "Setting contrast to " << contrast.value();
}
}
void Lut::updateGammaTable(IPAContext &context)
{
auto &gammaTable = context.activeState.gamma.gammaTable;
const auto blackLevel = context.activeState.blc.level;
const unsigned int blackIndex = blackLevel * gammaTable.size() / 256;
const auto contrast = context.activeState.knobs.contrast.value_or(1.0);
std::fill(gammaTable.begin(), gammaTable.begin() + blackIndex, 0);
const float divisor = gammaTable.size() - blackIndex - 1.0;
for (unsigned int i = blackIndex; i < gammaTable.size(); i++) {
double normalized = (i - blackIndex) / divisor;
/* Convert 0..2 to 0..infinity; avoid actual inifinity at tan(pi/2) */
double contrastExp = tan(std::clamp(contrast * M_PI_4, 0.0, M_PI_2 - 0.00001));
/* Apply simple S-curve */
if (normalized < 0.5)
normalized = 0.5 * std::pow(normalized / 0.5, contrastExp);
else
normalized = 1.0 - 0.5 * std::pow((1.0 - normalized) / 0.5, contrastExp);
gammaTable[i] = UINT8_MAX *
std::pow(normalized, context.configuration.gamma);
}
context.activeState.gamma.blackLevel = blackLevel;
context.activeState.gamma.contrast = contrast;
}
void Lut::prepare(IPAContext &context,
[[maybe_unused]] const uint32_t frame,
[[maybe_unused]] IPAFrameContext &frameContext,
[[maybe_unused]] DebayerParams *params)
{
/*
* Update the gamma table if needed. This means if black level changes
* and since the black level gets updated only if a lower value is
* observed, it's not permanently prone to minor fluctuations or
* rounding errors.
*/
if (context.activeState.gamma.blackLevel != context.activeState.blc.level ||
context.activeState.gamma.contrast != context.activeState.knobs.contrast)
updateGammaTable(context);
auto &gains = context.activeState.gains;
auto &gammaTable = context.activeState.gamma.gammaTable;
const unsigned int gammaTableSize = gammaTable.size();
for (unsigned int i = 0; i < DebayerParams::kRGBLookupSize; i++) {
const double div = static_cast<double>(DebayerParams::kRGBLookupSize) /
gammaTableSize;
/* Apply gamma after gain! */
unsigned int idx;
idx = std::min({ static_cast<unsigned int>(i * gains.red / div),
gammaTableSize - 1 });
params->red[i] = gammaTable[idx];
idx = std::min({ static_cast<unsigned int>(i * gains.green / div),
gammaTableSize - 1 });
params->green[i] = gammaTable[idx];
idx = std::min({ static_cast<unsigned int>(i * gains.blue / div),
gammaTableSize - 1 });
params->blue[i] = gammaTable[idx];
}
}
REGISTER_IPA_ALGORITHM(Lut, "Lut")
} /* namespace ipa::soft::algorithms */
} /* namespace libcamera */
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