/* SPDX-License-Identifier: LGPL-2.1-or-later */ /* * Copyright (C) 2024, Red Hat Inc. * * Color lookup tables construction */ #include "lut.h" #include #include #include #include #include #include "simple/ipa_context.h" #include "control_ids.h" namespace libcamera { LOG_DEFINE_CATEGORY(IPASoftLut) namespace ipa::soft::algorithms { int Lut::configure(IPAContext &context, [[maybe_unused]] const IPAConfigInfo &configInfo) { /* Gamma value is fixed */ context.configuration.gamma = 0.5; context.activeState.knobs.contrast = std::optional(); updateGammaTable(context); return 0; } void Lut::queueRequest(typename Module::Context &context, [[maybe_unused]] const uint32_t frame, [[maybe_unused]] typename Module::FrameContext &frameContext, const ControlList &controls) { const auto &contrast = controls.get(controls::Contrast); if (contrast.has_value()) { context.activeState.knobs.contrast = contrast; LOG(IPASoftLut, Debug) << "Setting contrast to " << contrast.value(); } } void Lut::updateGammaTable(IPAContext &context) { auto &gammaTable = context.activeState.gamma.gammaTable; const auto blackLevel = context.activeState.blc.level; const unsigned int blackIndex = blackLevel * gammaTable.size() / 256; const auto contrast = context.activeState.knobs.contrast.value_or(1.0); std::fill(gammaTable.begin(), gammaTable.begin() + blackIndex, 0); const float divisor = gammaTable.size() - blackIndex - 1.0; for (unsigned int i = blackIndex; i < gammaTable.size(); i++) { double normalized = (i - blackIndex) / divisor; /* Convert 0..2 to 0..infinity; avoid actual inifinity at tan(pi/2) */ double contrastExp = tan(std::clamp(contrast * M_PI_4, 0.0, M_PI_2 - 0.00001)); /* Apply simple S-curve */ if (normalized < 0.5) normalized = 0.5 * std::pow(normalized / 0.5, contrastExp); else normalized = 1.0 - 0.5 * std::pow((1.0 - normalized) / 0.5, contrastExp); gammaTable[i] = UINT8_MAX * std::pow(normalized, context.configuration.gamma); } context.activeState.gamma.blackLevel = blackLevel; context.activeState.gamma.contrast = contrast; } void Lut::prepare(IPAContext &context, [[maybe_unused]] const uint32_t frame, [[maybe_unused]] IPAFrameContext &frameContext, [[maybe_unused]] DebayerParams *params) { /* * Update the gamma table if needed. This means if black level changes * and since the black level gets updated only if a lower value is * observed, it's not permanently prone to minor fluctuations or * rounding errors. */ if (context.activeState.gamma.blackLevel != context.activeState.blc.level || context.activeState.gamma.contrast != context.activeState.knobs.contrast) updateGammaTable(context); auto &gains = context.activeState.gains; auto &gammaTable = context.activeState.gamma.gammaTable; const unsigned int gammaTableSize = gammaTable.size(); for (unsigned int i = 0; i < DebayerParams::kRGBLookupSize; i++) { const double div = static_cast(DebayerParams::kRGBLookupSize) / gammaTableSize; /* Apply gamma after gain! */ unsigned int idx; idx = std::min({ static_cast(i * gains.red / div), gammaTableSize - 1 }); params->red[i] = gammaTable[idx]; idx = std::min({ static_cast(i * gains.green / div), gammaTableSize - 1 }); params->green[i] = gammaTable[idx]; idx = std::min({ static_cast(i * gains.blue / div), gammaTableSize - 1 }); params->blue[i] = gammaTable[idx]; } } REGISTER_IPA_ALGORITHM(Lut, "Lut") } /* namespace ipa::soft::algorithms */ } /* namespace libcamera */