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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2024-11-18 21:27:56 +0200
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2024-11-26 19:05:20 +0200
commitcb3e3095d611462d839d6aec29d8a39cd38abf7c (patch)
tree64fb39260baf609656a0877261d85d730d8854dd
parent4251193c3544ec105e75452c52d9c88384335df2 (diff)
ipa: ipu3: awb: Replace Awb::RGB class with ipa::RGB
Now that libipa has a generic RGB class, replaces the local implementation from the IPU3 AWB algorithm. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
-rw-r--r--src/ipa/ipu3/algorithms/awb.cpp37
-rw-r--r--src/ipa/ipu3/algorithms/awb.h18
2 files changed, 23 insertions, 32 deletions
diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
index c3c8b074..7c6bff09 100644
--- a/src/ipa/ipu3/algorithms/awb.cpp
+++ b/src/ipa/ipu3/algorithms/awb.cpp
@@ -309,15 +309,18 @@ void Awb::generateZones()
zones_.clear();
for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) {
- RGB zone;
double counted = awbStats_[i].counted;
if (counted >= cellsPerZoneThreshold_) {
- zone.G = awbStats_[i].sum.green / counted;
- if (zone.G >= kMinGreenLevelInZone) {
- zone.R = awbStats_[i].sum.red / counted;
- zone.B = awbStats_[i].sum.blue / counted;
+ RGB<double> zone{{
+ static_cast<double>(awbStats_[i].sum.red),
+ static_cast<double>(awbStats_[i].sum.green),
+ static_cast<double>(awbStats_[i].sum.blue)
+ }};
+
+ zone /= counted;
+
+ if (zone.g() >= kMinGreenLevelInZone)
zones_.push_back(zone);
- }
}
}
}
@@ -384,32 +387,32 @@ void Awb::awbGreyWorld()
* consider some variations, such as normalising all the zones first, or
* doing an L2 average etc.
*/
- std::vector<RGB> &redDerivative(zones_);
- std::vector<RGB> blueDerivative(redDerivative);
+ std::vector<RGB<double>> &redDerivative(zones_);
+ std::vector<RGB<double>> blueDerivative(redDerivative);
std::sort(redDerivative.begin(), redDerivative.end(),
- [](RGB const &a, RGB const &b) {
- return a.G * b.R < b.G * a.R;
+ [](RGB<double> const &a, RGB<double> const &b) {
+ return a.g() * b.r() < b.g() * a.r();
});
std::sort(blueDerivative.begin(), blueDerivative.end(),
- [](RGB const &a, RGB const &b) {
- return a.G * b.B < b.G * a.B;
+ [](RGB<double> const &a, RGB<double> const &b) {
+ return a.g() * b.b() < b.g() * a.b();
});
/* Average the middle half of the values. */
int discard = redDerivative.size() / 4;
- RGB sumRed(0, 0, 0);
- RGB sumBlue(0, 0, 0);
+ RGB<double> sumRed{ 0.0 };
+ RGB<double> sumBlue{ 0.0 };
for (auto ri = redDerivative.begin() + discard,
bi = blueDerivative.begin() + discard;
ri != redDerivative.end() - discard; ri++, bi++)
sumRed += *ri, sumBlue += *bi;
- double redGain = sumRed.G / (sumRed.R + 1),
- blueGain = sumBlue.G / (sumBlue.B + 1);
+ double redGain = sumRed.g() / (sumRed.r() + 1),
+ blueGain = sumBlue.g() / (sumBlue.b() + 1);
/* Color temperature is not relevant in Grey world but still useful to estimate it :-) */
- asyncResults_.temperatureK = estimateCCT(sumRed.R, sumRed.G, sumBlue.B);
+ asyncResults_.temperatureK = estimateCCT(sumRed.r(), sumRed.g(), sumBlue.b());
/*
* Gain values are unsigned integer value ranging [0, 8) with 13 bit
diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
index a13c49ac..1916990a 100644
--- a/src/ipa/ipu3/algorithms/awb.h
+++ b/src/ipa/ipu3/algorithms/awb.h
@@ -13,6 +13,8 @@
#include <libcamera/geometry.h>
+#include "libipa/vector.h"
+
#include "algorithm.h"
namespace libcamera {
@@ -48,20 +50,6 @@ public:
ControlList &metadata) override;
private:
- /* \todo Make these structs available to all the ISPs ? */
- struct RGB {
- RGB(double _R = 0, double _G = 0, double _B = 0)
- : R(_R), G(_G), B(_B)
- {
- }
- double R, G, B;
- RGB &operator+=(RGB const &other)
- {
- R += other.R, G += other.G, B += other.B;
- return *this;
- }
- };
-
struct AwbStatus {
double temperatureK;
double redGain;
@@ -78,7 +66,7 @@ private:
static constexpr uint16_t threshold(float value);
static constexpr uint16_t gainValue(double gain);
- std::vector<RGB> zones_;
+ std::vector<RGB<double>> zones_;
Accumulator awbStats_[kAwbStatsSizeX * kAwbStatsSizeY];
AwbStatus asyncResults_;