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path: root/src/apps/cam/sdl_texture_1plane.h
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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2025, Ideas on Board Oy
 *
 * SDL single plane textures
 */

#pragma once

#include "sdl_texture.h"

class SDLTexture1Plane final : public SDLTexture
{
public:
	using SDLTexture::SDLTexture;

	void update(libcamera::Span<const libcamera::Span<const uint8_t>> data) override;
};