/* SPDX-License-Identifier: GPL-2.0-or-later */ /* * Copyright (C) 2025, Ideas on Board Oy * * SDL single plane textures */ #pragma once #include "sdl_texture.h" class SDLTexture1Plane final : public SDLTexture { public: using SDLTexture::SDLTexture; void update(libcamera::Span> data) override; };