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path: root/src/libcamera/pipeline/vimc.cpp
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2020-03-25libcamera: pipeline: Move uvcvideo and vimc to subdirectoriesLaurent Pinchart
Give a subdirectory to all pipeline handlers to make the structure of the source tree more consistent. This will also simplify the implementation of pipeline handlers selection at build time. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-20libcamera: controls: Rename ControlRange to ControlInfoLaurent Pinchart
To prepare for storage of additional information in the ControlRange structure, rename it to ControlInfo. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: v4l2_videodevice: Make V4L2PixelFormat constructor explicitLaurent Pinchart
To achieve the goal of preventing unwanted conversion between a DRM and a V4L2 FourCC, make the V4L2PixelFormat constructor that takes an integer value explicit. All users of V4L2 pixel formats flagged by the compiler are fixed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: v4l2_videodevice: Rename toV4L2Fourcc to toV4L2PixelFormatLaurent Pinchart
Now that the functions return a V4L2PixelFormat, adapt their name accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: geometry: Construct SizeRange from SizeLaurent Pinchart
The SizeRange constructors take minimum and maximum width and height values as separate arguments. We have a Size class to convey size information, use it in the constructors, and update the callers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-18libcamera: pipeline_handler: Fold buffer management with start/stopLaurent Pinchart
There's no need anymore to have the Camera object control how and when pipeline handlers allocate and free the buffers for the application-facing video devices. Fold those operations, currently performed by importFrameBuffers() and freeFrameBuffers(), into the start() and stop() functions. This simplifies the pipeline handler API, its implementation, and the implementation of the Camera class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: pipeline_handler: Decouple buffer import and exportLaurent Pinchart
Use the V4L2 buffer orphaning feature, exposed through V4L2VideoDevice::exportBuffers(), to decouple buffer import and export. The PipelineHandler::importFrameBuffers() function is now called for all streams regardless of whether exportFrameBuffers() has been called or not. This simplifies the Camera implementation slightly, and opens the door to additional simplifications. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: v4l2_videodevice: Rename exportBuffers() to allocateBuffers()Laurent Pinchart
To prepare for the rework of buffer allocation that will differentiate export and allocation, rename exportBuffers() to allocateBuffers(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: PixelFormat: Make constructor explicitLaurent Pinchart
To achieve the goal of preventing unwanted conversion between a DRM and a V4L2 FourCC, make the PixelFormat constructor that takes an integer value explicit. All users of pixel formats flagged by the compiler are fixed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: PixelFormat: Turn into a classNiklas Söderlund
Create a class to represent a pixel format. This is done to add support for modifiers for the formats. So far no modifiers are added by any pipeline handler, all plumbing to deal with them is however in place. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-18libcamera: pipeline: vimc: Remove internal usage of ImageFormatsNiklas Söderlund
There is no need to use the ImageFormats helper to generate a map of PixelFormat to sizes, use std::map directly. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-18libcamera: pixelformats: include linux/drm_fourcc.hNiklas Söderlund
Instead of having to include linux/drm_fourcc.h everywhere a DRM FourCC is used in conjunction with PixelFormat include the header directly in pixelformats.h. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-18libcamera: Use PixelFormat instead of unsigned int where appropriateNiklas Söderlund
Use the PixelFormat instead of unsigned int where a pixel format is to be used. PixelFormat is defined as an unsigned int but is about to be turned into a class to add functionality. There is no functional change in this patch. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14libcamera: pipeline_handler: Add Camera propertiesJacopo Mondi
Associate to each Camera a ControlList which contains the Camera properties as created by pipeline handlers in the pipeline handler's CameraData and provide an operation to retrieve them. Collect properties from the camera sensor in all pipeline handlers that support one (IPU3, RKISP1 and VIMC). Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-16libcamera: Remove std::piecewise_construct where not necessaryLaurent Pinchart
When inserting an element with emplace(), the element is constructed in-place with the parameters to the emplace() method being forwarded to the constructor of the element. For std::map containers, the element is an std::pair<const Key, T>. The constructors of std::pair<T1, T2> fall into three categories: (1) Default, copy and move constructors (and related versions) (2) Constructors that take lvalue or rvalue references to T1 and T2 (3) A forwarding constructor that forwards parameters to the constructors of T1 and T2 The first category isn't useful in most cases for std::map::emplace(), as the caller usually doesn't have an existing std::pair<const Key, T> for the element to be inserted. The constructor from the third category is useful to avoid constructing intermediate Key or T instances when the caller doesn't have them available. This constructor takes two std::tuple arguments that contain the arguments for the Key and T constructors, respectively. Due to template deduction rules, usage of such a constructor couldn't be deduced by the compiler automatically in all cases, so the constructor takes a first argument of type std::piecewise_construct_t that lets the caller force the usage ot the forwarding constructor (also known for this reason as the piecewise constructor). The caller uses a construct such as map.emplace(std::piecewise_construct, std::forward_as_tuple(args_for_Key, ...), std::forward_as_tuple(args_for_T, ...)); This syntax is a bit heavy, but is required to construct Key and T in-place from arguments to their non-default constructor (it is also the only std::pair non-default constructor that can be used for non-copyable non-movable types). When the caller of std::map::emplace() already has references to a Key and a T, they can be passed to the std::pair piecewise constructor, and this will create std::tuple instance to wrap the Key and T references arguments to ultimately pass them to the Key and T copy constructors. map.emplace(std::piecewise_construct, std::forward_as_tuple(Key_value), std::forward_as_tuple(T_value)); While this mechanism works, it's unnecessary complex. A constructor of std::pair that takes references to Key and T can be used without any performance penalty, as it will also call the copy constructor of Key and T. In this case we can use a simpler constructor of std::pair, and thus a simpler call of std::map::emplace. map.emplace(Key_value, T_value); We have a couple occurrences of this above misuse of piecewise construction. Simplify them, which simplifies the code and reduces the generated code size. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-01-14libcamera: Switch from utils::make_unique to std::make_uniqueLaurent Pinchart
Now that we're using C++-14, drop utils::make_unique for std::make_unique. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-12libcamera: pipeline: Remove explicit buffer handlingNiklas Söderlund
With the FrameBuffer interface in place there is no need for the Camera to call into the specific pipelines allocation and freeing of buffers as it no longer needs to be synchronized with buffer allocation by the application. Remove the function prototypes in the pipeline handler base class and fold the functionality in the pipelines start() and stop() functions where needed. A follow up patch will remove the now no-op Camera::allocateBuffers() and Camera::freeBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: v4l2_videodevice: Remove Buffer interfaceNiklas Söderlund
The Buffer interface is no longer in use and can be removed. While doing so clean up the two odd names (dequeueFrameBuffer() and queuedFrameBuffers_) that had to be used when adding the FrameBuffer interface. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: Switch to FrameBuffer interfaceNiklas Söderlund
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: pipeline: Add FrameBuffer handlersNiklas Söderlund
Extend the pipeline handlers to support the FrameBuffer API with three new methods to handle allocation, importing and freeing of buffers. The new methods will replace allocateBuffers() and freeBuffers(). The FrameBuffer API will use the methods on a stream level and either allocate or import buffers for each active stream controlled from the Camera class and an upcoming FrameBufferAllocator helper. With this new API the implementation in pipeline handlers can be made simpler as all streams don't need to be handled in allocateBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-12-16libcamera: pipelines: Align bookkeeping in queueRequest()Niklas Söderlund
Expecting pipeline handler implementations of queueRequest() to call the base class queueRequest() at the correct point have led to different behaviors between the pipelines. Fix this by splitting queueRequest() into a base class implementation which handles the bookkeeping and a new queueRequestDevice() that is to be implemented by pipeline handlers and only deals with committing the request to the device. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-11-20libcamera: controls: Index ControlList by unsigned intLaurent Pinchart
In preparation for serialization, index the ControlList by unsigned int. This will allow deserializing a ControlList without requiring external information. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-28libcamera: Switch PixelFormat to DRM FourCC valuesJacopo Mondi
Use DRM FourCC values for the newly defined PixelFormat. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-25libcamera: pipeline: vimc: Support format enumerationLaurent Pinchart
Fill the StreamConfiguration with all supported formats. The list of supported formats is currently hardcoded based on the limits of the vimc driver. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Remove V4L2ControlList classLaurent Pinchart
The V4L2ControlList class only provides a convenience constructor for the ControlList, which can easily be moved to the ControlList class and may benefit it later (to construct a ControlList from controls supported by a camera). Move the constructor and remove V4L2ControlList. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: controls: Merge ControlInfoMap and V4L2ControlInfoMapLaurent Pinchart
The ControlInfoMap and V4L2ControlInfoMap classes are very similar, with the latter adding convenience accessors based on numerical IDs for the former, as well as a cached idmap. Both features can be useful for ControlInfoMap in the context of serialisation, and merging the two classes will further simplify the IPA API. Import all the features of V4L2ControlInfoMap into ControlInfoMap, turning the latter into a real class. A few new constructors and assignment operators are added for completeness. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Store a ControlRange in V4L2ControlInfoMapLaurent Pinchart
V4L2ControlRange only offers a convenience constructor for a ControlRange. Store the ControlRange instead of V4L2ControlRange in V4L2ControlInfoMap to make the map less dependent on V4L2 types. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Replace V4L2ControlInfo with V4L2ControlRangeLaurent Pinchart
The V4L2ControlInfo class only stores a ControlRange. Make it inherit from ControlRange to provide a convenience constructor from a struct v4l2_query_ext_ctrl and rename it to V4L2ControlRange. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Index V4L2ControlInfoMap by ControlId *Laurent Pinchart
To bring the libcamera and V4L2 control info maps closer, index the latter by ControlId * like the former. As V4L2ControlInfoMap is widely indexed by V4L2 numerical IDs, add accessors based on numerical IDs. This allows complete removal of the ControId pointer from the V4L2ControlInfo, as the ControId is accessible as the key when iterating over the map. A handful of users have to be modified to adapt to the change. The controlInfo argument from V4L2Device::updateControls() can also be removed as it itsn't used anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-13libcamera: v4l2_device: Replace V4L2ControlList with ControlListLaurent Pinchart
The V4L2Device class uses V4L2ControlList as a controls container for the getControls() and setControls() operations. Having a distinct container from ControlList will makes the IPA API more complex, as it needs to explicitly transport both types of lists. This will become even more painful when implementing serialisation and deserialisation. To simplify the IPA API and ease the implementation of serialisation and deserialisation, replace usage of V4L2ControlList with ControlList in the V4L2Device (and thus CameraSensor) API. The V4L2ControlList class becomes a thin wrapper around ControlList that slightly simplifies the creation of control lists for V4L2 controls, and may be removed in the future. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-10libcamera: pipeline: Move IPA from pipeline to camera dataNiklas Söderlund
The IPA acts on a camera and not on a pipeline which can expose more then one camera. Move the IPA reference to the CameraData. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-05libcamera: v4l2_controls: Use the ControlRange class for control infoLaurent Pinchart
Use the ControlRange class to express the range of a V4L2 control, replacing the open-coded minimum and maximum fields in the V4L2ControlInfo class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: v4l2_controls: Use the ControlValue class for data storageLaurent Pinchart
Use the ControlValue class to replace the manually crafted data storage in V4L2Control. This will help sharing code when more data types will be supported. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: controls: Remove ControlInfo::idLaurent Pinchart
The ControlInfo id member is only used in the toString() method of the class, and nowhere else externally. The same way that ControlValue doesn't store a ControlId, ControlInfo shouldn't. Remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Improve the API towards applicationsLaurent Pinchart
Rework the control-related classes to improve the API towards applications. The goal is to enable writing code similar to Request *req = ...; ControlList &controls = req->controls(); controls->set(controls::AwbEnable, false); controls->set(controls::ManualExposure, 1000); ... int32_t exposure = controls->get(controls::ManualExposure); with the get and set operations ensuring type safety for the control values. This is achieved by creating the following classes: - Control defines controls and is the main way to reference a control. It is a template class to allow methods using it to refer to the control type. - ControlId is the base class of Control. It stores the control ID, name and type, and can be used in contexts where a control needs to be referenced regardless of its type (for instance in lists of controls). This class replaces ControlIdentifier. - ControlValue is kept as-is. The ControlList class now exposes two template get() and set() methods that replace the operator[]. They ensure type safety by infering the value type from the Control reference that they receive. The main way to refer to a control is now through the Control class, and optionally through its base ControlId class. The ControlId enumeration is removed, replaced by a list of global Control instances. Numerical control IDs are turned into macros, and are still exposed as they are required to communicate with IPAs (especially to deserialise control lists). They should however not be used by applications. Auto-generation of header and source files is removed for now to keep the change simple. It will be added back in the future in a more elaborate form. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Use explicit 32-bit integer typesLaurent Pinchart
Make the control API more explicit when dealing with integer controls by specifying the size. We already do so for 64-bit integers, using int64_t and ControlTypeInteger64, do the same for 32-bit integers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Make ControlValue get/set accessors template methodsLaurent Pinchart
The ControlValue get accessors are implemented with functions of different names, whlie the set accessors use polymorphism to support different control types. This isn't very consistent and intuitive. Make the API clearer by using template methods. This will also have the added advantage that support for the new types will only require adding template specialisations, without adding new methods. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-09-15libcamera: Move ipa includes to the same level as libcameraLaurent Pinchart
The ipa includes are located in include/libcamera/ipa/. This gives an incorrect impression that they are a sub-part of the rest of the libcamera API, while they are the API towards the IPA the same way that include/libcamera/ contains the API towards applications. To clarify this, move them to include/ipa/. The IPA headers are however still part of libcamera, so installing them to ${prefix}/include/ipa/ would make little sense. To fix this, move the application facing API to ${prefix}/include/libcamera/libcamera/ when installed, and the IPA to ${prefix}/include/libcamera/ipa/. When major versions of libcamera will be released, they could then be installed side by side in ${prefix}/include/libcamera-${version}/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-11libcamera: pipeline: vimc: Switch to using the RGB/YUV Capture video nodeNiklas Söderlund
Linux commit 85ab1aa1fac17bcd ("media: vimc: deb: fix default sink bayer format") which is part of v5.2 changes the default media bus format for the debayer subdevices. This leads to a -EPIPE error when trying to use the raw capture video device nodes. Fix this by moving the vimc pipeline to use the RGB/YUV Capture capture video node. As a consequence of this change the scaler in the vimc pipeline is used and a hard coded upscale of 3 is present in the video pipeline. This limits the sizes exposed and accepted by libcamera to multiples of 3. Update the buffer import test case to match this new format constraint by setting the resolution to 1920x1080, a resolution which works with both vimc and vivid. With this new resolution the buffer import test takes a bit more time to complete 60 buffers and it's runtime also needs to be increased. The raw capture video node still needs to be handled by the pipeline as its format needs to be updated to allow the pipeline format validation to pass. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-11libcamera: pipeline: vimc: Initialize device pointersNiklas Söderlund
As the device pointers are deleted in the pipelines destructor it's not a good idea to have them uninitialized. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-14libcamera: pipeline: Support importing buffersJacopo Mondi
Add support for importing external buffers in all pipeline handlers. Use the stream memory type in the pipeline handlers during buffer allocation to import buffers to or export buffers from the video device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Signal buffer completion at streamoff timeLaurent Pinchart
When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: pipeline_handler: Simplify request completionLaurent Pinchart
libcamera guarantees that requests complete in sequence. This requirement is currently pushed down to pipeline handlers. Three out of four of our pipeline handlers implement that requirement based on the sole assumption that buffers will always complete in sequeuence, while the IPU3 pipeline handler implements a more complex logic. It turns out that the logic can be moved to the base PipelineHandler class with support from the Request class. Do so to simplify the pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: pipeline: vimc: Add controls supportLaurent Pinchart
Implement control support in the VIMC pipeline handler by dynamically querying the V4L2 device for the supported V4L2 controls and populating the list of camera controls accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-06-19libcamera: Rename V4L2Device to V4L2VideoDeviceJacopo Mondi
In preparation of creating a new V4L2Device base class, rename V4L2Device to V4L2VideoDevice. This is a project wide rename without any intended functional change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-05libcamera: pipeline: vimc: add dummy IPAPaul Elder
Make the vimc pipeline handler get the dummy IPA, to show how an IPA can be acquired by a pipeline handler. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-23libcamera: camera: Add a validation API to the CameraConfiguration classLaurent Pinchart
The CameraConfiguration class implements a simple storage of StreamConfiguration with internal validation limited to verifying that the stream configurations are not empty. Extend this mechanism by implementing a smart validate() method backed by pipeline handlers. This new mechanism changes the semantic of the camera configuration. The Camera::generateConfiguration() operation still generates a default configuration based on roles, but now also supports generating empty configurations to be filled by applications. Applications can inspect the configuration, optionally modify it, and validate it. The validation implements "try" semantics and adjusts invalid configurations instead of rejecting them completely. Applications then decide whether to accept the modified configuration, or try again with a different set of parameters. Once the configuration is valid, it is passed to Camera::configure(), and pipeline handlers are guaranteed that the configuration they receive is valid. A reference to the Camera may need to be stored in the CameraConfiguration derived classes in order to access it from their validate() implementation. This must be stored as a std::shared_ptr<> as the CameraConfiguration instances belong to applications. In order to make this possible, make the Camera class inherit from std::shared_from_this<>. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-05-23libcamera: pipeline: Move camera data classes to the top level scopeLaurent Pinchart
Move the pipeline handler camera data classes, defined in the scope of the respective pipeline handler class, to the top level of the libcamera namespace. This prepares for the introduction of other classes that will make use of them in the IPU3 and RkISP1 pipeline handlers. The UVC and VIMC pipeline handlers are updated as well for consistency. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: camera: Return a pointer from generateConfiguration()Laurent Pinchart
To prepare for specialising the CameraConfiguration class in pipeline handlers, return a pointer to a camera configuration instead of a reference from Camera::generateConfiguration(). The camera configuration always needs to be allocated from the pipeline handler, and its ownership is passed to the application. For symmetry, change Camera::configure() to take a CameraConfiguration pointer instead of a reference. This aligns with our coding practice of passing parameters that are modified by the callee by pointer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Refactor the camera configuration storage and APILaurent Pinchart
Refactor the CameraConfiguration structure to not rely on Stream instances. This is a step towards making the camera configuration object more powerful with configuration validation using "try" semantics. The CameraConfiguration now exposes a simple vector-like API to access the contained stream configurations. Both operator[]() and at() are provided to access elements. The isEmpty() method is renamed to empty() and the methods reordered to match the std::vector class. As applications need access to the Stream instances associated with the configuration entries in order to associate buffers with streams when creating requests, expose the stream selected by the pipeline handler through a new StreamConfiguration::stream(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>