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path: root/src/libcamera/pipeline/vimc.cpp
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2020-01-12libcamera: pipeline: Remove explicit buffer handlingNiklas Söderlund
With the FrameBuffer interface in place there is no need for the Camera to call into the specific pipelines allocation and freeing of buffers as it no longer needs to be synchronized with buffer allocation by the application. Remove the function prototypes in the pipeline handler base class and fold the functionality in the pipelines start() and stop() functions where needed. A follow up patch will remove the now no-op Camera::allocateBuffers() and Camera::freeBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: v4l2_videodevice: Remove Buffer interfaceNiklas Söderlund
The Buffer interface is no longer in use and can be removed. While doing so clean up the two odd names (dequeueFrameBuffer() and queuedFrameBuffers_) that had to be used when adding the FrameBuffer interface. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: Switch to FrameBuffer interfaceNiklas Söderlund
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: pipeline: Add FrameBuffer handlersNiklas Söderlund
Extend the pipeline handlers to support the FrameBuffer API with three new methods to handle allocation, importing and freeing of buffers. The new methods will replace allocateBuffers() and freeBuffers(). The FrameBuffer API will use the methods on a stream level and either allocate or import buffers for each active stream controlled from the Camera class and an upcoming FrameBufferAllocator helper. With this new API the implementation in pipeline handlers can be made simpler as all streams don't need to be handled in allocateBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-12-16libcamera: pipelines: Align bookkeeping in queueRequest()Niklas Söderlund
Expecting pipeline handler implementations of queueRequest() to call the base class queueRequest() at the correct point have led to different behaviors between the pipelines. Fix this by splitting queueRequest() into a base class implementation which handles the bookkeeping and a new queueRequestDevice() that is to be implemented by pipeline handlers and only deals with committing the request to the device. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-11-20libcamera: controls: Index ControlList by unsigned intLaurent Pinchart
In preparation for serialization, index the ControlList by unsigned int. This will allow deserializing a ControlList without requiring external information. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-28libcamera: Switch PixelFormat to DRM FourCC valuesJacopo Mondi
Use DRM FourCC values for the newly defined PixelFormat. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-25libcamera: pipeline: vimc: Support format enumerationLaurent Pinchart
Fill the StreamConfiguration with all supported formats. The list of supported formats is currently hardcoded based on the limits of the vimc driver. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Remove V4L2ControlList classLaurent Pinchart
The V4L2ControlList class only provides a convenience constructor for the ControlList, which can easily be moved to the ControlList class and may benefit it later (to construct a ControlList from controls supported by a camera). Move the constructor and remove V4L2ControlList. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: controls: Merge ControlInfoMap and V4L2ControlInfoMapLaurent Pinchart
The ControlInfoMap and V4L2ControlInfoMap classes are very similar, with the latter adding convenience accessors based on numerical IDs for the former, as well as a cached idmap. Both features can be useful for ControlInfoMap in the context of serialisation, and merging the two classes will further simplify the IPA API. Import all the features of V4L2ControlInfoMap into ControlInfoMap, turning the latter into a real class. A few new constructors and assignment operators are added for completeness. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Store a ControlRange in V4L2ControlInfoMapLaurent Pinchart
V4L2ControlRange only offers a convenience constructor for a ControlRange. Store the ControlRange instead of V4L2ControlRange in V4L2ControlInfoMap to make the map less dependent on V4L2 types. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Replace V4L2ControlInfo with V4L2ControlRangeLaurent Pinchart
The V4L2ControlInfo class only stores a ControlRange. Make it inherit from ControlRange to provide a convenience constructor from a struct v4l2_query_ext_ctrl and rename it to V4L2ControlRange. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-15libcamera: v4l2_controls: Index V4L2ControlInfoMap by ControlId *Laurent Pinchart
To bring the libcamera and V4L2 control info maps closer, index the latter by ControlId * like the former. As V4L2ControlInfoMap is widely indexed by V4L2 numerical IDs, add accessors based on numerical IDs. This allows complete removal of the ControId pointer from the V4L2ControlInfo, as the ControId is accessible as the key when iterating over the map. A handful of users have to be modified to adapt to the change. The controlInfo argument from V4L2Device::updateControls() can also be removed as it itsn't used anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-13libcamera: v4l2_device: Replace V4L2ControlList with ControlListLaurent Pinchart
The V4L2Device class uses V4L2ControlList as a controls container for the getControls() and setControls() operations. Having a distinct container from ControlList will makes the IPA API more complex, as it needs to explicitly transport both types of lists. This will become even more painful when implementing serialisation and deserialisation. To simplify the IPA API and ease the implementation of serialisation and deserialisation, replace usage of V4L2ControlList with ControlList in the V4L2Device (and thus CameraSensor) API. The V4L2ControlList class becomes a thin wrapper around ControlList that slightly simplifies the creation of control lists for V4L2 controls, and may be removed in the future. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-10libcamera: pipeline: Move IPA from pipeline to camera dataNiklas Söderlund
The IPA acts on a camera and not on a pipeline which can expose more then one camera. Move the IPA reference to the CameraData. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-05libcamera: v4l2_controls: Use the ControlRange class for control infoLaurent Pinchart
Use the ControlRange class to express the range of a V4L2 control, replacing the open-coded minimum and maximum fields in the V4L2ControlInfo class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: v4l2_controls: Use the ControlValue class for data storageLaurent Pinchart
Use the ControlValue class to replace the manually crafted data storage in V4L2Control. This will help sharing code when more data types will be supported. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: controls: Remove ControlInfo::idLaurent Pinchart
The ControlInfo id member is only used in the toString() method of the class, and nowhere else externally. The same way that ControlValue doesn't store a ControlId, ControlInfo shouldn't. Remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Improve the API towards applicationsLaurent Pinchart
Rework the control-related classes to improve the API towards applications. The goal is to enable writing code similar to Request *req = ...; ControlList &controls = req->controls(); controls->set(controls::AwbEnable, false); controls->set(controls::ManualExposure, 1000); ... int32_t exposure = controls->get(controls::ManualExposure); with the get and set operations ensuring type safety for the control values. This is achieved by creating the following classes: - Control defines controls and is the main way to reference a control. It is a template class to allow methods using it to refer to the control type. - ControlId is the base class of Control. It stores the control ID, name and type, and can be used in contexts where a control needs to be referenced regardless of its type (for instance in lists of controls). This class replaces ControlIdentifier. - ControlValue is kept as-is. The ControlList class now exposes two template get() and set() methods that replace the operator[]. They ensure type safety by infering the value type from the Control reference that they receive. The main way to refer to a control is now through the Control class, and optionally through its base ControlId class. The ControlId enumeration is removed, replaced by a list of global Control instances. Numerical control IDs are turned into macros, and are still exposed as they are required to communicate with IPAs (especially to deserialise control lists). They should however not be used by applications. Auto-generation of header and source files is removed for now to keep the change simple. It will be added back in the future in a more elaborate form. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Use explicit 32-bit integer typesLaurent Pinchart
Make the control API more explicit when dealing with integer controls by specifying the size. We already do so for 64-bit integers, using int64_t and ControlTypeInteger64, do the same for 32-bit integers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Make ControlValue get/set accessors template methodsLaurent Pinchart
The ControlValue get accessors are implemented with functions of different names, whlie the set accessors use polymorphism to support different control types. This isn't very consistent and intuitive. Make the API clearer by using template methods. This will also have the added advantage that support for the new types will only require adding template specialisations, without adding new methods. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-09-15libcamera: Move ipa includes to the same level as libcameraLaurent Pinchart
The ipa includes are located in include/libcamera/ipa/. This gives an incorrect impression that they are a sub-part of the rest of the libcamera API, while they are the API towards the IPA the same way that include/libcamera/ contains the API towards applications. To clarify this, move them to include/ipa/. The IPA headers are however still part of libcamera, so installing them to ${prefix}/include/ipa/ would make little sense. To fix this, move the application facing API to ${prefix}/include/libcamera/libcamera/ when installed, and the IPA to ${prefix}/include/libcamera/ipa/. When major versions of libcamera will be released, they could then be installed side by side in ${prefix}/include/libcamera-${version}/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-11libcamera: pipeline: vimc: Switch to using the RGB/YUV Capture video nodeNiklas Söderlund
Linux commit 85ab1aa1fac17bcd ("media: vimc: deb: fix default sink bayer format") which is part of v5.2 changes the default media bus format for the debayer subdevices. This leads to a -EPIPE error when trying to use the raw capture video device nodes. Fix this by moving the vimc pipeline to use the RGB/YUV Capture capture video node. As a consequence of this change the scaler in the vimc pipeline is used and a hard coded upscale of 3 is present in the video pipeline. This limits the sizes exposed and accepted by libcamera to multiples of 3. Update the buffer import test case to match this new format constraint by setting the resolution to 1920x1080, a resolution which works with both vimc and vivid. With this new resolution the buffer import test takes a bit more time to complete 60 buffers and it's runtime also needs to be increased. The raw capture video node still needs to be handled by the pipeline as its format needs to be updated to allow the pipeline format validation to pass. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-11libcamera: pipeline: vimc: Initialize device pointersNiklas Söderlund
As the device pointers are deleted in the pipelines destructor it's not a good idea to have them uninitialized. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-14libcamera: pipeline: Support importing buffersJacopo Mondi
Add support for importing external buffers in all pipeline handlers. Use the stream memory type in the pipeline handlers during buffer allocation to import buffers to or export buffers from the video device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Signal buffer completion at streamoff timeLaurent Pinchart
When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: pipeline_handler: Simplify request completionLaurent Pinchart
libcamera guarantees that requests complete in sequence. This requirement is currently pushed down to pipeline handlers. Three out of four of our pipeline handlers implement that requirement based on the sole assumption that buffers will always complete in sequeuence, while the IPU3 pipeline handler implements a more complex logic. It turns out that the logic can be moved to the base PipelineHandler class with support from the Request class. Do so to simplify the pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: pipeline: vimc: Add controls supportLaurent Pinchart
Implement control support in the VIMC pipeline handler by dynamically querying the V4L2 device for the supported V4L2 controls and populating the list of camera controls accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-06-19libcamera: Rename V4L2Device to V4L2VideoDeviceJacopo Mondi
In preparation of creating a new V4L2Device base class, rename V4L2Device to V4L2VideoDevice. This is a project wide rename without any intended functional change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-05libcamera: pipeline: vimc: add dummy IPAPaul Elder
Make the vimc pipeline handler get the dummy IPA, to show how an IPA can be acquired by a pipeline handler. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-23libcamera: camera: Add a validation API to the CameraConfiguration classLaurent Pinchart
The CameraConfiguration class implements a simple storage of StreamConfiguration with internal validation limited to verifying that the stream configurations are not empty. Extend this mechanism by implementing a smart validate() method backed by pipeline handlers. This new mechanism changes the semantic of the camera configuration. The Camera::generateConfiguration() operation still generates a default configuration based on roles, but now also supports generating empty configurations to be filled by applications. Applications can inspect the configuration, optionally modify it, and validate it. The validation implements "try" semantics and adjusts invalid configurations instead of rejecting them completely. Applications then decide whether to accept the modified configuration, or try again with a different set of parameters. Once the configuration is valid, it is passed to Camera::configure(), and pipeline handlers are guaranteed that the configuration they receive is valid. A reference to the Camera may need to be stored in the CameraConfiguration derived classes in order to access it from their validate() implementation. This must be stored as a std::shared_ptr<> as the CameraConfiguration instances belong to applications. In order to make this possible, make the Camera class inherit from std::shared_from_this<>. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-05-23libcamera: pipeline: Move camera data classes to the top level scopeLaurent Pinchart
Move the pipeline handler camera data classes, defined in the scope of the respective pipeline handler class, to the top level of the libcamera namespace. This prepares for the introduction of other classes that will make use of them in the IPU3 and RkISP1 pipeline handlers. The UVC and VIMC pipeline handlers are updated as well for consistency. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: camera: Return a pointer from generateConfiguration()Laurent Pinchart
To prepare for specialising the CameraConfiguration class in pipeline handlers, return a pointer to a camera configuration instead of a reference from Camera::generateConfiguration(). The camera configuration always needs to be allocated from the pipeline handler, and its ownership is passed to the application. For symmetry, change Camera::configure() to take a CameraConfiguration pointer instead of a reference. This aligns with our coding practice of passing parameters that are modified by the callee by pointer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Refactor the camera configuration storage and APILaurent Pinchart
Refactor the CameraConfiguration structure to not rely on Stream instances. This is a step towards making the camera configuration object more powerful with configuration validation using "try" semantics. The CameraConfiguration now exposes a simple vector-like API to access the contained stream configurations. Both operator[]() and at() are provided to access elements. The isEmpty() method is renamed to empty() and the methods reordered to match the std::vector class. As applications need access to the Stream instances associated with the configuration entries in order to associate buffers with streams when creating requests, expose the stream selected by the pipeline handler through a new StreamConfiguration::stream(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Use stream roles directly instead of StreamUsageLaurent Pinchart
In order to prepare for an API overhall of the camera configuration generation, remove the StreamUsage class and replace its uses by stream roles. The size hints can't be specified anymore, and will be replaced with an API on the StreamConfiguration to negotiate configuration parameters with cameras. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: camera: Rename configureStreams() and streamConfiguration()Laurent Pinchart
Rename the configureStreams() and streamConfiguration() methods to configure() and generateConfiguration() respectively in order to clarify the API. Both methods deal with CameraConfiguration objects, and are thus not limited to streams, even if a CameraConfiguration currently contains streams only. While at it, remove the qcam MainWindow::configureStreams() method that is declared but never defined or used. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-17libcamera: pipeline_handler: Keep track of MediaDeviceNiklas Söderlund
Instead of requiring each pipeline handle implementation to keep track of calling release() on its media devices upon deletion, keep track of them in the base class. Add a helper that pipeline handlers shall use to acquire a media device instead of directly interacting with the DeviceEnumerator. This also means that pipeline handler implementations do no need to keep a shared_ptr<> reference to the media devices they store locally as the PipelineHandler base class will keep a shared_ptr<> reference to all media devices consumed for the entire lifetime of the pipeline handler implementation. Centrally keeping track of media devices will also be beneficial to implement exclusive access to pipelines across processes. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17libcamera: Always check return value of MediaDevice::acquire()Niklas Söderlund
In preparation for adding more responsibility to MediaDevice::acquire() remove unneeded calls to acquire() and release(), and make sure all needed calls to acquire() are checked and acted on. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-30libcamera: pipeline: Unify naming of configurations in pipeline handlersLaurent Pinchart
Name all instances of CameraConfiguration "config", and all instances of StreamConfiguration "cfg" accross all pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-30libcamera: Use the Size class through libcameraLaurent Pinchart
Several of our structures include width and height fields that model a size while we have a Size class for that purpose. Use the Size class through libcamera, and give it a toString() method like other geometry and format classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-30libcamera: pipeline_handler: Remove duplicated log from uvc and vimcLaurent Pinchart
The uvcvideo and vimc pipeline handlers print the requested resolution in their configureStreams() operation. This duplicates a generic log statement in the Camera::configureStreams() method, remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-26libcamera: Mark overridden functions with overrideLaurent Pinchart
Several overridden virtual functions are not marked with override. Fix it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-04-17libcamera: camera: Pass the stream set to allocate/freeBuffers()Jacopo Mondi
Pipeline handlers might need to perform allocation of internal buffers, setup operations, or simple sanity check before going into the per-stream buffer allocation. As of now, PipelineHandler::allocateBuffers() is called once for each active stream, leaving no space for stream-independent configuration. Change this by providing to the pipeline handlers the full set of active streams, and ask them to loop over them to perform per-streams memory allocations and freeing. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-09libcamera: Switch to CameraConfigurationNiklas Söderlund
Implement the camera configuration thru out the library, tests, cam and qcam tools. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-05libcamera: camera: Add support for stream usagesNiklas Söderlund
Instead of requesting the default configuration for a set of streams where the application has to figure out which streams provided by the camera is best suited for its intended usage, have the library figure this out by using stream usages. The application asks the library for a list of streams and a suggested default configuration for them by supplying a list of stream usages. Once the list is retrieved the application can fine-tune the returned configuration and then try to apply it to the camera. Currently no pipeline handler is prepared to handle stream usages but nor did it make use of the list of Stream IDs which was the previous interface. The main reason for this is that all cameras currently only provide one stream each. This will still be the case but the API will be prepared to expand both pipeline handlers and applications to support streams usages. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-03-01libcamera: Handle request completion explicitly in pipeline handlersLaurent Pinchart
Request complete by themselves when all the buffers they contain have completed, connecting the buffer's completed signal to be notified of buffer completion. While this works for now, it prevents pipelines from delaying request completion until all metadata is available, and makes it impossible to ensure that requests complete in the order they are queued. To fix this, make request completion handling explicit in pipeline handlers. The base PipelineHandler class is extended with implementations of the queueRequest() and stop() methods and gets new completeBuffer() and completeRequest() methods to help pipeline handlers tracking requests and buffers. The three existing pipeline handlers connect the bufferReady signal of their capture video node to a slot of their respective camera data instance, where they use the PipelineHandler helpers to notify buffer and request completion. Request completion is handled synchronously with buffer completion as the pipeline handlers don't need to support more advanced use cases, but this paves the road for future work. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: pipeline_handler: Make pipeline-specific data mandatoryLaurent Pinchart
Mandate creationg of pipeline-specific data by pipeline handlers. This allows simplifying the API by passing the pipeline-specific data to the registerCamera() method and removing the separate setCameraData() method. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: pipeline_handler: Store pipe and camera in CameraDataLaurent Pinchart
Extend the CameraData class with two member variables pipe_ and camera_ that store pointers to the pipeline handler and camera that the CameraData instance is related to. This will be used by pipeline handlers to access the camera and the pipeline in member methods of their CameraData derived classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: pipeline_handler: Pass a non-const Camera to methodsLaurent Pinchart
The start(), stop() and queueRequest() methods receive a const pointer to the related Camera object. The stop() request will need to modify the state of the camera, in order to report completion of pending requests. Un-constify the Camera pointer to that method, and update the start() and queueRequest() methods similarly for coherency. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-03-01libcamera: pipeline: vimc: Create VimcCameraDataLaurent Pinchart
Subclassing CameraData will become mandatory for pipeline handlers. Create a new VimcCameraData class and instantiate it when creating cameras to prepare for that change. The video_ and stream_ fields of the VIMC pipeline handler belong to the camera data, move them there. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>