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2023-05-30android: mm: Stub libhardware for build testsLaurent Pinchart
Commit 66c618f378aa ("android: mm: generic: use GRALLOC_HARDWARE_MODULE_ID") made libhardware a required dependency for the Android camera HAL on non-Chrome OS platforms. This isn't an issue for real devices, as Android provides libhardware, but it prevents compile-testing the camera HAL on traditional Linux systems. To restore the compile-test coverage, stub the libhardware function used by the camera HAL when libhardware isn't found. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Mattijs Korpershoek <mkorpershoek@baylibre.com> Tested-by: Mattijs Korpershoek <mkorpershoek@baylibre.com> # meson build test Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2023-05-30android: mm: generic: use GRALLOC_HARDWARE_MODULE_IDMattijs Korpershoek
PlatformFrameBufferAllocator is an abstraction over gralloc. Right now hardwareModule_ points towards a CAMERA_HARDWARE_MODULE_ID. When gralloc_open() is called we observe: libcamera: DEBUG HAL camera3_hal.cpp:75 Open camera gpu0 libcamera: ERROR Camera camera.cpp:524 Camera in Configured state trying acquire() requiring state Available 01-23 14:14:04.742 370 416 E libcamera: FATAL HAL generic_frame_buffer_allocator.cpp:105 gralloc_open() failed: -87 Which is wrong, gralloc_open() is attempting to re-open the camera HAL, instead of the gralloc HAL. Point to a GRALLOC_HARDWARE_MODULE_ID instead so that we can request buffers from gralloc in android. Note: this adds new dependencies on android's libhardware [1] and on libdl. [1] https://android.googlesource.com/platform/hardware/libhardware Fixes: c58662c5770e ("android: Introduce PlatformFrameBufferAllocator") Signed-off-by: Mattijs Korpershoek <mkorpershoek@baylibre.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-12-06android: Introduce PlatformFrameBufferAllocatorHirokazu Honda
The existing FrameBufferAllocator is not allowed to allocate a new buffer while Camera is running. This introduces PlatformFrameBufferAllocator. It allocates FrameBuffer using cros::CameraBufferManager on ChromeOS and gralloc on non ChromeOS platform. The allocated FrameBuffer owns the underlying buffer but must be destroyed before PlatformFrameBufferAllocator is destroyed. Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2021-03-03android: Introduce Chromium OS buffer managerJacopo Mondi
Introduce the CameraBuffer backend for the Chromium OS operating system and the associated meson option. The Chromium OS CameraBuffer implementation uses the cros::CameraBufferManager class to perform mapping of 1 plane and multiplane buffers and to retrieve size information. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2021-03-03android: Introduce CameraBuffer interfaceJacopo Mondi
In order to provide support for different memory backends, move the MappedCamera3Buffer class definition outside of the CameraDevice class to its own file and rename it in CameraBuffer. The interface defined in camera_buffer.h will be implemented by different backends that will be placed in the src/android/mm subdirectory. Provide a first implementation for the 'generic android' backend which matches the existing one. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>