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-rw-r--r--include/libcamera/camera.h10
-rw-r--r--src/libcamera/camera.cpp141
-rw-r--r--src/libcamera/request.cpp13
3 files changed, 159 insertions, 5 deletions
diff --git a/include/libcamera/camera.h b/include/libcamera/camera.h
index 1c0ee07c..bf70255a 100644
--- a/include/libcamera/camera.h
+++ b/include/libcamera/camera.h
@@ -18,6 +18,7 @@ namespace libcamera {
class Buffer;
class PipelineHandler;
+class Request;
class Stream;
class StreamConfiguration;
@@ -44,6 +45,15 @@ public:
streamConfiguration(std::vector<Stream *> &streams);
int configureStreams(std::map<Stream *, StreamConfiguration> &config);
+ int allocateBuffers();
+ void freeBuffers();
+
+ Request *createRequest();
+ int queueRequest(Request *request);
+
+ int start();
+ int stop();
+
private:
Camera(PipelineHandler *pipe, const std::string &name);
~Camera();
diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp
index 3f7b805b..1acb399c 100644
--- a/src/libcamera/camera.cpp
+++ b/src/libcamera/camera.cpp
@@ -6,6 +6,7 @@
*/
#include <libcamera/camera.h>
+#include <libcamera/request.h>
#include <libcamera/stream.h>
#include "log.h"
@@ -264,11 +265,151 @@ int Camera::configureStreams(std::map<Stream *, StreamConfiguration> &config)
stream->configuration_ = cfg;
activeStreams_.push_back(stream);
+
+ /*
+ * Allocate buffer objects in the pool.
+ * Memory will be allocated and assigned later.
+ */
+ stream->bufferPool().createBuffers(cfg.bufferCount);
+ }
+
+ return 0;
+}
+
+/**
+ * \brief Allocate buffers for all configured streams
+ * \return 0 on success or a negative error code otherwise
+ */
+int Camera::allocateBuffers()
+{
+ int ret;
+
+ ret = exclusiveAccess();
+ if (ret)
+ return ret;
+
+ if (activeStreams_.empty()) {
+ LOG(Camera, Error)
+ << "Can't allocate buffers without streams";
+ return -EINVAL;
+ }
+
+ for (Stream *stream : activeStreams_) {
+ ret = pipe_->allocateBuffers(this, stream);
+ if (ret) {
+ LOG(Camera, Error) << "Failed to allocate buffers";
+ freeBuffers();
+ return ret;
+ }
}
return 0;
}
+/**
+ * \brief Release all buffers from allocated pools in each stream
+ */
+void Camera::freeBuffers()
+{
+ for (Stream *stream : activeStreams_) {
+ if (!stream->bufferPool().count())
+ continue;
+
+ pipe_->freeBuffers(this, stream);
+ stream->bufferPool().destroyBuffers();
+ }
+}
+
+/**
+ * \brief Create a request object for the camera
+ *
+ * This method creates an empty request for the application to fill with
+ * buffers and paramaters, and queue for capture.
+ *
+ * The ownership of the returned request is passed to the caller, which is
+ * responsible for either queueing the request or deleting it.
+ *
+ * \return A pointer to the newly created request, or nullptr on error
+ */
+Request *Camera::createRequest()
+{
+ if (exclusiveAccess())
+ return nullptr;
+
+ return new Request(this);
+}
+
+/**
+ * \brief Queue a request to the camera
+ * \param[in] request The request to queue to the camera
+ *
+ * This method queues a \a request allocated with createRequest() to the camera
+ * for capture. Once the request has been queued, the camera will notify its
+ * completion through the \ref requestCompleted signal.
+ *
+ * Ownership of the request is transferred to the camera. It will be deleted
+ * automatically after it completes.
+ *
+ * \return 0 on success or a negative error code on error
+ */
+int Camera::queueRequest(Request *request)
+{
+ int ret;
+
+ ret = exclusiveAccess();
+ if (ret)
+ return ret;
+
+ ret = request->prepare();
+ if (ret) {
+ LOG(Camera, Error) << "Failed to prepare request";
+ return ret;
+ }
+
+ return pipe_->queueRequest(this, request);
+}
+
+/**
+ * \brief Start capture from camera
+ *
+ * Start the camera capture session. Once the camera is started the application
+ * can queue requests to the camera to process and return to the application
+ * until the capture session is terminated with \a stop().
+ *
+ * \return 0 on success or a negative error code on error
+ */
+int Camera::start()
+{
+ int ret = exclusiveAccess();
+ if (ret)
+ return ret;
+
+ LOG(Camera, Debug) << "Starting capture";
+
+ return pipe_->start(this);
+}
+
+/**
+ * \brief Stop capture from camera
+ *
+ * This method stops capturing and processing requests immediately. All pending
+ * requests are cancelled and complete synchronously in an error state.
+ *
+ * \return 0 on success or a negative error code on error
+ */
+int Camera::stop()
+{
+ int ret = exclusiveAccess();
+ if (ret)
+ return ret;
+
+ LOG(Camera, Debug) << "Stopping capture";
+
+ pipe_->stop(this);
+
+ return 0;
+}
+
int Camera::exclusiveAccess()
{
if (disconnected_)
diff --git a/src/libcamera/request.cpp b/src/libcamera/request.cpp
index 922682a3..d76db24d 100644
--- a/src/libcamera/request.cpp
+++ b/src/libcamera/request.cpp
@@ -104,7 +104,8 @@ int Request::prepare()
* data.
*
* The request completes when all the buffers it contains are ready to be
- * presented to the application.
+ * presented to the application. It then emits the Camera::requestCompleted
+ * signal and is automatically deleted.
*/
void Request::bufferCompleted(Buffer *buffer)
{
@@ -113,10 +114,12 @@ void Request::bufferCompleted(Buffer *buffer)
int ret = pending_.erase(buffer);
ASSERT(ret == 1);
- if (pending_.empty()) {
- std::map<Stream *, Buffer *> buffers(std::move(bufferMap_));
- camera_->requestCompleted.emit(this, buffers);
- }
+ if (!pending_.empty())
+ return;
+
+ std::map<Stream *, Buffer *> buffers(std::move(bufferMap_));
+ camera_->requestCompleted.emit(this, buffers);
+ delete this;
}
} /* namespace libcamera */