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-rw-r--r--include/libcamera/signal.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/include/libcamera/signal.h b/include/libcamera/signal.h
index c375b0a8..6e8b876e 100644
--- a/include/libcamera/signal.h
+++ b/include/libcamera/signal.h
@@ -20,8 +20,8 @@ class SlotBase
{
public:
SlotBase(void *obj)
- : obj_(obj) { }
- virtual ~SlotBase() { }
+ : obj_(obj) {}
+ virtual ~SlotBase() {}
virtual void invoke(Args... args) = 0;
@@ -34,35 +34,35 @@ template<typename T, typename... Args>
class SlotMember : public SlotBase<Args...>
{
public:
- SlotMember(T *obj, void(T::*func)(Args...))
- : SlotBase<Args...>(obj), func_(func) { }
+ SlotMember(T *obj, void (T::*func)(Args...))
+ : SlotBase<Args...>(obj), func_(func) {}
void invoke(Args... args) { (static_cast<T *>(this->obj_)->*func_)(args...); }
private:
friend class Signal<Args...>;
- void(T::*func_)(Args...);
+ void (T::*func_)(Args...);
};
template<typename... Args>
class SlotStatic : public SlotBase<Args...>
{
public:
- SlotStatic(void(*func)(Args...))
- : SlotBase<Args...>(nullptr), func_(func) { }
+ SlotStatic(void (*func)(Args...))
+ : SlotBase<Args...>(nullptr), func_(func) {}
void invoke(Args... args) { (*func_)(args...); }
private:
friend class Signal<Args...>;
- void(*func_)(Args...);
+ void (*func_)(Args...);
};
template<typename... Args>
class Signal
{
public:
- Signal() { }
+ Signal() {}
~Signal()
{
for (SlotBase<Args...> *slot : slots_)
@@ -70,12 +70,12 @@ public:
}
template<typename T>
- void connect(T *object, void(T::*func)(Args...))
+ void connect(T *object, void (T::*func)(Args...))
{
slots_.push_back(new SlotMember<T, Args...>(object, func));
}
- void connect(void(*func)(Args...))
+ void connect(void (*func)(Args...))
{
slots_.push_back(new SlotStatic<Args...>(func));
}
@@ -102,7 +102,7 @@ public:
}
template<typename T>
- void disconnect(T *object, void(T::*func)(Args...))
+ void disconnect(T *object, void (T::*func)(Args...))
{
for (auto iter = slots_.begin(); iter != slots_.end(); ) {
SlotBase<Args...> *slot = *iter;
@@ -120,7 +120,7 @@ public:
}
}
- void disconnect(void(*func)(Args...))
+ void disconnect(void (*func)(Args...))
{
for (auto iter = slots_.begin(); iter != slots_.end(); ) {
SlotBase<Args...> *slot = *iter;