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/*
 * Copyright (C) 2015 - 2017 Intel Corporation.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef _IA_CSS_TNR3_TYPES_H
#define _IA_CSS_TNR3_TYPES_H

/** @file
* CSS-API header file for Temporal Noise Reduction v3 (TNR3) kernel
*/

/**
 * \brief Number of piecewise linear segments.
 * \details The parameters to TNR3 are specified as a piecewise linear segment.
 * The number of such segments is fixed at 3.
 */
#define TNR3_NUM_SEGMENTS    3

/** Temporal Noise Reduction v3 (TNR3) configuration.
 * The parameter to this kernel is fourfold
 * 1. Three piecewise linear graphs (one for each plane) with three segments
 * each. Each line graph has Luma values on the x axis and sigma values for
 * each plane on the y axis. The three linear segments may have a different
 * slope and the point of Luma value which where the slope may change is called
 * a "Knee" point. As there are three such segments, four points need to be
 * specified each on the Luma axis and the per plane Sigma axis. On the Luma
 * axis two points are fixed (namely 0 and maximum luma value - depending on
 * ISP bit depth). The other two points are the points where the slope may
 * change its value. These two points are called knee points. The four points on
 * the per plane sigma axis are also specified at the interface.
 * 2. One rounding adjustment parameter for each plane
 * 3. One maximum feedback threshold value for each plane
 * 4. Selection of the reference frame buffer to be used for noise reduction.
 */
struct ia_css_tnr3_kernel_config {
	unsigned int maxfb_y;                        /**< Maximum Feedback Gain for Y */
	unsigned int maxfb_u;                        /**< Maximum Feedback Gain for U */
	unsigned int maxfb_v;                        /**< Maximum Feedback Gain for V */
	unsigned int round_adj_y;                    /**< Rounding Adjust for Y */
	unsigned int round_adj_u;                    /**< Rounding Adjust for U */
	unsigned int round_adj_v;                    /**< Rounding Adjust for V */
	unsigned int knee_y[TNR3_NUM_SEGMENTS - 1];  /**< Knee points */
	unsigned int sigma_y[TNR3_NUM_SEGMENTS + 1]; /**< Standard deviation for Y at points Y0, Y1, Y2, Y3 */
	unsigned int sigma_u[TNR3_NUM_SEGMENTS + 1]; /**< Standard deviation for U at points U0, U1, U2, U3 */
	unsigned int sigma_v[TNR3_NUM_SEGMENTS + 1]; /**< Standard deviation for V at points V0, V1, V2, V3 */
	unsigned int ref_buf_select;                 /**< Selection of the reference buffer */
};

#endif