diff options
Diffstat (limited to 'include/linux/drm_fourcc.h')
-rw-r--r-- | include/linux/drm_fourcc.h | 976 |
1 files changed, 955 insertions, 21 deletions
diff --git a/include/linux/drm_fourcc.h b/include/linux/drm_fourcc.h index 4bb1bfe9..db679877 100644 --- a/include/linux/drm_fourcc.h +++ b/include/linux/drm_fourcc.h @@ -54,33 +54,99 @@ extern "C" { * Format modifiers may change any property of the buffer, including the number * of planes and/or the required allocation size. Format modifiers are * vendor-namespaced, and as such the relationship between a fourcc code and a - * modifier is specific to the modifer being used. For example, some modifiers + * modifier is specific to the modifier being used. For example, some modifiers * may preserve meaning - such as number of planes - from the fourcc code, * whereas others may not. * + * Modifiers must uniquely encode buffer layout. In other words, a buffer must + * match only a single modifier. A modifier must not be a subset of layouts of + * another modifier. For instance, it's incorrect to encode pitch alignment in + * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel + * aligned modifier. That said, modifiers can have implicit minimal + * requirements. + * + * For modifiers where the combination of fourcc code and modifier can alias, + * a canonical pair needs to be defined and used by all drivers. Preferred + * combinations are also encouraged where all combinations might lead to + * confusion and unnecessarily reduced interoperability. An example for the + * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts. + * + * There are two kinds of modifier users: + * + * - Kernel and user-space drivers: for drivers it's important that modifiers + * don't alias, otherwise two drivers might support the same format but use + * different aliases, preventing them from sharing buffers in an efficient + * format. + * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users + * see modifiers as opaque tokens they can check for equality and intersect. + * These users mustn't need to know to reason about the modifier value + * (i.e. they are not expected to extract information out of the modifier). + * * Vendors should document their modifier usage in as much detail as * possible, to ensure maximum compatibility across devices, drivers and * applications. * * The authoritative list of format modifier codes is found in * `include/uapi/drm/drm_fourcc.h` + * + * Open Source User Waiver + * ----------------------- + * + * Because this is the authoritative source for pixel formats and modifiers + * referenced by GL, Vulkan extensions and other standards and hence used both + * by open source and closed source driver stacks, the usual requirement for an + * upstream in-kernel or open source userspace user does not apply. + * + * To ensure, as much as feasible, compatibility across stacks and avoid + * confusion with incompatible enumerations stakeholders for all relevant driver + * stacks should approve additions. */ #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ ((__u32)(c) << 16) | ((__u32)(d) << 24)) -#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */ +#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */ /* Reserve 0 for the invalid format specifier */ #define DRM_FORMAT_INVALID 0 /* color index */ +#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */ +#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */ +#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */ #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ -/* 8 bpp Red */ +/* 1 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */ + +/* 2 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */ + +/* 4 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */ + +/* 8 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */ + +/* 1 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */ + +/* 2 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */ + +/* 4 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */ + +/* 8 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ -/* 16 bpp Red */ +/* 10 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */ + +/* 12 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */ + +/* 16 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ /* 16 bpp RG */ @@ -144,6 +210,17 @@ extern "C" { #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ +/* 48 bpp RGB */ +#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */ +#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */ + +/* 64 bpp RGB */ +#define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */ +#define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */ + +#define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */ +#define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */ + /* * Floating point 64bpp RGB * IEEE 754-2008 binary16 half-precision float @@ -155,6 +232,12 @@ extern "C" { #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ +/* + * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits + * of unused padding per component: + */ +#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */ + /* packed YCbCr */ #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ @@ -162,7 +245,9 @@ extern "C" { #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */ #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */ #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */ #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */ @@ -236,6 +321,14 @@ extern "C" { #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ +/* + * 2 plane YCbCr + * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian + * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian + */ +#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */ /* * 2 plane YCbCr MSB aligned @@ -265,6 +358,29 @@ extern "C" { */ #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ +/* 2 plane YCbCr420. + * 3 10 bit components and 2 padding bits packed into 4 bytes. + * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian + * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian + */ +#define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */ + +/* 3 plane non-subsampled (444) YCbCr + * 16 bits per component, but only 10 bits are used and 6 bits are padded + * index 0: Y plane, [15:0] Y:x [10:6] little endian + * index 1: Cb plane, [15:0] Cb:x [10:6] little endian + * index 2: Cr plane, [15:0] Cr:x [10:6] little endian + */ +#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0') + +/* 3 plane non-subsampled (444) YCrCb + * 16 bits per component, but only 10 bits are used and 6 bits are padded + * index 0: Y plane, [15:0] Y:x [10:6] little endian + * index 1: Cr plane, [15:0] Cr:x [10:6] little endian + * index 2: Cb plane, [15:0] Cb:x [10:6] little endian + */ +#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') + /* * 3 plane YCbCr * index 0: Y plane, [7:0] Y @@ -289,6 +405,68 @@ extern "C" { #define DRM_FORMAT_MJPEG fourcc_code('M', 'J', 'P', 'G') /* Motion-JPEG */ /* + * Bayer formats + * + * Bayer formats contain green, red and blue components, with alternating lines + * of red and green, and blue and green pixels in different orders. For each + * block of 2x2 pixels there is one pixel with a red filter, two with a green + * filter, and one with a blue filter. The filters can be arranged in different + * patterns. + * + * For example, RGGB: + * row0: RGRGRGRG... + * row1: GBGBGBGB... + * row3: RGRGRGRG... + * row4: GBGBGBGB... + * ... + * + * Vendors have different methods to pack the sampling formats to increase data + * density. For this reason the fourcc only describes pixel sample size and the + * filter pattern for each block of 2x2 pixels. A modifier is needed to + * describe the memory layout. + * + * In addition to vendor modifiers for memory layout DRM_FORMAT_MOD_LINEAR may + * be used to describe a layout where all samples are placed consecutively in + * memory. If the sample does not fit inside a single byte, the sample storage + * is extended to the minimum number of (little endian) bytes that can hold the + * sample and any unused most-significant bits are defined as padding. + * + * For example, SRGGB10: + * Each 10-bit sample is contained in 2 consecutive little endian bytes, where + * the 6 most-significant bits are unused. + */ + +/* 8-bit Bayer formats */ +#define DRM_FORMAT_SRGGB8 fourcc_code('R', 'G', 'G', 'B') +#define DRM_FORMAT_SGRBG8 fourcc_code('G', 'R', 'B', 'G') +#define DRM_FORMAT_SGBRG8 fourcc_code('G', 'B', 'R', 'G') +#define DRM_FORMAT_SBGGR8 fourcc_code('B', 'A', '8', '1') + +/* 10-bit Bayer formats */ +#define DRM_FORMAT_SRGGB10 fourcc_code('R', 'G', '1', '0') +#define DRM_FORMAT_SGRBG10 fourcc_code('B', 'A', '1', '0') +#define DRM_FORMAT_SGBRG10 fourcc_code('G', 'B', '1', '0') +#define DRM_FORMAT_SBGGR10 fourcc_code('B', 'G', '1', '0') + +/* 12-bit Bayer formats */ +#define DRM_FORMAT_SRGGB12 fourcc_code('R', 'G', '1', '2') +#define DRM_FORMAT_SGRBG12 fourcc_code('B', 'A', '1', '2') +#define DRM_FORMAT_SGBRG12 fourcc_code('G', 'B', '1', '2') +#define DRM_FORMAT_SBGGR12 fourcc_code('B', 'G', '1', '2') + +/* 14-bit Bayer formats */ +#define DRM_FORMAT_SRGGB14 fourcc_code('R', 'G', '1', '4') +#define DRM_FORMAT_SGRBG14 fourcc_code('B', 'A', '1', '4') +#define DRM_FORMAT_SGBRG14 fourcc_code('G', 'B', '1', '4') +#define DRM_FORMAT_SBGGR14 fourcc_code('B', 'G', '1', '4') + +/* 16-bit Bayer formats */ +#define DRM_FORMAT_SRGGB16 fourcc_code('R', 'G', 'B', '6') +#define DRM_FORMAT_SGRBG16 fourcc_code('G', 'R', '1', '6') +#define DRM_FORMAT_SGBRG16 fourcc_code('G', 'B', '1', '6') +#define DRM_FORMAT_SBGGR16 fourcc_code('B', 'Y', 'R', '2') + +/* * Format Modifiers: * * Format modifiers describe, typically, a re-ordering or modification @@ -300,7 +478,6 @@ extern "C" { */ /* Vendor Ids: */ -#define DRM_FORMAT_MOD_NONE 0 #define DRM_FORMAT_MOD_VENDOR_NONE 0 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02 @@ -311,11 +488,20 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 +#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a +#define DRM_FORMAT_MOD_VENDOR_MIPI 0x0b +#define DRM_FORMAT_MOD_VENDOR_RPI 0x0c /* add more to the end as needed */ #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) +#define fourcc_mod_get_vendor(modifier) \ + (((modifier) >> 56) & 0xff) + +#define fourcc_mod_is_vendor(modifier, vendor) \ + (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor) + #define fourcc_mod_code(vendor, val) \ ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) @@ -325,8 +511,33 @@ extern "C" { * When adding a new token please document the layout with a code comment, * similar to the fourcc codes above. drm_fourcc.h is considered the * authoritative source for all of these. + * + * Generic modifier names: + * + * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names + * for layouts which are common across multiple vendors. To preserve + * compatibility, in cases where a vendor-specific definition already exists and + * a generic name for it is desired, the common name is a purely symbolic alias + * and must use the same numerical value as the original definition. + * + * Note that generic names should only be used for modifiers which describe + * generic layouts (such as pixel re-ordering), which may have + * independently-developed support across multiple vendors. + * + * In future cases where a generic layout is identified before merging with a + * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor + * 'NONE' could be considered. This should only be for obvious, exceptional + * cases to avoid polluting the 'GENERIC' namespace with modifiers which only + * apply to a single vendor. + * + * Generic names should not be used for cases where multiple hardware vendors + * have implementations of the same standardised compression scheme (such as + * AFBC). In those cases, all implementations should use the same format + * modifier(s), reflecting the vendor of the standard. */ +#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE + /* * Invalid Modifier * @@ -346,6 +557,16 @@ extern "C" { */ #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) +/* + * Deprecated: use DRM_FORMAT_MOD_LINEAR instead + * + * The "none" format modifier doesn't actually mean that the modifier is + * implicit, instead it means that the layout is linear. Whether modifiers are + * used is out-of-band information carried in an API-specific way (e.g. in a + * flag for drm_mode_fb_cmd2). + */ +#define DRM_FORMAT_MOD_NONE 0 + /* Intel framebuffer modifiers */ /* @@ -356,9 +577,12 @@ extern "C" { * a platform-dependent stride. On top of that the memory can apply * platform-depending swizzling of some higher address bits into bit6. * - * This format is highly platforms specific and not useful for cross-driver - * sharing. It exists since on a given platform it does uniquely identify the - * layout in a simple way for i915-specific userspace. + * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. + * On earlier platforms the is highly platforms specific and not useful for + * cross-driver sharing. It exists since on a given platform it does uniquely + * identify the layout in a simple way for i915-specific userspace, which + * facilitated conversion of userspace to modifiers. Additionally the exact + * format on some really old platforms is not known. */ #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) @@ -371,9 +595,12 @@ extern "C" { * memory can apply platform-depending swizzling of some higher address bits * into bit6. * - * This format is highly platforms specific and not useful for cross-driver - * sharing. It exists since on a given platform it does uniquely identify the - * layout in a simple way for i915-specific userspace. + * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. + * On earlier platforms the is highly platforms specific and not useful for + * cross-driver sharing. It exists since on a given platform it does uniquely + * identify the layout in a simple way for i915-specific userspace, which + * facilitated conversion of userspace to modifiers. Additionally the exact + * format on some really old platforms is not known. */ #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) @@ -383,7 +610,7 @@ extern "C" { * This is a tiled layout using 4Kb tiles in row-major layout. * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which * are arranged in four groups (two wide, two high) with column-major layout. - * Each group therefore consits out of four 256 byte units, which are also laid + * Each group therefore consists out of four 256 byte units, which are also laid * out as 2x2 column-major. * 256 byte units are made out of four 64 byte blocks of pixels, producing * either a square block or a 2:1 unit. @@ -413,6 +640,149 @@ extern "C" { #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5) /* + * Intel color control surfaces (CCS) for Gen-12 render compression. + * + * The main surface is Y-tiled and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * Y-tile widths. + */ +#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6) + +/* + * Intel color control surfaces (CCS) for Gen-12 media compression + * + * The main surface is Y-tiled and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the + * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, + * planes 2 and 3 for the respective CCS. + */ +#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) + +/* + * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render + * compression. + * + * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear + * and at index 1. The clear color is stored at index 2, and the pitch should + * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits + * represents Raw Clear Color Red, Green, Blue and Alpha color each represented + * by 32 bits. The raw clear color is consumed by the 3d engine and generates + * the converted clear color of size 64 bits. The first 32 bits store the Lower + * Converted Clear Color value and the next 32 bits store the Higher Converted + * Clear Color value when applicable. The Converted Clear Color values are + * consumed by the DE. The last 64 bits are used to store Color Discard Enable + * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line + * corresponds to an area of 4x1 tiles in the main surface. The main surface + * pitch is required to be a multiple of 4 tile widths. + */ +#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8) + +/* + * Intel Tile 4 layout + * + * This is a tiled layout using 4KB tiles in a row-major layout. It has the same + * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It + * only differs from Tile Y at the 256B granularity in between. At this + * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape + * of 64B x 8 rows. + */ +#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9) + +/* + * Intel color control surfaces (CCS) for DG2 render compression. + * + * The main surface is Tile 4 and at plane index 0. The CCS data is stored + * outside of the GEM object in a reserved memory area dedicated for the + * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The + * main surface pitch is required to be a multiple of four Tile 4 widths. + */ +#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10) + +/* + * Intel color control surfaces (CCS) for DG2 media compression. + * + * The main surface is Tile 4 and at plane index 0. For semi-planar formats + * like NV12, the Y and UV planes are Tile 4 and are located at plane indices + * 0 and 1, respectively. The CCS for all planes are stored outside of the + * GEM object in a reserved memory area dedicated for the storage of the + * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface + * pitch is required to be a multiple of four Tile 4 widths. + */ +#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11) + +/* + * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression. + * + * The main surface is Tile 4 and at plane index 0. The CCS data is stored + * outside of the GEM object in a reserved memory area dedicated for the + * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The + * main surface pitch is required to be a multiple of four Tile 4 widths. The + * clear color is stored at plane index 1 and the pitch should be 64 bytes + * aligned. The format of the 256 bits of clear color data matches the one used + * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description + * for details. + */ +#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) + +/* + * Intel Color Control Surfaces (CCS) for display ver. 14 render compression. + * + * The main surface is tile4 and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * tile4 widths. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13) + +/* + * Intel Color Control Surfaces (CCS) for display ver. 14 media compression + * + * The main surface is tile4 and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * tile4 widths. For semi-planar formats like NV12, CCS planes follow the + * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, + * planes 2 and 3 for the respective CCS. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14) + +/* + * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render + * compression. + * + * The main surface is tile4 and is at plane index 0 whereas CCS is linear + * and at index 1. The clear color is stored at index 2, and the pitch should + * be ignored. The clear color structure is 256 bits. The first 128 bits + * represents Raw Clear Color Red, Green, Blue and Alpha color each represented + * by 32 bits. The raw clear color is consumed by the 3d engine and generates + * the converted clear color of size 64 bits. The first 32 bits store the Lower + * Converted Clear Color value and the next 32 bits store the Higher Converted + * Clear Color value when applicable. The Converted Clear Color values are + * consumed by the DE. The last 64 bits are used to store Color Discard Enable + * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line + * corresponds to an area of 4x1 tiles in the main surface. The main surface + * pitch is required to be a multiple of 4 tile widths. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15) + +/* + * IPU3 Bayer packing layout + * + * The IPU3 raw Bayer formats use a custom packing layout where there are no + * gaps between each 10-bit sample. It packs 25 pixels into 32 bytes leaving + * the 6 most significant bits in the last byte unused. The format is little + * endian. + */ +#define IPU3_FORMAT_MOD_PACKED fourcc_mod_code(INTEL, 13) + +/* * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks * * Macroblocks are laid in a Z-shape, and each pixel data is following the @@ -449,6 +819,28 @@ extern "C" { */ #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) +/* + * Qualcomm Tiled Format + * + * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed. + * Implementation may be platform and base-format specific. + * + * Each macrotile consists of m x n (mostly 4 x 4) tiles. + * Pixel data pitch/stride is aligned with macrotile width. + * Pixel data height is aligned with macrotile height. + * Entire pixel data buffer is aligned with 4k(bytes). + */ +#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3) + +/* + * Qualcomm Alternate Tiled Format + * + * Alternate tiled format typically only used within GMEM. + * Implementation may be platform and base-format specific. + */ +#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2) + + /* Vivante framebuffer modifiers */ /* @@ -489,6 +881,35 @@ extern "C" { */ #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) +/* + * Vivante TS (tile-status) buffer modifiers. They can be combined with all of + * the color buffer tiling modifiers defined above. When TS is present it's a + * separate buffer containing the clear/compression status of each tile. The + * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer + * tile size in bytes covered by one entry in the status buffer and s is the + * number of status bits per entry. + * We reserve the top 8 bits of the Vivante modifier space for tile status + * clear/compression modifiers, as future cores might add some more TS layout + * variations. + */ +#define VIVANTE_MOD_TS_64_4 (1ULL << 48) +#define VIVANTE_MOD_TS_64_2 (2ULL << 48) +#define VIVANTE_MOD_TS_128_4 (3ULL << 48) +#define VIVANTE_MOD_TS_256_4 (4ULL << 48) +#define VIVANTE_MOD_TS_MASK (0xfULL << 48) + +/* + * Vivante compression modifiers. Those depend on a TS modifier being present + * as the TS bits get reinterpreted as compression tags instead of simple + * clear markers when compression is enabled. + */ +#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52) +#define VIVANTE_MOD_COMP_MASK (0xfULL << 52) + +/* Masking out the extension bits will yield the base modifier. */ +#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \ + VIVANTE_MOD_COMP_MASK) + /* NVIDIA frame buffer modifiers */ /* @@ -499,7 +920,113 @@ extern "C" { #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1) /* - * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later + * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80, + * and Tegra GPUs starting with Tegra K1. + * + * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies + * based on the architecture generation. GOBs themselves are then arranged in + * 3D blocks, with the block dimensions (in terms of GOBs) always being a power + * of two, and hence expressible as their log2 equivalent (E.g., "2" represents + * a block depth or height of "4"). + * + * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format + * in full detail. + * + * Macro + * Bits Param Description + * ---- ----- ----------------------------------------------------------------- + * + * 3:0 h log2(height) of each block, in GOBs. Placed here for + * compatibility with the existing + * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. + * + * 4:4 - Must be 1, to indicate block-linear layout. Necessary for + * compatibility with the existing + * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. + * + * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block + * size). Must be zero. + * + * Note there is no log2(width) parameter. Some portions of the + * hardware support a block width of two gobs, but it is impractical + * to use due to lack of support elsewhere, and has no known + * benefits. + * + * 11:9 - Reserved (To support 2D-array textures with variable array stride + * in blocks, specified via log2(tile width in blocks)). Must be + * zero. + * + * 19:12 k Page Kind. This value directly maps to a field in the page + * tables of all GPUs >= NV50. It affects the exact layout of bits + * in memory and can be derived from the tuple + * + * (format, GPU model, compression type, samples per pixel) + * + * Where compression type is defined below. If GPU model were + * implied by the format modifier, format, or memory buffer, page + * kind would not need to be included in the modifier itself, but + * since the modifier should define the layout of the associated + * memory buffer independent from any device or other context, it + * must be included here. + * + * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed + * starting with Fermi GPUs. Additionally, the mapping between page + * kind and bit layout has changed at various points. + * + * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping + * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping + * 2 = Gob Height 8, Turing+ Page Kind mapping + * 3 = Reserved for future use. + * + * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further + * bit remapping step that occurs at an even lower level than the + * page kind and block linear swizzles. This causes the layout of + * surfaces mapped in those SOC's GPUs to be incompatible with the + * equivalent mapping on other GPUs in the same system. + * + * 0 = Tegra K1 - Tegra Parker/TX2 Layout. + * 1 = Desktop GPU and Tegra Xavier+ Layout + * + * 25:23 c Lossless Framebuffer Compression type. + * + * 0 = none + * 1 = ROP/3D, layout 1, exact compression format implied by Page + * Kind field + * 2 = ROP/3D, layout 2, exact compression format implied by Page + * Kind field + * 3 = CDE horizontal + * 4 = CDE vertical + * 5 = Reserved for future use + * 6 = Reserved for future use + * 7 = Reserved for future use + * + * 55:25 - Reserved for future use. Must be zero. + */ +#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \ + fourcc_mod_code(NVIDIA, (0x10 | \ + ((h) & 0xf) | \ + (((k) & 0xff) << 12) | \ + (((g) & 0x3) << 20) | \ + (((s) & 0x1) << 22) | \ + (((c) & 0x7) << 23))) + +/* To grandfather in prior block linear format modifiers to the above layout, + * the page kind "0", which corresponds to "pitch/linear" and hence is unusable + * with block-linear layouts, is remapped within drivers to the value 0xfe, + * which corresponds to the "generic" kind used for simple single-sample + * uncompressed color formats on Fermi - Volta GPUs. + */ +static __inline__ __u64 +drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) +{ + if (!(modifier & 0x10) || (modifier & (0xff << 12))) + return modifier; + else + return modifier | (0xfe << 12); +} + +/* + * 16Bx2 Block Linear layout, used by Tegra K1 and later * * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked * vertically by a power of 2 (1 to 32 GOBs) to form a block. @@ -520,20 +1047,20 @@ extern "C" { * in full detail. */ #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \ - fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf)) + DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v)) #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \ - fourcc_mod_code(NVIDIA, 0x10) + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0) #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \ - fourcc_mod_code(NVIDIA, 0x11) + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1) #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \ - fourcc_mod_code(NVIDIA, 0x12) + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2) #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \ - fourcc_mod_code(NVIDIA, 0x13) + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3) #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \ - fourcc_mod_code(NVIDIA, 0x14) + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4) #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \ - fourcc_mod_code(NVIDIA, 0x15) + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5) /* * Some Broadcom modifiers take parameters, for example the number of @@ -595,6 +1122,10 @@ extern "C" { * and UV. Some SAND-using hardware stores UV in a separate tiled * image from Y to reduce the column height, which is not supported * with these modifiers. + * + * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also + * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes + * wide, but as this is a 10 bpp format that translates to 96 pixels. */ #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ @@ -650,7 +1181,21 @@ extern "C" { * Further information on the use of AFBC modifiers can be found in * Documentation/gpu/afbc.rst */ -#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) + +/* + * The top 4 bits (out of the 56 bits allotted for specifying vendor specific + * modifiers) denote the category for modifiers. Currently we have three + * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of + * sixteen different categories. + */ +#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \ + fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL)) + +#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 +#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01 + +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) /* * AFBC superblock size @@ -744,6 +1289,131 @@ extern "C" { */ #define AFBC_FORMAT_MOD_BCH (1ULL << 11) +/* AFBC uncompressed storage mode + * + * Indicates that the buffer is using AFBC uncompressed storage mode. + * In this mode all superblock payloads in the buffer use the uncompressed + * storage mode, which is usually only used for data which cannot be compressed. + * The buffer layout is the same as for AFBC buffers without USM set, this only + * affects the storage mode of the individual superblocks. Note that even a + * buffer without USM set may use uncompressed storage mode for some or all + * superblocks, USM just guarantees it for all. + */ +#define AFBC_FORMAT_MOD_USM (1ULL << 12) + +/* + * Arm Fixed-Rate Compression (AFRC) modifiers + * + * AFRC is a proprietary fixed rate image compression protocol and format, + * designed to provide guaranteed bandwidth and memory footprint + * reductions in graphics and media use-cases. + * + * AFRC buffers consist of one or more planes, with the same components + * and meaning as an uncompressed buffer using the same pixel format. + * + * Within each plane, the pixel/luma/chroma values are grouped into + * "coding unit" blocks which are individually compressed to a + * fixed size (in bytes). All coding units within a given plane of a buffer + * store the same number of values, and have the same compressed size. + * + * The coding unit size is configurable, allowing different rates of compression. + * + * The start of each AFRC buffer plane must be aligned to an alignment granule which + * depends on the coding unit size. + * + * Coding Unit Size Plane Alignment + * ---------------- --------------- + * 16 bytes 1024 bytes + * 24 bytes 512 bytes + * 32 bytes 2048 bytes + * + * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned + * to a multiple of the paging tile dimensions. + * The dimensions of each paging tile depend on whether the buffer is optimised for + * scanline (SCAN layout) or rotated (ROT layout) access. + * + * Layout Paging Tile Width Paging Tile Height + * ------ ----------------- ------------------ + * SCAN 16 coding units 4 coding units + * ROT 8 coding units 8 coding units + * + * The dimensions of each coding unit depend on the number of components + * in the compressed plane and whether the buffer is optimised for + * scanline (SCAN layout) or rotated (ROT layout) access. + * + * Number of Components in Plane Layout Coding Unit Width Coding Unit Height + * ----------------------------- --------- ----------------- ------------------ + * 1 SCAN 16 samples 4 samples + * Example: 16x4 luma samples in a 'Y' plane + * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer + * ----------------------------- --------- ----------------- ------------------ + * 1 ROT 8 samples 8 samples + * Example: 8x8 luma samples in a 'Y' plane + * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer + * ----------------------------- --------- ----------------- ------------------ + * 2 DONT CARE 8 samples 4 samples + * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer + * ----------------------------- --------- ----------------- ------------------ + * 3 DONT CARE 4 samples 4 samples + * Example: 4x4 pixels in an RGB buffer without alpha + * ----------------------------- --------- ----------------- ------------------ + * 4 DONT CARE 4 samples 4 samples + * Example: 4x4 pixels in an RGB buffer with alpha + */ + +#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02 + +#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode) + +/* + * AFRC coding unit size modifier. + * + * Indicates the number of bytes used to store each compressed coding unit for + * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance + * is the same for both Cb and Cr, which may be stored in separate planes. + * + * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store + * each compressed coding unit in the first plane of the buffer. For RGBA buffers + * this is the only plane, while for semi-planar and fully-planar YUV buffers, + * this corresponds to the luma plane. + * + * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store + * each compressed coding unit in the second and third planes in the buffer. + * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s). + * + * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified + * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero. + * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and + * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified. + */ +#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf +#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL) +#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL) +#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL) + +#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size) +#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4) + +/* + * AFRC scanline memory layout. + * + * Indicates if the buffer uses the scanline-optimised layout + * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout. + * The memory layout is the same for all planes. + */ +#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8) + +/* + * Arm 16x16 Block U-Interleaved modifier + * + * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image + * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels + * in the block are reordered. + */ +#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL) + /* * Allwinner tiled modifier * @@ -758,6 +1428,270 @@ extern "C" { */ #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) +/* + * Amlogic Video Framebuffer Compression modifiers + * + * Amlogic uses a proprietary lossless image compression protocol and format + * for their hardware video codec accelerators, either video decoders or + * video input encoders. + * + * It considerably reduces memory bandwidth while writing and reading + * frames in memory. + * + * The underlying storage is considered to be 3 components, 8bit or 10-bit + * per component YCbCr 420, single plane : + * - DRM_FORMAT_YUV420_8BIT + * - DRM_FORMAT_YUV420_10BIT + * + * The first 8 bits of the mode defines the layout, then the following 8 bits + * defines the options changing the layout. + * + * Not all combinations are valid, and different SoCs may support different + * combinations of layout and options. + */ +#define __fourcc_mod_amlogic_layout_mask 0xff +#define __fourcc_mod_amlogic_options_shift 8 +#define __fourcc_mod_amlogic_options_mask 0xff + +#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \ + fourcc_mod_code(AMLOGIC, \ + ((__layout) & __fourcc_mod_amlogic_layout_mask) | \ + (((__options) & __fourcc_mod_amlogic_options_mask) \ + << __fourcc_mod_amlogic_options_shift)) + +/* Amlogic FBC Layouts */ + +/* + * Amlogic FBC Basic Layout + * + * The basic layout is composed of: + * - a body content organized in 64x32 superblocks with 4096 bytes per + * superblock in default mode. + * - a 32 bytes per 128x64 header block + * + * This layout is transferrable between Amlogic SoCs supporting this modifier. + */ +#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL) + +/* + * Amlogic FBC Scatter Memory layout + * + * Indicates the header contains IOMMU references to the compressed + * frames content to optimize memory access and layout. + * + * In this mode, only the header memory address is needed, thus the + * content memory organization is tied to the current producer + * execution and cannot be saved/dumped neither transferrable between + * Amlogic SoCs supporting this modifier. + * + * Due to the nature of the layout, these buffers are not expected to + * be accessible by the user-space clients, but only accessible by the + * hardware producers and consumers. + * + * The user-space clients should expect a failure while trying to mmap + * the DMA-BUF handle returned by the producer. + */ +#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL) + +/* Amlogic FBC Layout Options Bit Mask */ + +/* + * Amlogic FBC Memory Saving mode + * + * Indicates the storage is packed when pixel size is multiple of word + * boundaries, i.e. 8bit should be stored in this mode to save allocation + * memory. + * + * This mode reduces body layout to 3072 bytes per 64x32 superblock with + * the basic layout and 3200 bytes per 64x32 superblock combined with + * the scatter layout. + */ +#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0) + +/* + * AMD modifiers + * + * Memory layout: + * + * without DCC: + * - main surface + * + * with DCC & without DCC_RETILE: + * - main surface in plane 0 + * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set) + * + * with DCC & DCC_RETILE: + * - main surface in plane 0 + * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned) + * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned) + * + * For multi-plane formats the above surfaces get merged into one plane for + * each format plane, based on the required alignment only. + * + * Bits Parameter Notes + * ----- ------------------------ --------------------------------------------- + * + * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_* + * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_* + * 13 DCC + * 14 DCC_RETILE + * 15 DCC_PIPE_ALIGN + * 16 DCC_INDEPENDENT_64B + * 17 DCC_INDEPENDENT_128B + * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_* + * 20 DCC_CONSTANT_ENCODE + * 23:21 PIPE_XOR_BITS Only for some chips + * 26:24 BANK_XOR_BITS Only for some chips + * 29:27 PACKERS Only for some chips + * 32:30 RB Only for some chips + * 35:33 PIPE Only for some chips + * 55:36 - Reserved for future use, must be zero + */ +#define AMD_FMT_MOD fourcc_mod_code(AMD, 0) + +#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD) + +/* Reserve 0 for GFX8 and older */ +#define AMD_FMT_MOD_TILE_VER_GFX9 1 +#define AMD_FMT_MOD_TILE_VER_GFX10 2 +#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 +#define AMD_FMT_MOD_TILE_VER_GFX11 4 +#define AMD_FMT_MOD_TILE_VER_GFX12 5 + +/* + * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical + * version. + */ +#define AMD_FMT_MOD_TILE_GFX9_64K_S 9 + +/* + * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has + * GFX9 as canonical version. + * + * 64K_D_2D on GFX12 is identical to 64K_D on GFX11. + */ +#define AMD_FMT_MOD_TILE_GFX9_64K_D 10 +#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 +#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 +#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 +#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 + +/* Gfx12 swizzle modes: + * 0 - LINEAR + * 1 - 256B_2D - 2D block dimensions + * 2 - 4KB_2D + * 3 - 64KB_2D + * 4 - 256KB_2D + * 5 - 4KB_3D - 3D block dimensions + * 6 - 64KB_3D + * 7 - 256KB_3D + */ +#define AMD_FMT_MOD_TILE_GFX12_256B_2D 1 +#define AMD_FMT_MOD_TILE_GFX12_4K_2D 2 +#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3 +#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4 + +#define AMD_FMT_MOD_DCC_BLOCK_64B 0 +#define AMD_FMT_MOD_DCC_BLOCK_128B 1 +#define AMD_FMT_MOD_DCC_BLOCK_256B 2 + +#define AMD_FMT_MOD_TILE_VERSION_SHIFT 0 +#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF +#define AMD_FMT_MOD_TILE_SHIFT 8 +#define AMD_FMT_MOD_TILE_MASK 0x1F + +/* Whether DCC compression is enabled. */ +#define AMD_FMT_MOD_DCC_SHIFT 13 +#define AMD_FMT_MOD_DCC_MASK 0x1 + +/* + * Whether to include two DCC surfaces, one which is rb & pipe aligned, and + * one which is not-aligned. + */ +#define AMD_FMT_MOD_DCC_RETILE_SHIFT 14 +#define AMD_FMT_MOD_DCC_RETILE_MASK 0x1 + +/* Only set if DCC_RETILE = false */ +#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15 +#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1 + +#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16 +#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1 +#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17 +#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1 +#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18 +#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 + +/* + * DCC supports embedding some clear colors directly in the DCC surface. + * However, on older GPUs the rendering HW ignores the embedded clear color + * and prefers the driver provided color. This necessitates doing a fastclear + * eliminate operation before a process transfers control. + * + * If this bit is set that means the fastclear eliminate is not needed for these + * embeddable colors. + */ +#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20 +#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1 + +/* + * The below fields are for accounting for per GPU differences. These are only + * relevant for GFX9 and later and if the tile field is *_X/_T. + * + * PIPE_XOR_BITS = always needed + * BANK_XOR_BITS = only for TILE_VER_GFX9 + * PACKERS = only for TILE_VER_GFX10_RBPLUS + * RB = only for TILE_VER_GFX9 & DCC + * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN) + */ +#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21 +#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7 +#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24 +#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7 +#define AMD_FMT_MOD_PACKERS_SHIFT 27 +#define AMD_FMT_MOD_PACKERS_MASK 0x7 +#define AMD_FMT_MOD_RB_SHIFT 30 +#define AMD_FMT_MOD_RB_MASK 0x7 +#define AMD_FMT_MOD_PIPE_SHIFT 33 +#define AMD_FMT_MOD_PIPE_MASK 0x7 + +#define AMD_FMT_MOD_SET(field, value) \ + ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT) +#define AMD_FMT_MOD_GET(field, value) \ + (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK) +#define AMD_FMT_MOD_CLEAR(field) \ + (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) + +/* Mobile Industry Processor Interface (MIPI) modifiers */ + +/* + * MIPI CSI-2 packing layout + * + * The CSI-2 RAW formats (for example Bayer) use a different packing layout + * depenindg on the sample size. + * + * - 10-bits per sample + * Every four consecutive samples are packed into 5 bytes. Each of the first 4 + * bytes contain the 8 high order bits of the pixels, and the 5th byte + * contains the 2 least-significant bits of each pixel, in the same order. + * + * - 12-bits per sample + * Every two consecutive samples are packed into three bytes. Each of the + * first two bytes contain the 8 high order bits of the pixels, and the third + * byte contains the four least-significant bits of each pixel, in the same + * order. + * + * - 14-bits per sample + * Every four consecutive samples are packed into seven bytes. Each of the + * first four bytes contain the eight high order bits of the pixels, and the + * three following bytes contains the six least-significant bits of each + * pixel, in the same order. + */ +#define MIPI_FORMAT_MOD_CSI2_PACKED fourcc_mod_code(MIPI, 1) + +#define PISP_FORMAT_MOD_COMPRESS_MODE1 fourcc_mod_code(RPI, 1) +#define PISP_FORMAT_MOD_COMPRESS_MODE2 fourcc_mod_code(RPI, 2) + #if defined(__cplusplus) } #endif |