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-rw-r--r--include/linux/drm_fourcc.h976
1 files changed, 955 insertions, 21 deletions
diff --git a/include/linux/drm_fourcc.h b/include/linux/drm_fourcc.h
index 4bb1bfe9..db679877 100644
--- a/include/linux/drm_fourcc.h
+++ b/include/linux/drm_fourcc.h
@@ -54,33 +54,99 @@ extern "C" {
* Format modifiers may change any property of the buffer, including the number
* of planes and/or the required allocation size. Format modifiers are
* vendor-namespaced, and as such the relationship between a fourcc code and a
- * modifier is specific to the modifer being used. For example, some modifiers
+ * modifier is specific to the modifier being used. For example, some modifiers
* may preserve meaning - such as number of planes - from the fourcc code,
* whereas others may not.
*
+ * Modifiers must uniquely encode buffer layout. In other words, a buffer must
+ * match only a single modifier. A modifier must not be a subset of layouts of
+ * another modifier. For instance, it's incorrect to encode pitch alignment in
+ * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
+ * aligned modifier. That said, modifiers can have implicit minimal
+ * requirements.
+ *
+ * For modifiers where the combination of fourcc code and modifier can alias,
+ * a canonical pair needs to be defined and used by all drivers. Preferred
+ * combinations are also encouraged where all combinations might lead to
+ * confusion and unnecessarily reduced interoperability. An example for the
+ * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
+ *
+ * There are two kinds of modifier users:
+ *
+ * - Kernel and user-space drivers: for drivers it's important that modifiers
+ * don't alias, otherwise two drivers might support the same format but use
+ * different aliases, preventing them from sharing buffers in an efficient
+ * format.
+ * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
+ * see modifiers as opaque tokens they can check for equality and intersect.
+ * These users mustn't need to know to reason about the modifier value
+ * (i.e. they are not expected to extract information out of the modifier).
+ *
* Vendors should document their modifier usage in as much detail as
* possible, to ensure maximum compatibility across devices, drivers and
* applications.
*
* The authoritative list of format modifier codes is found in
* `include/uapi/drm/drm_fourcc.h`
+ *
+ * Open Source User Waiver
+ * -----------------------
+ *
+ * Because this is the authoritative source for pixel formats and modifiers
+ * referenced by GL, Vulkan extensions and other standards and hence used both
+ * by open source and closed source driver stacks, the usual requirement for an
+ * upstream in-kernel or open source userspace user does not apply.
+ *
+ * To ensure, as much as feasible, compatibility across stacks and avoid
+ * confusion with incompatible enumerations stakeholders for all relevant driver
+ * stacks should approve additions.
*/
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
((__u32)(c) << 16) | ((__u32)(d) << 24))
-#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
+#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
/* Reserve 0 for the invalid format specifier */
#define DRM_FORMAT_INVALID 0
/* color index */
+#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
+#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
+#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
-/* 8 bpp Red */
+/* 1 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
+
+/* 2 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
+
+/* 4 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
+
+/* 8 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
+
+/* 1 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
+
+/* 2 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
+
+/* 4 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
+
+/* 8 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
-/* 16 bpp Red */
+/* 10 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
+
+/* 12 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
+
+/* 16 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
/* 16 bpp RG */
@@ -144,6 +210,17 @@ extern "C" {
#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
+/* 48 bpp RGB */
+#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */
+#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */
+
+/* 64 bpp RGB */
+#define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
+#define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
+
+#define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
+#define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
+
/*
* Floating point 64bpp RGB
* IEEE 754-2008 binary16 half-precision float
@@ -155,6 +232,12 @@ extern "C" {
#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
+/*
+ * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
+ * of unused padding per component:
+ */
+#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
+
/* packed YCbCr */
#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
@@ -162,7 +245,9 @@ extern "C" {
#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
#define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
@@ -236,6 +321,14 @@ extern "C" {
#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
+/*
+ * 2 plane YCbCr
+ * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
+ * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
+ */
+#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
/*
* 2 plane YCbCr MSB aligned
@@ -265,6 +358,29 @@ extern "C" {
*/
#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
+/* 2 plane YCbCr420.
+ * 3 10 bit components and 2 padding bits packed into 4 bytes.
+ * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
+ * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
+ */
+#define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
+
+/* 3 plane non-subsampled (444) YCbCr
+ * 16 bits per component, but only 10 bits are used and 6 bits are padded
+ * index 0: Y plane, [15:0] Y:x [10:6] little endian
+ * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
+ * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
+ */
+#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
+
+/* 3 plane non-subsampled (444) YCrCb
+ * 16 bits per component, but only 10 bits are used and 6 bits are padded
+ * index 0: Y plane, [15:0] Y:x [10:6] little endian
+ * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
+ * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
+ */
+#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
+
/*
* 3 plane YCbCr
* index 0: Y plane, [7:0] Y
@@ -289,6 +405,68 @@ extern "C" {
#define DRM_FORMAT_MJPEG fourcc_code('M', 'J', 'P', 'G') /* Motion-JPEG */
/*
+ * Bayer formats
+ *
+ * Bayer formats contain green, red and blue components, with alternating lines
+ * of red and green, and blue and green pixels in different orders. For each
+ * block of 2x2 pixels there is one pixel with a red filter, two with a green
+ * filter, and one with a blue filter. The filters can be arranged in different
+ * patterns.
+ *
+ * For example, RGGB:
+ * row0: RGRGRGRG...
+ * row1: GBGBGBGB...
+ * row3: RGRGRGRG...
+ * row4: GBGBGBGB...
+ * ...
+ *
+ * Vendors have different methods to pack the sampling formats to increase data
+ * density. For this reason the fourcc only describes pixel sample size and the
+ * filter pattern for each block of 2x2 pixels. A modifier is needed to
+ * describe the memory layout.
+ *
+ * In addition to vendor modifiers for memory layout DRM_FORMAT_MOD_LINEAR may
+ * be used to describe a layout where all samples are placed consecutively in
+ * memory. If the sample does not fit inside a single byte, the sample storage
+ * is extended to the minimum number of (little endian) bytes that can hold the
+ * sample and any unused most-significant bits are defined as padding.
+ *
+ * For example, SRGGB10:
+ * Each 10-bit sample is contained in 2 consecutive little endian bytes, where
+ * the 6 most-significant bits are unused.
+ */
+
+/* 8-bit Bayer formats */
+#define DRM_FORMAT_SRGGB8 fourcc_code('R', 'G', 'G', 'B')
+#define DRM_FORMAT_SGRBG8 fourcc_code('G', 'R', 'B', 'G')
+#define DRM_FORMAT_SGBRG8 fourcc_code('G', 'B', 'R', 'G')
+#define DRM_FORMAT_SBGGR8 fourcc_code('B', 'A', '8', '1')
+
+/* 10-bit Bayer formats */
+#define DRM_FORMAT_SRGGB10 fourcc_code('R', 'G', '1', '0')
+#define DRM_FORMAT_SGRBG10 fourcc_code('B', 'A', '1', '0')
+#define DRM_FORMAT_SGBRG10 fourcc_code('G', 'B', '1', '0')
+#define DRM_FORMAT_SBGGR10 fourcc_code('B', 'G', '1', '0')
+
+/* 12-bit Bayer formats */
+#define DRM_FORMAT_SRGGB12 fourcc_code('R', 'G', '1', '2')
+#define DRM_FORMAT_SGRBG12 fourcc_code('B', 'A', '1', '2')
+#define DRM_FORMAT_SGBRG12 fourcc_code('G', 'B', '1', '2')
+#define DRM_FORMAT_SBGGR12 fourcc_code('B', 'G', '1', '2')
+
+/* 14-bit Bayer formats */
+#define DRM_FORMAT_SRGGB14 fourcc_code('R', 'G', '1', '4')
+#define DRM_FORMAT_SGRBG14 fourcc_code('B', 'A', '1', '4')
+#define DRM_FORMAT_SGBRG14 fourcc_code('G', 'B', '1', '4')
+#define DRM_FORMAT_SBGGR14 fourcc_code('B', 'G', '1', '4')
+
+/* 16-bit Bayer formats */
+#define DRM_FORMAT_SRGGB16 fourcc_code('R', 'G', 'B', '6')
+#define DRM_FORMAT_SGRBG16 fourcc_code('G', 'R', '1', '6')
+#define DRM_FORMAT_SGBRG16 fourcc_code('G', 'B', '1', '6')
+#define DRM_FORMAT_SBGGR16 fourcc_code('B', 'Y', 'R', '2')
+
+/*
* Format Modifiers:
*
* Format modifiers describe, typically, a re-ordering or modification
@@ -300,7 +478,6 @@ extern "C" {
*/
/* Vendor Ids: */
-#define DRM_FORMAT_MOD_NONE 0
#define DRM_FORMAT_MOD_VENDOR_NONE 0
#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
@@ -311,11 +488,20 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
+#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
+#define DRM_FORMAT_MOD_VENDOR_MIPI 0x0b
+#define DRM_FORMAT_MOD_VENDOR_RPI 0x0c
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
+#define fourcc_mod_get_vendor(modifier) \
+ (((modifier) >> 56) & 0xff)
+
+#define fourcc_mod_is_vendor(modifier, vendor) \
+ (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
+
#define fourcc_mod_code(vendor, val) \
((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
@@ -325,8 +511,33 @@ extern "C" {
* When adding a new token please document the layout with a code comment,
* similar to the fourcc codes above. drm_fourcc.h is considered the
* authoritative source for all of these.
+ *
+ * Generic modifier names:
+ *
+ * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
+ * for layouts which are common across multiple vendors. To preserve
+ * compatibility, in cases where a vendor-specific definition already exists and
+ * a generic name for it is desired, the common name is a purely symbolic alias
+ * and must use the same numerical value as the original definition.
+ *
+ * Note that generic names should only be used for modifiers which describe
+ * generic layouts (such as pixel re-ordering), which may have
+ * independently-developed support across multiple vendors.
+ *
+ * In future cases where a generic layout is identified before merging with a
+ * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
+ * 'NONE' could be considered. This should only be for obvious, exceptional
+ * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
+ * apply to a single vendor.
+ *
+ * Generic names should not be used for cases where multiple hardware vendors
+ * have implementations of the same standardised compression scheme (such as
+ * AFBC). In those cases, all implementations should use the same format
+ * modifier(s), reflecting the vendor of the standard.
*/
+#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
+
/*
* Invalid Modifier
*
@@ -346,6 +557,16 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
+/*
+ * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
+ *
+ * The "none" format modifier doesn't actually mean that the modifier is
+ * implicit, instead it means that the layout is linear. Whether modifiers are
+ * used is out-of-band information carried in an API-specific way (e.g. in a
+ * flag for drm_mode_fb_cmd2).
+ */
+#define DRM_FORMAT_MOD_NONE 0
+
/* Intel framebuffer modifiers */
/*
@@ -356,9 +577,12 @@ extern "C" {
* a platform-dependent stride. On top of that the memory can apply
* platform-depending swizzling of some higher address bits into bit6.
*
- * This format is highly platforms specific and not useful for cross-driver
- * sharing. It exists since on a given platform it does uniquely identify the
- * layout in a simple way for i915-specific userspace.
+ * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
+ * On earlier platforms the is highly platforms specific and not useful for
+ * cross-driver sharing. It exists since on a given platform it does uniquely
+ * identify the layout in a simple way for i915-specific userspace, which
+ * facilitated conversion of userspace to modifiers. Additionally the exact
+ * format on some really old platforms is not known.
*/
#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
@@ -371,9 +595,12 @@ extern "C" {
* memory can apply platform-depending swizzling of some higher address bits
* into bit6.
*
- * This format is highly platforms specific and not useful for cross-driver
- * sharing. It exists since on a given platform it does uniquely identify the
- * layout in a simple way for i915-specific userspace.
+ * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
+ * On earlier platforms the is highly platforms specific and not useful for
+ * cross-driver sharing. It exists since on a given platform it does uniquely
+ * identify the layout in a simple way for i915-specific userspace, which
+ * facilitated conversion of userspace to modifiers. Additionally the exact
+ * format on some really old platforms is not known.
*/
#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
@@ -383,7 +610,7 @@ extern "C" {
* This is a tiled layout using 4Kb tiles in row-major layout.
* Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
* are arranged in four groups (two wide, two high) with column-major layout.
- * Each group therefore consits out of four 256 byte units, which are also laid
+ * Each group therefore consists out of four 256 byte units, which are also laid
* out as 2x2 column-major.
* 256 byte units are made out of four 64 byte blocks of pixels, producing
* either a square block or a 2:1 unit.
@@ -413,6 +640,149 @@ extern "C" {
#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
/*
+ * Intel color control surfaces (CCS) for Gen-12 render compression.
+ *
+ * The main surface is Y-tiled and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * Y-tile widths.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
+
+/*
+ * Intel color control surfaces (CCS) for Gen-12 media compression
+ *
+ * The main surface is Y-tiled and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
+ * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
+ * planes 2 and 3 for the respective CCS.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
+ * compression.
+ *
+ * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
+ * and at index 1. The clear color is stored at index 2, and the pitch should
+ * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
+ * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
+ * by 32 bits. The raw clear color is consumed by the 3d engine and generates
+ * the converted clear color of size 64 bits. The first 32 bits store the Lower
+ * Converted Clear Color value and the next 32 bits store the Higher Converted
+ * Clear Color value when applicable. The Converted Clear Color values are
+ * consumed by the DE. The last 64 bits are used to store Color Discard Enable
+ * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
+ * corresponds to an area of 4x1 tiles in the main surface. The main surface
+ * pitch is required to be a multiple of 4 tile widths.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
+
+/*
+ * Intel Tile 4 layout
+ *
+ * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
+ * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
+ * only differs from Tile Y at the 256B granularity in between. At this
+ * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
+ * of 64B x 8 rows.
+ */
+#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
+
+/*
+ * Intel color control surfaces (CCS) for DG2 render compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. The CCS data is stored
+ * outside of the GEM object in a reserved memory area dedicated for the
+ * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
+ * main surface pitch is required to be a multiple of four Tile 4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
+
+/*
+ * Intel color control surfaces (CCS) for DG2 media compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. For semi-planar formats
+ * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
+ * 0 and 1, respectively. The CCS for all planes are stored outside of the
+ * GEM object in a reserved memory area dedicated for the storage of the
+ * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
+ * pitch is required to be a multiple of four Tile 4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. The CCS data is stored
+ * outside of the GEM object in a reserved memory area dedicated for the
+ * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
+ * main surface pitch is required to be a multiple of four Tile 4 widths. The
+ * clear color is stored at plane index 1 and the pitch should be 64 bytes
+ * aligned. The format of the 256 bits of clear color data matches the one used
+ * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
+ * for details.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
+
+/*
+ * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
+ *
+ * The main surface is tile4 and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * tile4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
+
+/*
+ * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
+ *
+ * The main surface is tile4 and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
+ * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
+ * planes 2 and 3 for the respective CCS.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
+ * compression.
+ *
+ * The main surface is tile4 and is at plane index 0 whereas CCS is linear
+ * and at index 1. The clear color is stored at index 2, and the pitch should
+ * be ignored. The clear color structure is 256 bits. The first 128 bits
+ * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
+ * by 32 bits. The raw clear color is consumed by the 3d engine and generates
+ * the converted clear color of size 64 bits. The first 32 bits store the Lower
+ * Converted Clear Color value and the next 32 bits store the Higher Converted
+ * Clear Color value when applicable. The Converted Clear Color values are
+ * consumed by the DE. The last 64 bits are used to store Color Discard Enable
+ * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
+ * corresponds to an area of 4x1 tiles in the main surface. The main surface
+ * pitch is required to be a multiple of 4 tile widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
+
+/*
+ * IPU3 Bayer packing layout
+ *
+ * The IPU3 raw Bayer formats use a custom packing layout where there are no
+ * gaps between each 10-bit sample. It packs 25 pixels into 32 bytes leaving
+ * the 6 most significant bits in the last byte unused. The format is little
+ * endian.
+ */
+#define IPU3_FORMAT_MOD_PACKED fourcc_mod_code(INTEL, 13)
+
+/*
* Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
*
* Macroblocks are laid in a Z-shape, and each pixel data is following the
@@ -449,6 +819,28 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
+/*
+ * Qualcomm Tiled Format
+ *
+ * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
+ * Implementation may be platform and base-format specific.
+ *
+ * Each macrotile consists of m x n (mostly 4 x 4) tiles.
+ * Pixel data pitch/stride is aligned with macrotile width.
+ * Pixel data height is aligned with macrotile height.
+ * Entire pixel data buffer is aligned with 4k(bytes).
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
+
+/*
+ * Qualcomm Alternate Tiled Format
+ *
+ * Alternate tiled format typically only used within GMEM.
+ * Implementation may be platform and base-format specific.
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
+
+
/* Vivante framebuffer modifiers */
/*
@@ -489,6 +881,35 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
+/*
+ * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
+ * the color buffer tiling modifiers defined above. When TS is present it's a
+ * separate buffer containing the clear/compression status of each tile. The
+ * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
+ * tile size in bytes covered by one entry in the status buffer and s is the
+ * number of status bits per entry.
+ * We reserve the top 8 bits of the Vivante modifier space for tile status
+ * clear/compression modifiers, as future cores might add some more TS layout
+ * variations.
+ */
+#define VIVANTE_MOD_TS_64_4 (1ULL << 48)
+#define VIVANTE_MOD_TS_64_2 (2ULL << 48)
+#define VIVANTE_MOD_TS_128_4 (3ULL << 48)
+#define VIVANTE_MOD_TS_256_4 (4ULL << 48)
+#define VIVANTE_MOD_TS_MASK (0xfULL << 48)
+
+/*
+ * Vivante compression modifiers. Those depend on a TS modifier being present
+ * as the TS bits get reinterpreted as compression tags instead of simple
+ * clear markers when compression is enabled.
+ */
+#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
+#define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
+
+/* Masking out the extension bits will yield the base modifier. */
+#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
+ VIVANTE_MOD_COMP_MASK)
+
/* NVIDIA frame buffer modifiers */
/*
@@ -499,7 +920,113 @@ extern "C" {
#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
/*
- * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later
+ * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
+ * and Tegra GPUs starting with Tegra K1.
+ *
+ * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
+ * based on the architecture generation. GOBs themselves are then arranged in
+ * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
+ * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
+ * a block depth or height of "4").
+ *
+ * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
+ * in full detail.
+ *
+ * Macro
+ * Bits Param Description
+ * ---- ----- -----------------------------------------------------------------
+ *
+ * 3:0 h log2(height) of each block, in GOBs. Placed here for
+ * compatibility with the existing
+ * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
+ *
+ * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
+ * compatibility with the existing
+ * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
+ *
+ * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
+ * size). Must be zero.
+ *
+ * Note there is no log2(width) parameter. Some portions of the
+ * hardware support a block width of two gobs, but it is impractical
+ * to use due to lack of support elsewhere, and has no known
+ * benefits.
+ *
+ * 11:9 - Reserved (To support 2D-array textures with variable array stride
+ * in blocks, specified via log2(tile width in blocks)). Must be
+ * zero.
+ *
+ * 19:12 k Page Kind. This value directly maps to a field in the page
+ * tables of all GPUs >= NV50. It affects the exact layout of bits
+ * in memory and can be derived from the tuple
+ *
+ * (format, GPU model, compression type, samples per pixel)
+ *
+ * Where compression type is defined below. If GPU model were
+ * implied by the format modifier, format, or memory buffer, page
+ * kind would not need to be included in the modifier itself, but
+ * since the modifier should define the layout of the associated
+ * memory buffer independent from any device or other context, it
+ * must be included here.
+ *
+ * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
+ * starting with Fermi GPUs. Additionally, the mapping between page
+ * kind and bit layout has changed at various points.
+ *
+ * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
+ * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
+ * 2 = Gob Height 8, Turing+ Page Kind mapping
+ * 3 = Reserved for future use.
+ *
+ * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
+ * bit remapping step that occurs at an even lower level than the
+ * page kind and block linear swizzles. This causes the layout of
+ * surfaces mapped in those SOC's GPUs to be incompatible with the
+ * equivalent mapping on other GPUs in the same system.
+ *
+ * 0 = Tegra K1 - Tegra Parker/TX2 Layout.
+ * 1 = Desktop GPU and Tegra Xavier+ Layout
+ *
+ * 25:23 c Lossless Framebuffer Compression type.
+ *
+ * 0 = none
+ * 1 = ROP/3D, layout 1, exact compression format implied by Page
+ * Kind field
+ * 2 = ROP/3D, layout 2, exact compression format implied by Page
+ * Kind field
+ * 3 = CDE horizontal
+ * 4 = CDE vertical
+ * 5 = Reserved for future use
+ * 6 = Reserved for future use
+ * 7 = Reserved for future use
+ *
+ * 55:25 - Reserved for future use. Must be zero.
+ */
+#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
+ fourcc_mod_code(NVIDIA, (0x10 | \
+ ((h) & 0xf) | \
+ (((k) & 0xff) << 12) | \
+ (((g) & 0x3) << 20) | \
+ (((s) & 0x1) << 22) | \
+ (((c) & 0x7) << 23)))
+
+/* To grandfather in prior block linear format modifiers to the above layout,
+ * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
+ * with block-linear layouts, is remapped within drivers to the value 0xfe,
+ * which corresponds to the "generic" kind used for simple single-sample
+ * uncompressed color formats on Fermi - Volta GPUs.
+ */
+static __inline__ __u64
+drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
+{
+ if (!(modifier & 0x10) || (modifier & (0xff << 12)))
+ return modifier;
+ else
+ return modifier | (0xfe << 12);
+}
+
+/*
+ * 16Bx2 Block Linear layout, used by Tegra K1 and later
*
* Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
* vertically by a power of 2 (1 to 32 GOBs) to form a block.
@@ -520,20 +1047,20 @@ extern "C" {
* in full detail.
*/
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
- fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf))
+ DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
- fourcc_mod_code(NVIDIA, 0x10)
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
- fourcc_mod_code(NVIDIA, 0x11)
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
- fourcc_mod_code(NVIDIA, 0x12)
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
- fourcc_mod_code(NVIDIA, 0x13)
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
- fourcc_mod_code(NVIDIA, 0x14)
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
- fourcc_mod_code(NVIDIA, 0x15)
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
/*
* Some Broadcom modifiers take parameters, for example the number of
@@ -595,6 +1122,10 @@ extern "C" {
* and UV. Some SAND-using hardware stores UV in a separate tiled
* image from Y to reduce the column height, which is not supported
* with these modifiers.
+ *
+ * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
+ * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
+ * wide, but as this is a 10 bpp format that translates to 96 pixels.
*/
#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
@@ -650,7 +1181,21 @@ extern "C" {
* Further information on the use of AFBC modifiers can be found in
* Documentation/gpu/afbc.rst
*/
-#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
+
+/*
+ * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
+ * modifiers) denote the category for modifiers. Currently we have three
+ * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
+ * sixteen different categories.
+ */
+#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
+ fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
+
+#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
+#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
+
+#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
/*
* AFBC superblock size
@@ -744,6 +1289,131 @@ extern "C" {
*/
#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
+/* AFBC uncompressed storage mode
+ *
+ * Indicates that the buffer is using AFBC uncompressed storage mode.
+ * In this mode all superblock payloads in the buffer use the uncompressed
+ * storage mode, which is usually only used for data which cannot be compressed.
+ * The buffer layout is the same as for AFBC buffers without USM set, this only
+ * affects the storage mode of the individual superblocks. Note that even a
+ * buffer without USM set may use uncompressed storage mode for some or all
+ * superblocks, USM just guarantees it for all.
+ */
+#define AFBC_FORMAT_MOD_USM (1ULL << 12)
+
+/*
+ * Arm Fixed-Rate Compression (AFRC) modifiers
+ *
+ * AFRC is a proprietary fixed rate image compression protocol and format,
+ * designed to provide guaranteed bandwidth and memory footprint
+ * reductions in graphics and media use-cases.
+ *
+ * AFRC buffers consist of one or more planes, with the same components
+ * and meaning as an uncompressed buffer using the same pixel format.
+ *
+ * Within each plane, the pixel/luma/chroma values are grouped into
+ * "coding unit" blocks which are individually compressed to a
+ * fixed size (in bytes). All coding units within a given plane of a buffer
+ * store the same number of values, and have the same compressed size.
+ *
+ * The coding unit size is configurable, allowing different rates of compression.
+ *
+ * The start of each AFRC buffer plane must be aligned to an alignment granule which
+ * depends on the coding unit size.
+ *
+ * Coding Unit Size Plane Alignment
+ * ---------------- ---------------
+ * 16 bytes 1024 bytes
+ * 24 bytes 512 bytes
+ * 32 bytes 2048 bytes
+ *
+ * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
+ * to a multiple of the paging tile dimensions.
+ * The dimensions of each paging tile depend on whether the buffer is optimised for
+ * scanline (SCAN layout) or rotated (ROT layout) access.
+ *
+ * Layout Paging Tile Width Paging Tile Height
+ * ------ ----------------- ------------------
+ * SCAN 16 coding units 4 coding units
+ * ROT 8 coding units 8 coding units
+ *
+ * The dimensions of each coding unit depend on the number of components
+ * in the compressed plane and whether the buffer is optimised for
+ * scanline (SCAN layout) or rotated (ROT layout) access.
+ *
+ * Number of Components in Plane Layout Coding Unit Width Coding Unit Height
+ * ----------------------------- --------- ----------------- ------------------
+ * 1 SCAN 16 samples 4 samples
+ * Example: 16x4 luma samples in a 'Y' plane
+ * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
+ * ----------------------------- --------- ----------------- ------------------
+ * 1 ROT 8 samples 8 samples
+ * Example: 8x8 luma samples in a 'Y' plane
+ * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
+ * ----------------------------- --------- ----------------- ------------------
+ * 2 DONT CARE 8 samples 4 samples
+ * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
+ * ----------------------------- --------- ----------------- ------------------
+ * 3 DONT CARE 4 samples 4 samples
+ * Example: 4x4 pixels in an RGB buffer without alpha
+ * ----------------------------- --------- ----------------- ------------------
+ * 4 DONT CARE 4 samples 4 samples
+ * Example: 4x4 pixels in an RGB buffer with alpha
+ */
+
+#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
+
+#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
+
+/*
+ * AFRC coding unit size modifier.
+ *
+ * Indicates the number of bytes used to store each compressed coding unit for
+ * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
+ * is the same for both Cb and Cr, which may be stored in separate planes.
+ *
+ * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
+ * each compressed coding unit in the first plane of the buffer. For RGBA buffers
+ * this is the only plane, while for semi-planar and fully-planar YUV buffers,
+ * this corresponds to the luma plane.
+ *
+ * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
+ * each compressed coding unit in the second and third planes in the buffer.
+ * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
+ *
+ * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
+ * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
+ * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
+ * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
+ */
+#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
+#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
+#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
+#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
+
+#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
+#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
+
+/*
+ * AFRC scanline memory layout.
+ *
+ * Indicates if the buffer uses the scanline-optimised layout
+ * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
+ * The memory layout is the same for all planes.
+ */
+#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
+
+/*
+ * Arm 16x16 Block U-Interleaved modifier
+ *
+ * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
+ * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
+ * in the block are reordered.
+ */
+#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
+
/*
* Allwinner tiled modifier
*
@@ -758,6 +1428,270 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
+/*
+ * Amlogic Video Framebuffer Compression modifiers
+ *
+ * Amlogic uses a proprietary lossless image compression protocol and format
+ * for their hardware video codec accelerators, either video decoders or
+ * video input encoders.
+ *
+ * It considerably reduces memory bandwidth while writing and reading
+ * frames in memory.
+ *
+ * The underlying storage is considered to be 3 components, 8bit or 10-bit
+ * per component YCbCr 420, single plane :
+ * - DRM_FORMAT_YUV420_8BIT
+ * - DRM_FORMAT_YUV420_10BIT
+ *
+ * The first 8 bits of the mode defines the layout, then the following 8 bits
+ * defines the options changing the layout.
+ *
+ * Not all combinations are valid, and different SoCs may support different
+ * combinations of layout and options.
+ */
+#define __fourcc_mod_amlogic_layout_mask 0xff
+#define __fourcc_mod_amlogic_options_shift 8
+#define __fourcc_mod_amlogic_options_mask 0xff
+
+#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
+ fourcc_mod_code(AMLOGIC, \
+ ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
+ (((__options) & __fourcc_mod_amlogic_options_mask) \
+ << __fourcc_mod_amlogic_options_shift))
+
+/* Amlogic FBC Layouts */
+
+/*
+ * Amlogic FBC Basic Layout
+ *
+ * The basic layout is composed of:
+ * - a body content organized in 64x32 superblocks with 4096 bytes per
+ * superblock in default mode.
+ * - a 32 bytes per 128x64 header block
+ *
+ * This layout is transferrable between Amlogic SoCs supporting this modifier.
+ */
+#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
+
+/*
+ * Amlogic FBC Scatter Memory layout
+ *
+ * Indicates the header contains IOMMU references to the compressed
+ * frames content to optimize memory access and layout.
+ *
+ * In this mode, only the header memory address is needed, thus the
+ * content memory organization is tied to the current producer
+ * execution and cannot be saved/dumped neither transferrable between
+ * Amlogic SoCs supporting this modifier.
+ *
+ * Due to the nature of the layout, these buffers are not expected to
+ * be accessible by the user-space clients, but only accessible by the
+ * hardware producers and consumers.
+ *
+ * The user-space clients should expect a failure while trying to mmap
+ * the DMA-BUF handle returned by the producer.
+ */
+#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
+
+/* Amlogic FBC Layout Options Bit Mask */
+
+/*
+ * Amlogic FBC Memory Saving mode
+ *
+ * Indicates the storage is packed when pixel size is multiple of word
+ * boundaries, i.e. 8bit should be stored in this mode to save allocation
+ * memory.
+ *
+ * This mode reduces body layout to 3072 bytes per 64x32 superblock with
+ * the basic layout and 3200 bytes per 64x32 superblock combined with
+ * the scatter layout.
+ */
+#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
+
+/*
+ * AMD modifiers
+ *
+ * Memory layout:
+ *
+ * without DCC:
+ * - main surface
+ *
+ * with DCC & without DCC_RETILE:
+ * - main surface in plane 0
+ * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
+ *
+ * with DCC & DCC_RETILE:
+ * - main surface in plane 0
+ * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
+ * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
+ *
+ * For multi-plane formats the above surfaces get merged into one plane for
+ * each format plane, based on the required alignment only.
+ *
+ * Bits Parameter Notes
+ * ----- ------------------------ ---------------------------------------------
+ *
+ * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
+ * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
+ * 13 DCC
+ * 14 DCC_RETILE
+ * 15 DCC_PIPE_ALIGN
+ * 16 DCC_INDEPENDENT_64B
+ * 17 DCC_INDEPENDENT_128B
+ * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
+ * 20 DCC_CONSTANT_ENCODE
+ * 23:21 PIPE_XOR_BITS Only for some chips
+ * 26:24 BANK_XOR_BITS Only for some chips
+ * 29:27 PACKERS Only for some chips
+ * 32:30 RB Only for some chips
+ * 35:33 PIPE Only for some chips
+ * 55:36 - Reserved for future use, must be zero
+ */
+#define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
+
+#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
+
+/* Reserve 0 for GFX8 and older */
+#define AMD_FMT_MOD_TILE_VER_GFX9 1
+#define AMD_FMT_MOD_TILE_VER_GFX10 2
+#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
+#define AMD_FMT_MOD_TILE_VER_GFX11 4
+#define AMD_FMT_MOD_TILE_VER_GFX12 5
+
+/*
+ * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
+ * version.
+ */
+#define AMD_FMT_MOD_TILE_GFX9_64K_S 9
+
+/*
+ * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
+ * GFX9 as canonical version.
+ *
+ * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
+ */
+#define AMD_FMT_MOD_TILE_GFX9_64K_D 10
+#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
+#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
+#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
+#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
+
+/* Gfx12 swizzle modes:
+ * 0 - LINEAR
+ * 1 - 256B_2D - 2D block dimensions
+ * 2 - 4KB_2D
+ * 3 - 64KB_2D
+ * 4 - 256KB_2D
+ * 5 - 4KB_3D - 3D block dimensions
+ * 6 - 64KB_3D
+ * 7 - 256KB_3D
+ */
+#define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
+#define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
+#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
+#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
+
+#define AMD_FMT_MOD_DCC_BLOCK_64B 0
+#define AMD_FMT_MOD_DCC_BLOCK_128B 1
+#define AMD_FMT_MOD_DCC_BLOCK_256B 2
+
+#define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
+#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
+#define AMD_FMT_MOD_TILE_SHIFT 8
+#define AMD_FMT_MOD_TILE_MASK 0x1F
+
+/* Whether DCC compression is enabled. */
+#define AMD_FMT_MOD_DCC_SHIFT 13
+#define AMD_FMT_MOD_DCC_MASK 0x1
+
+/*
+ * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
+ * one which is not-aligned.
+ */
+#define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
+#define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
+
+/* Only set if DCC_RETILE = false */
+#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
+#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
+
+#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
+#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
+#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
+#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
+#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
+#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
+
+/*
+ * DCC supports embedding some clear colors directly in the DCC surface.
+ * However, on older GPUs the rendering HW ignores the embedded clear color
+ * and prefers the driver provided color. This necessitates doing a fastclear
+ * eliminate operation before a process transfers control.
+ *
+ * If this bit is set that means the fastclear eliminate is not needed for these
+ * embeddable colors.
+ */
+#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
+#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
+
+/*
+ * The below fields are for accounting for per GPU differences. These are only
+ * relevant for GFX9 and later and if the tile field is *_X/_T.
+ *
+ * PIPE_XOR_BITS = always needed
+ * BANK_XOR_BITS = only for TILE_VER_GFX9
+ * PACKERS = only for TILE_VER_GFX10_RBPLUS
+ * RB = only for TILE_VER_GFX9 & DCC
+ * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
+ */
+#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
+#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
+#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
+#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
+#define AMD_FMT_MOD_PACKERS_SHIFT 27
+#define AMD_FMT_MOD_PACKERS_MASK 0x7
+#define AMD_FMT_MOD_RB_SHIFT 30
+#define AMD_FMT_MOD_RB_MASK 0x7
+#define AMD_FMT_MOD_PIPE_SHIFT 33
+#define AMD_FMT_MOD_PIPE_MASK 0x7
+
+#define AMD_FMT_MOD_SET(field, value) \
+ ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
+#define AMD_FMT_MOD_GET(field, value) \
+ (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
+#define AMD_FMT_MOD_CLEAR(field) \
+ (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
+
+/* Mobile Industry Processor Interface (MIPI) modifiers */
+
+/*
+ * MIPI CSI-2 packing layout
+ *
+ * The CSI-2 RAW formats (for example Bayer) use a different packing layout
+ * depenindg on the sample size.
+ *
+ * - 10-bits per sample
+ * Every four consecutive samples are packed into 5 bytes. Each of the first 4
+ * bytes contain the 8 high order bits of the pixels, and the 5th byte
+ * contains the 2 least-significant bits of each pixel, in the same order.
+ *
+ * - 12-bits per sample
+ * Every two consecutive samples are packed into three bytes. Each of the
+ * first two bytes contain the 8 high order bits of the pixels, and the third
+ * byte contains the four least-significant bits of each pixel, in the same
+ * order.
+ *
+ * - 14-bits per sample
+ * Every four consecutive samples are packed into seven bytes. Each of the
+ * first four bytes contain the eight high order bits of the pixels, and the
+ * three following bytes contains the six least-significant bits of each
+ * pixel, in the same order.
+ */
+#define MIPI_FORMAT_MOD_CSI2_PACKED fourcc_mod_code(MIPI, 1)
+
+#define PISP_FORMAT_MOD_COMPRESS_MODE1 fourcc_mod_code(RPI, 1)
+#define PISP_FORMAT_MOD_COMPRESS_MODE2 fourcc_mod_code(RPI, 2)
+
#if defined(__cplusplus)
}
#endif