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author | Jacopo Mondi <jacopo@jmondi.org> | 2019-01-02 12:56:48 +0100 |
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committer | Jacopo Mondi <jacopo@jmondi.org> | 2019-01-03 09:16:31 +0100 |
commit | 171f4c0a0dd1fef1e83479a341153c02b443bd2a (patch) | |
tree | 530249ea5e9f1ee7d9831ccbd5cc386f0e8ac1f3 /utils/ipu3/meson.build | |
parent | 4e5a93da8382cb64d3d87e7d288afed4024eed4b (diff) |
libcamera: Use 'struct' for structure types
Add back the 'struct' keyword for structure types.
C++ allows omitting the 'struct' keywork. Add it back to make clear
we're dealing with structures and not class types.
While at there re-sort fields of media_v2_* type in populate() function
to reflect the declaration order in the kernel headers.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'utils/ipu3/meson.build')
0 files changed, 0 insertions, 0 deletions