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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-05-19 01:54:53 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-08-05 16:23:10 +0300 |
commit | f929a2890ccc3d2cf9be0a73fadcc4c9c40ece79 (patch) | |
tree | 08e55c6d0b52e21d0fa40dfadd6cceaad3d40b97 /test/v4l2_videodevice/request_buffers.cpp | |
parent | cb45af8a9eba68a0da2fa9435a4ce82bbdf80f50 (diff) |
cam: Add FrameSink base class
The FrameSink class serves as a base to implement components that
consume frames. This allows handling frame sinks in a generic way,
independent of their nature. The BufferWrite class will be ported to
FrameSink in a second step.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Diffstat (limited to 'test/v4l2_videodevice/request_buffers.cpp')
0 files changed, 0 insertions, 0 deletions