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authorKieran Bingham <kieran.bingham@ideasonboard.com>2020-07-13 10:46:26 +0100
committerKieran Bingham <kieran.bingham@ideasonboard.com>2025-01-14 13:04:38 +0000
commit9a16170b45697727a9f7aa4db6586c003f4065e6 (patch)
tree2ad4c93011ed0ae2c93d2c2faad68d49fc5c5dde /src
parentbbfba3352e06b27016b1c86348b24e6f0d43812e (diff)
libcamera: pipeline: vivid: Buffer handling and stream control
We can now add buffer management, and connect up our bufferReady signal to a callback. Note that we provide the ability to export buffers from our capture device (data->video_) using the exportBuffers() functionality from the V4L2VideoDevice which allows a FrameBufferAllocater to obtain buffers from this device. When buffers are obtained through the exportFrameBuffers API, they are orphaned and left unassociated with the device, and must be reimported at start() time anyway. This allows the same interface to be used whether internal buffers, or external buffers are used for the stream. When a buffer completes, we call the buffer completion handler on the pipeline handler, and because we have only a single stream, we can also immediately complete the request. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src')
-rw-r--r--src/libcamera/pipeline/vivid/vivid.cpp34
1 files changed, 32 insertions, 2 deletions
diff --git a/src/libcamera/pipeline/vivid/vivid.cpp b/src/libcamera/pipeline/vivid/vivid.cpp
index 56ca9b08..f25af6a2 100644
--- a/src/libcamera/pipeline/vivid/vivid.cpp
+++ b/src/libcamera/pipeline/vivid/vivid.cpp
@@ -46,6 +46,7 @@ public:
}
int init();
+ void bufferReady(FrameBuffer *buffer);
MediaDevice *media_;
V4L2VideoDevice *video_;
@@ -189,16 +190,35 @@ int PipelineHandlerVivid::configure(Camera *camera, CameraConfiguration *config)
int PipelineHandlerVivid::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = stream->configuration().bufferCount;
+
+ return data->video_->exportBuffers(count, buffers);
}
int PipelineHandlerVivid::start(Camera *camera, const ControlList *controls)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = data->stream_.configuration().bufferCount;
+
+ int ret = data->video_->importBuffers(count);
+ if (ret < 0)
+ return ret;
+
+ ret = data->video_->streamOn();
+ if (ret < 0) {
+ data->video_->releaseBuffers();
+ return ret;
+ }
+
+ return 0;
}
void PipelineHandlerVivid::stopDevice(Camera *camera)
{
+ VividCameraData *data = cameraData(camera);
+ data->video_->streamOff();
+ data->video_->releaseBuffers();
}
int PipelineHandlerVivid::queueRequestDevice(Camera *camera, Request *request)
@@ -236,9 +256,19 @@ int VividCameraData::init()
if (video_->open())
return -ENODEV;
+ video_->bufferReady.connect(this, &VividCameraData::bufferReady);
+
return 0;
}
+void VividCameraData::bufferReady(FrameBuffer *buffer)
+{
+ Request *request = buffer->request();
+
+ pipe()->completeBuffer(request, buffer);
+ pipe()->completeRequest(request);
+}
+
REGISTER_PIPELINE_HANDLER(PipelineHandlerVivid, "vivid")
} /* namespace libcamera */