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authorKieran Bingham <kieran.bingham@ideasonboard.com>2020-07-13 10:46:26 +0100
committerKieran Bingham <kieran.bingham@ideasonboard.com>2024-04-23 15:59:29 +0100
commitf25e389260939d1b821851449bcf17c86ac8f827 (patch)
tree0bc2ded5f3c04b300e5dac583e51063024c71f65
parent5abfd94daf93268730baddc9f00ccca2c359b032 (diff)
libcamera: pipeline: vivid: Buffer handling and stream control
We can now add buffer management, and connect up our bufferReady signal to a callback. Note that we provide the ability to export buffers from our capture device (data->video_) using the exportBuffers() functionality from the V4L2VideoDevice which allows a FrameBufferAllocater to obtain buffers from this device. When buffers are obtained through the exportFrameBuffers API, they are orphaned and left unassociated with the device, and must be reimported at start() time anyway. This allows the same interface to be used whether internal buffers, or external buffers are used for the stream. When a buffer completes, we call the buffer completion handler on the pipeline handler, and because we have only a single stream, we can also immediately complete the request. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
-rw-r--r--src/libcamera/pipeline/vivid/vivid.cpp34
1 files changed, 32 insertions, 2 deletions
diff --git a/src/libcamera/pipeline/vivid/vivid.cpp b/src/libcamera/pipeline/vivid/vivid.cpp
index 3a0f444f..a1659261 100644
--- a/src/libcamera/pipeline/vivid/vivid.cpp
+++ b/src/libcamera/pipeline/vivid/vivid.cpp
@@ -46,6 +46,7 @@ public:
}
int init();
+ void bufferReady(FrameBuffer *buffer);
MediaDevice *media_;
V4L2VideoDevice *video_;
@@ -189,16 +190,35 @@ int PipelineHandlerVivid::configure(Camera *camera, CameraConfiguration *config)
int PipelineHandlerVivid::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = stream->configuration().bufferCount;
+
+ return data->video_->exportBuffers(count, buffers);
}
int PipelineHandlerVivid::start(Camera *camera, const ControlList *controls)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = data->stream_.configuration().bufferCount;
+
+ int ret = data->video_->importBuffers(count);
+ if (ret < 0)
+ return ret;
+
+ ret = data->video_->streamOn();
+ if (ret < 0) {
+ data->video_->releaseBuffers();
+ return ret;
+ }
+
+ return 0;
}
void PipelineHandlerVivid::stopDevice(Camera *camera)
{
+ VividCameraData *data = cameraData(camera);
+ data->video_->streamOff();
+ data->video_->releaseBuffers();
}
int PipelineHandlerVivid::queueRequestDevice(Camera *camera, Request *request)
@@ -236,9 +256,19 @@ int VividCameraData::init()
if (video_->open())
return -ENODEV;
+ video_->bufferReady.connect(this, &VividCameraData::bufferReady);
+
return 0;
}
+void VividCameraData::bufferReady(FrameBuffer *buffer)
+{
+ Request *request = buffer->request();
+
+ pipe()->completeBuffer(request, buffer);
+ pipe()->completeRequest(request);
+}
+
REGISTER_PIPELINE_HANDLER(PipelineHandlerVivid)
} /* namespace libcamera */