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authorKieran Bingham <kieran.bingham@ideasonboard.com>2021-08-23 14:43:54 +0100
committerKieran Bingham <kieran.bingham@ideasonboard.com>2021-08-25 21:39:22 +0100
commit83a9aa8ccb766b6b73b87a1b29455a9681cc6d97 (patch)
treecff08a9507e6877c967f98e3f567f9f691f14001
parent37a69b35beb0b0d5f3fa9e49cf89d990e9970be3 (diff)
simple-cam: Use a unique_ptr for the CameraManager
The CameraManager should be released when it is no longer used. A unique_ptr will handle this automatically, and convey the lifetime of the object. Update simple-cam to show that managing the lifetime of the CameraManager is recommended practice. Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
-rw-r--r--simple-cam.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/simple-cam.cpp b/simple-cam.cpp
index 8f7012b..5c16db6 100644
--- a/simple-cam.cpp
+++ b/simple-cam.cpp
@@ -131,8 +131,15 @@ int main()
*
* The CameraManager provides a list of available Cameras that
* applications can operate on.
+ *
+ * When the CameraManager is no longer to be used, it should be deleted.
+ * We use a unique_ptr here to manage the lifetime automatically during
+ * the scope of this function.
+ *
+ * There can only be a single CameraManager constructed within any
+ * process space.
*/
- CameraManager *cm = new CameraManager();
+ std::unique_ptr<CameraManager> cm = std::make_unique<CameraManager>();
cm->start();
/*