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/* SPDX-License-Identifier: GPL-2.0-or-later */ /* * Copyright (C) 2022, Ideas on Board Oy * * SDL YUV Textures */ #pragma once #include "sdl_texture.h" #if SDL_VERSION_ATLEAST(2, 0, 16) class SDLTextureNV12 : public SDLTexture { public: SDLTextureNV12(const SDL_Rect &rect, unsigned int stride); void update(libcamera::Span<const libcamera::Span<const uint8_t>> data) override; }; #endif