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-rw-r--r--src/ipa/ipu3/algorithms/af.cpp3
-rw-r--r--src/ipa/ipu3/algorithms/agc.cpp44
-rw-r--r--src/ipa/ipu3/algorithms/agc.h4
-rw-r--r--src/ipa/ipu3/algorithms/awb.cpp69
-rw-r--r--src/ipa/ipu3/algorithms/awb.h19
-rw-r--r--src/ipa/ipu3/algorithms/blc.cpp6
6 files changed, 50 insertions, 95 deletions
diff --git a/src/ipa/ipu3/algorithms/af.cpp b/src/ipa/ipu3/algorithms/af.cpp
index 29eb7355..cf68fb59 100644
--- a/src/ipa/ipu3/algorithms/af.cpp
+++ b/src/ipa/ipu3/algorithms/af.cpp
@@ -11,7 +11,6 @@
#include <chrono>
#include <cmath>
#include <fcntl.h>
-#include <numeric>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/types.h>
@@ -23,8 +22,6 @@
#include <libcamera/ipa/core_ipa_interface.h>
-#include "libipa/histogram.h"
-
/**
* \file af.h
*/
diff --git a/src/ipa/ipu3/algorithms/agc.cpp b/src/ipa/ipu3/algorithms/agc.cpp
index 0e0114f6..39d0aebb 100644
--- a/src/ipa/ipu3/algorithms/agc.cpp
+++ b/src/ipa/ipu3/algorithms/agc.cpp
@@ -9,14 +9,15 @@
#include <algorithm>
#include <chrono>
-#include <cmath>
#include <libcamera/base/log.h>
#include <libcamera/base/utils.h>
#include <libcamera/control_ids.h>
+
#include <libcamera/ipa/core_ipa_interface.h>
+#include "libipa/colours.h"
#include "libipa/histogram.h"
/**
@@ -33,7 +34,7 @@ namespace ipa::ipu3::algorithms {
* \class Agc
* \brief A mean-based auto-exposure algorithm
*
- * This algorithm calculates a shutter time and an analogue gain so that the
+ * This algorithm calculates an exposure time and an analogue gain so that the
* average value of the green channel of the brightest 2% of pixels approaches
* 0.5. The AWB gains are not used here, and all cells in the grid have the same
* weight, like an average-metering case. In this metering mode, the camera uses
@@ -51,13 +52,13 @@ LOG_DEFINE_CATEGORY(IPU3Agc)
static constexpr double kMinAnalogueGain = 1.0;
/* \todo Honour the FrameDurationLimits control instead of hardcoding a limit */
-static constexpr utils::Duration kMaxShutterSpeed = 60ms;
+static constexpr utils::Duration kMaxExposureTime = 60ms;
/* Histogram constants */
static constexpr uint32_t knumHistogramBins = 256;
Agc::Agc()
- : minShutterSpeed_(0s), maxShutterSpeed_(0s)
+ : minExposureTime_(0s), maxExposureTime_(0s)
{
}
@@ -100,9 +101,9 @@ int Agc::configure(IPAContext &context,
stride_ = configuration.grid.stride;
bdsGrid_ = configuration.grid.bdsGrid;
- minShutterSpeed_ = configuration.agc.minShutterSpeed;
- maxShutterSpeed_ = std::min(configuration.agc.maxShutterSpeed,
- kMaxShutterSpeed);
+ minExposureTime_ = configuration.agc.minExposureTime;
+ maxExposureTime_ = std::min(configuration.agc.maxExposureTime,
+ kMaxExposureTime);
minAnalogueGain_ = std::max(configuration.agc.minAnalogueGain, kMinAnalogueGain);
maxAnalogueGain_ = configuration.agc.maxAnalogueGain;
@@ -115,7 +116,7 @@ int Agc::configure(IPAContext &context,
context.activeState.agc.exposureMode = exposureModeHelpers().begin()->first;
/* \todo Run this again when FrameDurationLimits is passed in */
- setLimits(minShutterSpeed_, maxShutterSpeed_, minAnalogueGain_,
+ setLimits(minExposureTime_, maxExposureTime_, minAnalogueGain_,
maxAnalogueGain_);
resetFrameCount();
@@ -177,18 +178,16 @@ Histogram Agc::parseStatistics(const ipu3_uapi_stats_3a *stats,
*/
double Agc::estimateLuminance(double gain) const
{
- double redSum = 0, greenSum = 0, blueSum = 0;
+ RGB<double> sum{ 0.0 };
for (unsigned int i = 0; i < rgbTriples_.size(); i++) {
- redSum += std::min(std::get<0>(rgbTriples_[i]) * gain, 255.0);
- greenSum += std::min(std::get<1>(rgbTriples_[i]) * gain, 255.0);
- blueSum += std::min(std::get<2>(rgbTriples_[i]) * gain, 255.0);
+ sum.r() += std::min(std::get<0>(rgbTriples_[i]) * gain, 255.0);
+ sum.g() += std::min(std::get<1>(rgbTriples_[i]) * gain, 255.0);
+ sum.b() += std::min(std::get<2>(rgbTriples_[i]) * gain, 255.0);
}
- double ySum = redSum * rGain_ * 0.299
- + greenSum * gGain_ * 0.587
- + blueSum * bGain_ * 0.114;
-
+ RGB<double> gains{{ rGain_, gGain_, bGain_ }};
+ double ySum = rec601LuminanceFromRGB(sum * gains);
return ySum / (bdsGrid_.height * bdsGrid_.width) / 255;
}
@@ -222,20 +221,20 @@ void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
double analogueGain = frameContext.sensor.gain;
utils::Duration effectiveExposureValue = exposureTime * analogueGain;
- utils::Duration shutterTime;
+ utils::Duration newExposureTime;
double aGain, dGain;
- std::tie(shutterTime, aGain, dGain) =
+ std::tie(newExposureTime, aGain, dGain) =
calculateNewEv(context.activeState.agc.constraintMode,
context.activeState.agc.exposureMode, hist,
effectiveExposureValue);
LOG(IPU3Agc, Debug)
- << "Divided up shutter, analogue gain and digital gain are "
- << shutterTime << ", " << aGain << " and " << dGain;
+ << "Divided up exposure time, analogue gain and digital gain are "
+ << newExposureTime << ", " << aGain << " and " << dGain;
IPAActiveState &activeState = context.activeState;
- /* Update the estimated exposure and gain. */
- activeState.agc.exposure = shutterTime / context.configuration.sensor.lineDuration;
+ /* Update the estimated exposure time and gain. */
+ activeState.agc.exposure = newExposureTime / context.configuration.sensor.lineDuration;
activeState.agc.gain = aGain;
metadata.set(controls::AnalogueGain, frameContext.sensor.gain);
@@ -247,7 +246,6 @@ void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
utils::Duration frameDuration = context.configuration.sensor.lineDuration
* vTotal;
metadata.set(controls::FrameDuration, frameDuration.get<std::micro>());
-
}
REGISTER_IPA_ALGORITHM(Agc, "Agc")
diff --git a/src/ipa/ipu3/algorithms/agc.h b/src/ipa/ipu3/algorithms/agc.h
index 411f4da0..890c271b 100644
--- a/src/ipa/ipu3/algorithms/agc.h
+++ b/src/ipa/ipu3/algorithms/agc.h
@@ -42,8 +42,8 @@ private:
Histogram parseStatistics(const ipu3_uapi_stats_3a *stats,
const ipu3_uapi_grid_config &grid);
- utils::Duration minShutterSpeed_;
- utils::Duration maxShutterSpeed_;
+ utils::Duration minExposureTime_;
+ utils::Duration maxExposureTime_;
double minAnalogueGain_;
double maxAnalogueGain_;
diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
index 4d6e3994..55de05d9 100644
--- a/src/ipa/ipu3/algorithms/awb.cpp
+++ b/src/ipa/ipu3/algorithms/awb.cpp
@@ -13,6 +13,8 @@
#include <libcamera/control_ids.h>
+#include "libipa/colours.h"
+
/**
* \file awb.h
*/
@@ -301,51 +303,24 @@ void Awb::prepare(IPAContext &context,
params->use.acc_ccm = 1;
}
-/**
- * The function estimates the correlated color temperature using
- * from RGB color space input.
- * In physics and color science, the Planckian locus or black body locus is
- * the path or locus that the color of an incandescent black body would take
- * in a particular chromaticity space as the blackbody temperature changes.
- *
- * If a narrow range of color temperatures is considered (those encapsulating
- * daylight being the most practical case) one can approximate the Planckian
- * locus in order to calculate the CCT in terms of chromaticity coordinates.
- *
- * More detailed information can be found in:
- * https://en.wikipedia.org/wiki/Color_temperature#Approximation
- */
-uint32_t Awb::estimateCCT(double red, double green, double blue)
-{
- /* Convert the RGB values to CIE tristimulus values (XYZ) */
- double X = (-0.14282) * (red) + (1.54924) * (green) + (-0.95641) * (blue);
- double Y = (-0.32466) * (red) + (1.57837) * (green) + (-0.73191) * (blue);
- double Z = (-0.68202) * (red) + (0.77073) * (green) + (0.56332) * (blue);
-
- /* Calculate the normalized chromaticity values */
- double x = X / (X + Y + Z);
- double y = Y / (X + Y + Z);
-
- /* Calculate CCT */
- double n = (x - 0.3320) / (0.1858 - y);
- return 449 * n * n * n + 3525 * n * n + 6823.3 * n + 5520.33;
-}
-
/* Generate an RGB vector with the average values for each zone */
void Awb::generateZones()
{
zones_.clear();
for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) {
- RGB zone;
double counted = awbStats_[i].counted;
if (counted >= cellsPerZoneThreshold_) {
- zone.G = awbStats_[i].sum.green / counted;
- if (zone.G >= kMinGreenLevelInZone) {
- zone.R = awbStats_[i].sum.red / counted;
- zone.B = awbStats_[i].sum.blue / counted;
+ RGB<double> zone{{
+ static_cast<double>(awbStats_[i].sum.red),
+ static_cast<double>(awbStats_[i].sum.green),
+ static_cast<double>(awbStats_[i].sum.blue)
+ }};
+
+ zone /= counted;
+
+ if (zone.g() >= kMinGreenLevelInZone)
zones_.push_back(zone);
- }
}
}
}
@@ -412,32 +387,32 @@ void Awb::awbGreyWorld()
* consider some variations, such as normalising all the zones first, or
* doing an L2 average etc.
*/
- std::vector<RGB> &redDerivative(zones_);
- std::vector<RGB> blueDerivative(redDerivative);
+ std::vector<RGB<double>> &redDerivative(zones_);
+ std::vector<RGB<double>> blueDerivative(redDerivative);
std::sort(redDerivative.begin(), redDerivative.end(),
- [](RGB const &a, RGB const &b) {
- return a.G * b.R < b.G * a.R;
+ [](RGB<double> const &a, RGB<double> const &b) {
+ return a.g() * b.r() < b.g() * a.r();
});
std::sort(blueDerivative.begin(), blueDerivative.end(),
- [](RGB const &a, RGB const &b) {
- return a.G * b.B < b.G * a.B;
+ [](RGB<double> const &a, RGB<double> const &b) {
+ return a.g() * b.b() < b.g() * a.b();
});
/* Average the middle half of the values. */
int discard = redDerivative.size() / 4;
- RGB sumRed(0, 0, 0);
- RGB sumBlue(0, 0, 0);
+ RGB<double> sumRed{ 0.0 };
+ RGB<double> sumBlue{ 0.0 };
for (auto ri = redDerivative.begin() + discard,
bi = blueDerivative.begin() + discard;
ri != redDerivative.end() - discard; ri++, bi++)
sumRed += *ri, sumBlue += *bi;
- double redGain = sumRed.G / (sumRed.R + 1),
- blueGain = sumBlue.G / (sumBlue.B + 1);
+ double redGain = sumRed.g() / (sumRed.r() + 1),
+ blueGain = sumBlue.g() / (sumBlue.b() + 1);
/* Color temperature is not relevant in Grey world but still useful to estimate it :-) */
- asyncResults_.temperatureK = estimateCCT(sumRed.R, sumRed.G, sumBlue.B);
+ asyncResults_.temperatureK = estimateCCT({{ sumRed.r(), sumRed.g(), sumBlue.b() }});
/*
* Gain values are unsigned integer value ranging [0, 8) with 13 bit
diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
index c0202823..dbf69c90 100644
--- a/src/ipa/ipu3/algorithms/awb.h
+++ b/src/ipa/ipu3/algorithms/awb.h
@@ -13,6 +13,8 @@
#include <libcamera/geometry.h>
+#include "libcamera/internal/vector.h"
+
#include "algorithm.h"
namespace libcamera {
@@ -48,20 +50,6 @@ public:
ControlList &metadata) override;
private:
- /* \todo Make these structs available to all the ISPs ? */
- struct RGB {
- RGB(double _R = 0, double _G = 0, double _B = 0)
- : R(_R), G(_G), B(_B)
- {
- }
- double R, G, B;
- RGB &operator+=(RGB const &other)
- {
- R += other.R, G += other.G, B += other.B;
- return *this;
- }
- };
-
struct AwbStatus {
double temperatureK;
double redGain;
@@ -75,11 +63,10 @@ private:
void generateAwbStats(const ipu3_uapi_stats_3a *stats);
void clearAwbStats();
void awbGreyWorld();
- uint32_t estimateCCT(double red, double green, double blue);
static constexpr uint16_t threshold(float value);
static constexpr uint16_t gainValue(double gain);
- std::vector<RGB> zones_;
+ std::vector<RGB<double>> zones_;
Accumulator awbStats_[kAwbStatsSizeX * kAwbStatsSizeY];
AwbStatus asyncResults_;
diff --git a/src/ipa/ipu3/algorithms/blc.cpp b/src/ipa/ipu3/algorithms/blc.cpp
index 257f40e2..35748fb2 100644
--- a/src/ipa/ipu3/algorithms/blc.cpp
+++ b/src/ipa/ipu3/algorithms/blc.cpp
@@ -7,8 +7,6 @@
#include "blc.h"
-#include <string.h>
-
/**
* \file blc.h
* \brief IPU3 Black Level Correction control
@@ -57,8 +55,8 @@ void BlackLevelCorrection::prepare([[maybe_unused]] IPAContext &context,
* tuning processes. This is a first rough approximation.
*/
params->obgrid_param.gr = 64;
- params->obgrid_param.r = 64;
- params->obgrid_param.b = 64;
+ params->obgrid_param.r = 64;
+ params->obgrid_param.b = 64;
params->obgrid_param.gb = 64;
/* Enable the custom black level correction processing */