diff options
Diffstat (limited to 'src/ipa/ipu3/algorithms')
-rw-r--r-- | src/ipa/ipu3/algorithms/af.cpp | 5 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/af.h | 2 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/agc.cpp | 310 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/agc.h | 33 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/algorithm.h | 2 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/awb.cpp | 71 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/awb.h | 21 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/blc.cpp | 8 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/blc.h | 2 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/tone_mapping.cpp | 2 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/tone_mapping.h | 2 |
11 files changed, 141 insertions, 317 deletions
diff --git a/src/ipa/ipu3/algorithms/af.cpp b/src/ipa/ipu3/algorithms/af.cpp index 12927eec..cf68fb59 100644 --- a/src/ipa/ipu3/algorithms/af.cpp +++ b/src/ipa/ipu3/algorithms/af.cpp @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Red Hat * - * af.cpp - IPU3 auto focus algorithm + * IPU3 auto focus algorithm */ #include "af.h" @@ -11,7 +11,6 @@ #include <chrono> #include <cmath> #include <fcntl.h> -#include <numeric> #include <sys/ioctl.h> #include <sys/stat.h> #include <sys/types.h> @@ -23,8 +22,6 @@ #include <libcamera/ipa/core_ipa_interface.h> -#include "libipa/histogram.h" - /** * \file af.h */ diff --git a/src/ipa/ipu3/algorithms/af.h b/src/ipa/ipu3/algorithms/af.h index c6168e30..68126d46 100644 --- a/src/ipa/ipu3/algorithms/af.h +++ b/src/ipa/ipu3/algorithms/af.h @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Red Hat * - * af.h - IPU3 Af algorithm + * IPU3 Af algorithm */ #pragma once diff --git a/src/ipa/ipu3/algorithms/agc.cpp b/src/ipa/ipu3/algorithms/agc.cpp index 606a237a..39d0aebb 100644 --- a/src/ipa/ipu3/algorithms/agc.cpp +++ b/src/ipa/ipu3/algorithms/agc.cpp @@ -2,21 +2,22 @@ /* * Copyright (C) 2021, Ideas On Board * - * ipu3_agc.cpp - AGC/AEC mean-based control algorithm + * AGC/AEC mean-based control algorithm */ #include "agc.h" #include <algorithm> #include <chrono> -#include <cmath> #include <libcamera/base/log.h> #include <libcamera/base/utils.h> #include <libcamera/control_ids.h> + #include <libcamera/ipa/core_ipa_interface.h> +#include "libipa/colours.h" #include "libipa/histogram.h" /** @@ -33,7 +34,7 @@ namespace ipa::ipu3::algorithms { * \class Agc * \brief A mean-based auto-exposure algorithm * - * This algorithm calculates a shutter time and an analogue gain so that the + * This algorithm calculates an exposure time and an analogue gain so that the * average value of the green channel of the brightest 2% of pixels approaches * 0.5. The AWB gains are not used here, and all cells in the grid have the same * weight, like an average-metering case. In this metering mode, the camera uses @@ -51,29 +52,37 @@ LOG_DEFINE_CATEGORY(IPU3Agc) static constexpr double kMinAnalogueGain = 1.0; /* \todo Honour the FrameDurationLimits control instead of hardcoding a limit */ -static constexpr utils::Duration kMaxShutterSpeed = 60ms; +static constexpr utils::Duration kMaxExposureTime = 60ms; /* Histogram constants */ static constexpr uint32_t knumHistogramBins = 256; -/* Target value to reach for the top 2% of the histogram */ -static constexpr double kEvGainTarget = 0.5; - -/* Number of frames to wait before calculating stats on minimum exposure */ -static constexpr uint32_t kNumStartupFrames = 10; +Agc::Agc() + : minExposureTime_(0s), maxExposureTime_(0s) +{ +} -/* - * Relative luminance target. +/** + * \brief Initialise the AGC algorithm from tuning files + * \param[in] context The shared IPA context + * \param[in] tuningData The YamlObject containing Agc tuning data + * + * This function calls the base class' tuningData parsers to discover which + * control values are supported. * - * It's a number that's chosen so that, when the camera points at a grey - * target, the resulting image brightness is considered right. + * \return 0 on success or errors from the base class */ -static constexpr double kRelativeLuminanceTarget = 0.16; - -Agc::Agc() - : frameCount_(0), minShutterSpeed_(0s), - maxShutterSpeed_(0s), filteredExposure_(0s) +int Agc::init(IPAContext &context, const YamlObject &tuningData) { + int ret; + + ret = parseTuningData(tuningData); + if (ret) + return ret; + + context.ctrlMap.merge(controls()); + + return 0; } /** @@ -90,10 +99,11 @@ int Agc::configure(IPAContext &context, IPAActiveState &activeState = context.activeState; stride_ = configuration.grid.stride; + bdsGrid_ = configuration.grid.bdsGrid; - minShutterSpeed_ = configuration.agc.minShutterSpeed; - maxShutterSpeed_ = std::min(configuration.agc.maxShutterSpeed, - kMaxShutterSpeed); + minExposureTime_ = configuration.agc.minExposureTime; + maxExposureTime_ = std::min(configuration.agc.maxExposureTime, + kMaxExposureTime); minAnalogueGain_ = std::max(configuration.agc.minAnalogueGain, kMinAnalogueGain); maxAnalogueGain_ = configuration.agc.maxAnalogueGain; @@ -102,168 +112,53 @@ int Agc::configure(IPAContext &context, activeState.agc.gain = minAnalogueGain_; activeState.agc.exposure = 10ms / configuration.sensor.lineDuration; - frameCount_ = 0; + context.activeState.agc.constraintMode = constraintModes().begin()->first; + context.activeState.agc.exposureMode = exposureModeHelpers().begin()->first; + + /* \todo Run this again when FrameDurationLimits is passed in */ + setLimits(minExposureTime_, maxExposureTime_, minAnalogueGain_, + maxAnalogueGain_); + resetFrameCount(); + return 0; } -/** - * \brief Estimate the mean value of the top 2% of the histogram - * \param[in] stats The statistics computed by the ImgU - * \param[in] grid The grid used to store the statistics in the IPU3 - * \return The mean value of the top 2% of the histogram - */ -double Agc::measureBrightness(const ipu3_uapi_stats_3a *stats, - const ipu3_uapi_grid_config &grid) const +Histogram Agc::parseStatistics(const ipu3_uapi_stats_3a *stats, + const ipu3_uapi_grid_config &grid) { - /* Initialise the histogram array */ uint32_t hist[knumHistogramBins] = { 0 }; + rgbTriples_.clear(); + for (unsigned int cellY = 0; cellY < grid.height; cellY++) { for (unsigned int cellX = 0; cellX < grid.width; cellX++) { uint32_t cellPosition = cellY * stride_ + cellX; const ipu3_uapi_awb_set_item *cell = reinterpret_cast<const ipu3_uapi_awb_set_item *>( - &stats->awb_raw_buffer.meta_data[cellPosition] - ); + &stats->awb_raw_buffer.meta_data[cellPosition]); + + rgbTriples_.push_back({ + cell->R_avg, + (cell->Gr_avg + cell->Gb_avg) / 2, + cell->B_avg + }); - uint8_t gr = cell->Gr_avg; - uint8_t gb = cell->Gb_avg; /* * Store the average green value to estimate the * brightness. Even the overexposed pixels are * taken into account. */ - hist[(gr + gb) / 2]++; + hist[(cell->Gr_avg + cell->Gb_avg) / 2]++; } } - /* Estimate the quantile mean of the top 2% of the histogram. */ - return Histogram(Span<uint32_t>(hist)).interQuantileMean(0.98, 1.0); -} - -/** - * \brief Apply a filter on the exposure value to limit the speed of changes - * \param[in] exposureValue The target exposure from the AGC algorithm - * - * The speed of the filter is adaptive, and will produce the target quicker - * during startup, or when the target exposure is within 20% of the most recent - * filter output. - * - * \return The filtered exposure - */ -utils::Duration Agc::filterExposure(utils::Duration exposureValue) -{ - double speed = 0.2; - - /* Adapt instantly if we are in startup phase. */ - if (frameCount_ < kNumStartupFrames) - speed = 1.0; - - /* - * If we are close to the desired result, go faster to avoid making - * multiple micro-adjustments. - * \todo Make this customisable? - */ - if (filteredExposure_ < 1.2 * exposureValue && - filteredExposure_ > 0.8 * exposureValue) - speed = sqrt(speed); - - filteredExposure_ = speed * exposureValue + - filteredExposure_ * (1.0 - speed); - - LOG(IPU3Agc, Debug) << "After filtering, exposure " << filteredExposure_; - - return filteredExposure_; -} - -/** - * \brief Estimate the new exposure and gain values - * \param[inout] frameContext The shared IPA frame Context - * \param[in] yGain The gain calculated based on the relative luminance target - * \param[in] iqMeanGain The gain calculated based on the relative luminance target - */ -void Agc::computeExposure(IPAContext &context, IPAFrameContext &frameContext, - double yGain, double iqMeanGain) -{ - const IPASessionConfiguration &configuration = context.configuration; - /* Get the effective exposure and gain applied on the sensor. */ - uint32_t exposure = frameContext.sensor.exposure; - double analogueGain = frameContext.sensor.gain; - - /* Use the highest of the two gain estimates. */ - double evGain = std::max(yGain, iqMeanGain); - - /* Consider within 1% of the target as correctly exposed */ - if (utils::abs_diff(evGain, 1.0) < 0.01) - LOG(IPU3Agc, Debug) << "We are well exposed (evGain = " - << evGain << ")"; - - /* extracted from Rpi::Agc::computeTargetExposure */ - - /* Calculate the shutter time in seconds */ - utils::Duration currentShutter = exposure * configuration.sensor.lineDuration; - - /* - * Update the exposure value for the next computation using the values - * of exposure and gain really used by the sensor. - */ - utils::Duration effectiveExposureValue = currentShutter * analogueGain; - - LOG(IPU3Agc, Debug) << "Actual total exposure " << currentShutter * analogueGain - << " Shutter speed " << currentShutter - << " Gain " << analogueGain - << " Needed ev gain " << evGain; - - /* - * Calculate the current exposure value for the scene as the latest - * exposure value applied multiplied by the new estimated gain. - */ - utils::Duration exposureValue = effectiveExposureValue * evGain; - - /* Clamp the exposure value to the min and max authorized */ - utils::Duration maxTotalExposure = maxShutterSpeed_ * maxAnalogueGain_; - exposureValue = std::min(exposureValue, maxTotalExposure); - LOG(IPU3Agc, Debug) << "Target total exposure " << exposureValue - << ", maximum is " << maxTotalExposure; - - /* - * Filter the exposure. - * \todo estimate if we need to desaturate - */ - exposureValue = filterExposure(exposureValue); - - /* - * Divide the exposure value as new exposure and gain values. - * - * Push the shutter time up to the maximum first, and only then - * increase the gain. - */ - utils::Duration shutterTime = - std::clamp<utils::Duration>(exposureValue / minAnalogueGain_, - minShutterSpeed_, maxShutterSpeed_); - double stepGain = std::clamp(exposureValue / shutterTime, - minAnalogueGain_, maxAnalogueGain_); - LOG(IPU3Agc, Debug) << "Divided up shutter and gain are " - << shutterTime << " and " - << stepGain; - - IPAActiveState &activeState = context.activeState; - /* Update the estimated exposure and gain. */ - activeState.agc.exposure = shutterTime / configuration.sensor.lineDuration; - activeState.agc.gain = stepGain; + return Histogram(Span<uint32_t>(hist)); } /** * \brief Estimate the relative luminance of the frame with a given gain - * \param[in] frameContext The shared IPA frame context - * \param[in] grid The grid used to store the statistics in the IPU3 - * \param[in] stats The IPU3 statistics and ISP results - * \param[in] gain The gain to apply to the frame - * \return The relative luminance - * - * This function estimates the average relative luminance of the frame that - * would be output by the sensor if an additional \a gain was applied. + * \param[in] gain The gain to apply in estimating luminance * * The estimation is based on the AWB statistics for the current frame. Red, * green and blue averages for all cells are first multiplied by the gain, and @@ -278,40 +173,22 @@ void Agc::computeExposure(IPAContext &context, IPAFrameContext &frameContext, * * More detailed information can be found in: * https://en.wikipedia.org/wiki/Relative_luminance + * + * \return The relative luminance of the frame */ -double Agc::estimateLuminance(IPAActiveState &activeState, - const ipu3_uapi_grid_config &grid, - const ipu3_uapi_stats_3a *stats, - double gain) +double Agc::estimateLuminance(double gain) const { - double redSum = 0, greenSum = 0, blueSum = 0; - - /* Sum the per-channel averages, saturated to 255. */ - for (unsigned int cellY = 0; cellY < grid.height; cellY++) { - for (unsigned int cellX = 0; cellX < grid.width; cellX++) { - uint32_t cellPosition = cellY * stride_ + cellX; - - const ipu3_uapi_awb_set_item *cell = - reinterpret_cast<const ipu3_uapi_awb_set_item *>( - &stats->awb_raw_buffer.meta_data[cellPosition] - ); - const uint8_t G_avg = (cell->Gr_avg + cell->Gb_avg) / 2; + RGB<double> sum{ 0.0 }; - redSum += std::min(cell->R_avg * gain, 255.0); - greenSum += std::min(G_avg * gain, 255.0); - blueSum += std::min(cell->B_avg * gain, 255.0); - } + for (unsigned int i = 0; i < rgbTriples_.size(); i++) { + sum.r() += std::min(std::get<0>(rgbTriples_[i]) * gain, 255.0); + sum.g() += std::min(std::get<1>(rgbTriples_[i]) * gain, 255.0); + sum.b() += std::min(std::get<2>(rgbTriples_[i]) * gain, 255.0); } - /* - * Apply the AWB gains to approximate colours correctly, use the Rec. - * 601 formula to calculate the relative luminance, and normalize it. - */ - double ySum = redSum * activeState.awb.gains.red * 0.299 - + greenSum * activeState.awb.gains.green * 0.587 - + blueSum * activeState.awb.gains.blue * 0.114; - - return ySum / (grid.height * grid.width) / 255; + RGB<double> gains{{ rGain_, gGain_, bGain_ }}; + double ySum = rec601LuminanceFromRGB(sum * gains); + return ySum / (bdsGrid_.height * bdsGrid_.width) / 255; } /** @@ -330,44 +207,36 @@ void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame, const ipu3_uapi_stats_3a *stats, ControlList &metadata) { - /* - * Estimate the gain needed to have the proportion of pixels in a given - * desired range. iqMean is the mean value of the top 2% of the - * cumulative histogram, and we want it to be as close as possible to a - * configured target. - */ - double iqMean = measureBrightness(stats, context.configuration.grid.bdsGrid); - double iqMeanGain = kEvGainTarget * knumHistogramBins / iqMean; + Histogram hist = parseStatistics(stats, context.configuration.grid.bdsGrid); + rGain_ = context.activeState.awb.gains.red; + gGain_ = context.activeState.awb.gains.blue; + bGain_ = context.activeState.awb.gains.green; /* - * Estimate the gain needed to achieve a relative luminance target. To - * account for non-linearity caused by saturation, the value needs to be - * estimated in an iterative process, as multiplying by a gain will not - * increase the relative luminance by the same factor if some image - * regions are saturated. + * The Agc algorithm needs to know the effective exposure value that was + * applied to the sensor when the statistics were collected. */ - double yGain = 1.0; - double yTarget = kRelativeLuminanceTarget; - - for (unsigned int i = 0; i < 8; i++) { - double yValue = estimateLuminance(context.activeState, - context.configuration.grid.bdsGrid, - stats, yGain); - double extraGain = std::min(10.0, yTarget / (yValue + .001)); - - yGain *= extraGain; - LOG(IPU3Agc, Debug) << "Y value: " << yValue - << ", Y target: " << yTarget - << ", gives gain " << yGain; - if (extraGain < 1.01) - break; - } - - computeExposure(context, frameContext, yGain, iqMeanGain); - frameCount_++; - utils::Duration exposureTime = context.configuration.sensor.lineDuration * frameContext.sensor.exposure; + double analogueGain = frameContext.sensor.gain; + utils::Duration effectiveExposureValue = exposureTime * analogueGain; + + utils::Duration newExposureTime; + double aGain, dGain; + std::tie(newExposureTime, aGain, dGain) = + calculateNewEv(context.activeState.agc.constraintMode, + context.activeState.agc.exposureMode, hist, + effectiveExposureValue); + + LOG(IPU3Agc, Debug) + << "Divided up exposure time, analogue gain and digital gain are " + << newExposureTime << ", " << aGain << " and " << dGain; + + IPAActiveState &activeState = context.activeState; + /* Update the estimated exposure time and gain. */ + activeState.agc.exposure = newExposureTime / context.configuration.sensor.lineDuration; + activeState.agc.gain = aGain; + metadata.set(controls::AnalogueGain, frameContext.sensor.gain); metadata.set(controls::ExposureTime, exposureTime.get<std::micro>()); @@ -377,7 +246,6 @@ void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame, utils::Duration frameDuration = context.configuration.sensor.lineDuration * vTotal; metadata.set(controls::FrameDuration, frameDuration.get<std::micro>()); - } REGISTER_IPA_ALGORITHM(Agc, "Agc") diff --git a/src/ipa/ipu3/algorithms/agc.h b/src/ipa/ipu3/algorithms/agc.h index 9d6e3ff1..890c271b 100644 --- a/src/ipa/ipu3/algorithms/agc.h +++ b/src/ipa/ipu3/algorithms/agc.h @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Ideas On Board * - * agc.h - IPU3 AGC/AEC mean-based control algorithm + * IPU3 AGC/AEC mean-based control algorithm */ #pragma once @@ -13,6 +13,9 @@ #include <libcamera/geometry.h> +#include "libipa/agc_mean_luminance.h" +#include "libipa/histogram.h" + #include "algorithm.h" namespace libcamera { @@ -21,12 +24,13 @@ struct IPACameraSensorInfo; namespace ipa::ipu3::algorithms { -class Agc : public Algorithm +class Agc : public Algorithm, public AgcMeanLuminance { public: Agc(); ~Agc() = default; + int init(IPAContext &context, const YamlObject &tuningData) override; int configure(IPAContext &context, const IPAConfigInfo &configInfo) override; void process(IPAContext &context, const uint32_t frame, IPAFrameContext &frameContext, @@ -34,27 +38,22 @@ public: ControlList &metadata) override; private: - double measureBrightness(const ipu3_uapi_stats_3a *stats, - const ipu3_uapi_grid_config &grid) const; - utils::Duration filterExposure(utils::Duration currentExposure); - void computeExposure(IPAContext &context, IPAFrameContext &frameContext, - double yGain, double iqMeanGain); - double estimateLuminance(IPAActiveState &activeState, - const ipu3_uapi_grid_config &grid, - const ipu3_uapi_stats_3a *stats, - double gain); - - uint64_t frameCount_; + double estimateLuminance(double gain) const override; + Histogram parseStatistics(const ipu3_uapi_stats_3a *stats, + const ipu3_uapi_grid_config &grid); - utils::Duration minShutterSpeed_; - utils::Duration maxShutterSpeed_; + utils::Duration minExposureTime_; + utils::Duration maxExposureTime_; double minAnalogueGain_; double maxAnalogueGain_; - utils::Duration filteredExposure_; - uint32_t stride_; + double rGain_; + double gGain_; + double bGain_; + ipu3_uapi_grid_config bdsGrid_; + std::vector<std::tuple<uint8_t, uint8_t, uint8_t>> rgbTriples_; }; } /* namespace ipa::ipu3::algorithms */ diff --git a/src/ipa/ipu3/algorithms/algorithm.h b/src/ipa/ipu3/algorithms/algorithm.h index ae134a94..c7801f93 100644 --- a/src/ipa/ipu3/algorithms/algorithm.h +++ b/src/ipa/ipu3/algorithms/algorithm.h @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Ideas On Board * - * algorithm.h - IPU3 control algorithm interface + * IPU3 control algorithm interface */ #pragma once diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp index 5abd4621..55de05d9 100644 --- a/src/ipa/ipu3/algorithms/awb.cpp +++ b/src/ipa/ipu3/algorithms/awb.cpp @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Ideas On Board * - * awb.cpp - AWB control algorithm + * AWB control algorithm */ #include "awb.h" @@ -13,6 +13,8 @@ #include <libcamera/control_ids.h> +#include "libipa/colours.h" + /** * \file awb.h */ @@ -301,51 +303,24 @@ void Awb::prepare(IPAContext &context, params->use.acc_ccm = 1; } -/** - * The function estimates the correlated color temperature using - * from RGB color space input. - * In physics and color science, the Planckian locus or black body locus is - * the path or locus that the color of an incandescent black body would take - * in a particular chromaticity space as the blackbody temperature changes. - * - * If a narrow range of color temperatures is considered (those encapsulating - * daylight being the most practical case) one can approximate the Planckian - * locus in order to calculate the CCT in terms of chromaticity coordinates. - * - * More detailed information can be found in: - * https://en.wikipedia.org/wiki/Color_temperature#Approximation - */ -uint32_t Awb::estimateCCT(double red, double green, double blue) -{ - /* Convert the RGB values to CIE tristimulus values (XYZ) */ - double X = (-0.14282) * (red) + (1.54924) * (green) + (-0.95641) * (blue); - double Y = (-0.32466) * (red) + (1.57837) * (green) + (-0.73191) * (blue); - double Z = (-0.68202) * (red) + (0.77073) * (green) + (0.56332) * (blue); - - /* Calculate the normalized chromaticity values */ - double x = X / (X + Y + Z); - double y = Y / (X + Y + Z); - - /* Calculate CCT */ - double n = (x - 0.3320) / (0.1858 - y); - return 449 * n * n * n + 3525 * n * n + 6823.3 * n + 5520.33; -} - /* Generate an RGB vector with the average values for each zone */ void Awb::generateZones() { zones_.clear(); for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) { - RGB zone; double counted = awbStats_[i].counted; if (counted >= cellsPerZoneThreshold_) { - zone.G = awbStats_[i].sum.green / counted; - if (zone.G >= kMinGreenLevelInZone) { - zone.R = awbStats_[i].sum.red / counted; - zone.B = awbStats_[i].sum.blue / counted; + RGB<double> zone{{ + static_cast<double>(awbStats_[i].sum.red), + static_cast<double>(awbStats_[i].sum.green), + static_cast<double>(awbStats_[i].sum.blue) + }}; + + zone /= counted; + + if (zone.g() >= kMinGreenLevelInZone) zones_.push_back(zone); - } } } } @@ -412,32 +387,32 @@ void Awb::awbGreyWorld() * consider some variations, such as normalising all the zones first, or * doing an L2 average etc. */ - std::vector<RGB> &redDerivative(zones_); - std::vector<RGB> blueDerivative(redDerivative); + std::vector<RGB<double>> &redDerivative(zones_); + std::vector<RGB<double>> blueDerivative(redDerivative); std::sort(redDerivative.begin(), redDerivative.end(), - [](RGB const &a, RGB const &b) { - return a.G * b.R < b.G * a.R; + [](RGB<double> const &a, RGB<double> const &b) { + return a.g() * b.r() < b.g() * a.r(); }); std::sort(blueDerivative.begin(), blueDerivative.end(), - [](RGB const &a, RGB const &b) { - return a.G * b.B < b.G * a.B; + [](RGB<double> const &a, RGB<double> const &b) { + return a.g() * b.b() < b.g() * a.b(); }); /* Average the middle half of the values. */ int discard = redDerivative.size() / 4; - RGB sumRed(0, 0, 0); - RGB sumBlue(0, 0, 0); + RGB<double> sumRed{ 0.0 }; + RGB<double> sumBlue{ 0.0 }; for (auto ri = redDerivative.begin() + discard, bi = blueDerivative.begin() + discard; ri != redDerivative.end() - discard; ri++, bi++) sumRed += *ri, sumBlue += *bi; - double redGain = sumRed.G / (sumRed.R + 1), - blueGain = sumBlue.G / (sumBlue.B + 1); + double redGain = sumRed.g() / (sumRed.r() + 1), + blueGain = sumBlue.g() / (sumBlue.b() + 1); /* Color temperature is not relevant in Grey world but still useful to estimate it :-) */ - asyncResults_.temperatureK = estimateCCT(sumRed.R, sumRed.G, sumBlue.B); + asyncResults_.temperatureK = estimateCCT({{ sumRed.r(), sumRed.g(), sumBlue.b() }}); /* * Gain values are unsigned integer value ranging [0, 8) with 13 bit diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h index 7a70854e..dbf69c90 100644 --- a/src/ipa/ipu3/algorithms/awb.h +++ b/src/ipa/ipu3/algorithms/awb.h @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Ideas On Board * - * awb.h - IPU3 AWB control algorithm + * IPU3 AWB control algorithm */ #pragma once @@ -13,6 +13,8 @@ #include <libcamera/geometry.h> +#include "libcamera/internal/vector.h" + #include "algorithm.h" namespace libcamera { @@ -48,20 +50,6 @@ public: ControlList &metadata) override; private: - /* \todo Make these structs available to all the ISPs ? */ - struct RGB { - RGB(double _R = 0, double _G = 0, double _B = 0) - : R(_R), G(_G), B(_B) - { - } - double R, G, B; - RGB &operator+=(RGB const &other) - { - R += other.R, G += other.G, B += other.B; - return *this; - } - }; - struct AwbStatus { double temperatureK; double redGain; @@ -75,11 +63,10 @@ private: void generateAwbStats(const ipu3_uapi_stats_3a *stats); void clearAwbStats(); void awbGreyWorld(); - uint32_t estimateCCT(double red, double green, double blue); static constexpr uint16_t threshold(float value); static constexpr uint16_t gainValue(double gain); - std::vector<RGB> zones_; + std::vector<RGB<double>> zones_; Accumulator awbStats_[kAwbStatsSizeX * kAwbStatsSizeY]; AwbStatus asyncResults_; diff --git a/src/ipa/ipu3/algorithms/blc.cpp b/src/ipa/ipu3/algorithms/blc.cpp index e838072a..35748fb2 100644 --- a/src/ipa/ipu3/algorithms/blc.cpp +++ b/src/ipa/ipu3/algorithms/blc.cpp @@ -2,13 +2,11 @@ /* * Copyright (C) 2021, Google inc. * - * blc.cpp - IPU3 Black Level Correction control + * IPU3 Black Level Correction control */ #include "blc.h" -#include <string.h> - /** * \file blc.h * \brief IPU3 Black Level Correction control @@ -57,8 +55,8 @@ void BlackLevelCorrection::prepare([[maybe_unused]] IPAContext &context, * tuning processes. This is a first rough approximation. */ params->obgrid_param.gr = 64; - params->obgrid_param.r = 64; - params->obgrid_param.b = 64; + params->obgrid_param.r = 64; + params->obgrid_param.b = 64; params->obgrid_param.gb = 64; /* Enable the custom black level correction processing */ diff --git a/src/ipa/ipu3/algorithms/blc.h b/src/ipa/ipu3/algorithms/blc.h index 292bf67b..62748045 100644 --- a/src/ipa/ipu3/algorithms/blc.h +++ b/src/ipa/ipu3/algorithms/blc.h @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Google inc. * - * black_correction.h - IPU3 Black Level Correction control + * IPU3 Black Level Correction control */ #pragma once diff --git a/src/ipa/ipu3/algorithms/tone_mapping.cpp b/src/ipa/ipu3/algorithms/tone_mapping.cpp index a169894c..160338c1 100644 --- a/src/ipa/ipu3/algorithms/tone_mapping.cpp +++ b/src/ipa/ipu3/algorithms/tone_mapping.cpp @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Google inc. * - * tone_mapping.cpp - IPU3 ToneMapping and Gamma control + * IPU3 ToneMapping and Gamma control */ #include "tone_mapping.h" diff --git a/src/ipa/ipu3/algorithms/tone_mapping.h b/src/ipa/ipu3/algorithms/tone_mapping.h index 5ae35da5..b2b38010 100644 --- a/src/ipa/ipu3/algorithms/tone_mapping.h +++ b/src/ipa/ipu3/algorithms/tone_mapping.h @@ -2,7 +2,7 @@ /* * Copyright (C) 2021, Google inc. * - * tone_mapping.h - IPU3 ToneMapping and Gamma control + * IPU3 ToneMapping and Gamma control */ #pragma once |