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author | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2019-11-25 17:51:06 +0100 |
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committer | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2020-01-12 16:10:38 +0100 |
commit | a1c5450be573ebcb1a5acc6453b5fcfdaa9593a4 (patch) | |
tree | 5377b161d97616930a1031dc01a6d3fdbd694d20 /src/v4l2/v4l2_camera.h | |
parent | 6cd505ac89a6ee41865a2ecb32ed5f344544295d (diff) |
libcamera: camera: Remove the prepared state
With the FrameBuffer rework completed there is no reason to keep the
camera prepared state around as buffer allocations are now decoupled
from the camera state. Remove the camera state simplifying the API.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/v4l2/v4l2_camera.h')
0 files changed, 0 insertions, 0 deletions