summaryrefslogtreecommitdiff
path: root/src/libcamera/request.cpp
blob: cb170930fbb68074fc032fb5d2debdb27890c622 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * request.cpp - Capture request handling
 */

#include <map>

#include <libcamera/buffer.h>
#include <libcamera/camera.h>
#include <libcamera/request.h>
#include <libcamera/stream.h>

#include "log.h"

/**
 * \file request.h
 * \brief Describes a frame capture request to be processed by a camera
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(Request)

/**
 * \enum Request::Status
 * Request completion status
 * \var Request::RequestPending
 * The request hasn't completed yet
 * \var Request::RequestComplete
 * The request has completed
 * \var Request::RequestCancelled
 * The request has been cancelled due to capture stop
 */

/**
 * \class Request
 * \brief A frame capture request
 *
 * A Request allows an application to associate buffers and controls on a
 * per-frame basis to be queued to the camera device for processing.
 */

/**
 * \brief Create a capture request for a camera
 * \param[in] camera The camera that creates the request
 */
Request::Request(Camera *camera)
	: camera_(camera), status_(RequestPending)
{
}

/**
 * \brief Set the streams to capture with associated buffers
 * \param[in] streamMap The map of streams to buffers
 * \return 0 on success or a negative error code otherwise
 * \retval -EBUSY Buffers have already been set
 */
int Request::setBuffers(const std::map<Stream *, Buffer *> &streamMap)
{
	if (!bufferMap_.empty()) {
		LOG(Request, Error) << "Buffers already set";
		return -EBUSY;
	}

	bufferMap_ = streamMap;
	return 0;
}

/**
 * \var Request::bufferMap_
 * \brief Mapping of streams to buffers for this request
 *
 * The bufferMap_ tracks the buffers associated with each stream. If a stream is
 * not utilised in this request there will be no buffer for that stream in the
 * map.
 */

/**
 * \brief Return the buffer associated with a stream
 * \param[in] stream The stream the buffer is associated to
 *
 * \return The buffer associated with the stream, or nullptr if the stream is
 * not part of this request
 */
Buffer *Request::findBuffer(Stream *stream) const
{
	auto it = bufferMap_.find(stream);
	if (it == bufferMap_.end())
		return nullptr;

	return it->second;
}

/**
 * \fn Request::status()
 * \brief Retrieve the request completion status
 *
 * The request status indicates whether the request has completed successfully
 * or with an error. When requests are created and before they complete the
 * request status is set to RequestPending, and is updated at completion time
 * to RequestComplete. If a request is cancelled at capture stop before it has
 * completed, its status is set to RequestCancelled.
 *
 * \return The request completion status
 */

/**
 * \brief Prepare the resources for the completion handler
 */
int Request::prepare()
{
	for (auto const &pair : bufferMap_) {
		Buffer *buffer = pair.second;
		buffer->completed.connect(this, &Request::bufferCompleted);
		pending_.insert(buffer);
	}

	return 0;
}

/**
 * \brief Complete a queued request
 * \param[in] status The request completion status
 *
 * Mark the request as complete by updating its status to \a status.
 */
void Request::complete(Status status)
{
	ASSERT(pending_.empty());
	status_ = status;
}

/**
 * \brief Slot for the buffer completed signal
 *
 * The bufferCompleted method serves as slot where to connect the
 * Buffer::completed signal that is emitted when a buffer has available
 * data.
 *
 * The request completes when all the buffers it contains are ready to be
 * presented to the application. It then emits the Camera::requestCompleted
 * signal and is automatically deleted.
 */
void Request::bufferCompleted(Buffer *buffer)
{
	buffer->completed.disconnect(this, &Request::bufferCompleted);

	int ret = pending_.erase(buffer);
	ASSERT(ret == 1);

	if (!pending_.empty())
		return;

	complete(RequestComplete);

	std::map<Stream *, Buffer *> buffers(std::move(bufferMap_));
	camera_->requestCompleted.emit(this, buffers);
	delete this;
}

} /* namespace libcamera */