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2021-09-07v4l2: Sum bytesused for all planes when dequeuing bufferLaurent Pinchart
The V4L2 compatibility layer supports the single-planar API only, and thus exposes a single V4L2 buffer plane to applications, regardless of the number of planes in the FrameBuffer. For multi-planar frame buffers, the bytesused value isn't correct as it only takes the first plane into account. Fix it by summing the bytesused values for all FrameBuffer planes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
2021-09-07qcam: viewfinder_qt: Support multi-planar buffersLaurent Pinchart
Now that the ViewFinderQt receives an Image, move the Converter API to take an Image as well, and enable multi-planar buffer support. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07qcam: viewfinder_gl: Support multi-planar buffersLaurent Pinchart
Now that the ViewFinderGL receives an Image, it can trivially support multi-planar buffers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07qcam: Use Image class to access pixel dataLaurent Pinchart
Replace the manual implementation of frame buffer mapping with the Image class to improve code sharing. The ViewFinder API is updated to take an Image pointer in the render() function to prepare for multi-planar buffer support. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07qcam: Print bytesused for all planesLaurent Pinchart
Fix the debug message that prints frame metadata to print the number of bytes used for each plane, not just the first one. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07cam: drm: Avoid importing the same dmabuf multiple timesLaurent Pinchart
When creating a DRM frame buffer, the dmabufs for the planes are imported as GEM objects. For multi-planar formats, all planes may use the same dmabuf, which results in multiple imports. This doesn't cause any issue at import time, as DRM detects this situation and returns the same GEM object. However, when destroying the frame buffer, the same GEM object ends up being closed multiple times, which generates an error. Fix this by avoiding multiple imports of the same dmabuf for the same frame buffer. While the issue may theoretically occur with identical dmabufs for different frame buffers, this is quite unlikely and is thus not addressed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07cam: drm: Set per-plane offsets when creating DRM frame bufferLaurent Pinchart
Now that libcamera supports per-plane offsets, pass the values to drmModeAddFB2(). The KMS sink in cam is now capable of rendering multi-planar formats. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07cam: drm: Support per-plane stride valuesLaurent Pinchart
The stride is not always identical for all planes for multi-planar formats. Semi-planar YUV formats without horizontal subsampling often have a chroma stride equal to twice the luma stride, and tri-planar YUV formats with a 1/2 horizontal subsampling often have a chroma stride equal to half the luma stride. This isn't correctly taken into account when creating a DRM frame buffer, as the same stride is set for all planes. libcamera doesn't report per-plane stride values yet, but uses chroma strides that match the above description for all currently supported platforms. Calculation the chrome strides appropriately in the KMSSink class, and pass them to DRM::createFrameBuffer(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07cam: file_sink: Use Image class to access pixel dataLaurent Pinchart
Replace the manual implementation of frame buffer mapping with the Image class to improve code sharing. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07cam: Add Image classLaurent Pinchart
The new Image class represents a multi-planar image with direct access to pixel data. It currently duplicates the function of the MappedFrameBuffer class which is internal to libcamera, and will serve as a design playground to improve the API until it is considered ready to be made part of the libcamera public API. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07android: jpeg: Support multi-planar buffersLaurent Pinchart
The JPEG post-processor uses MappedFrameBuffer to access pixel data, but only uses data from the first plane. Pass the vector of planes to the encode() function to correctly handle multi-planar formats (currently limited to NV12). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Umang Jain <umang.jain@ideasonboard.com> Tested-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07android: jpeg: Use stride instead of image width for line addressLaurent Pinchart
When calculating the luma line address, the image width is used instead of the stride. Without padding at the end of the line the the values should be identical, but this is conceptually incorrect in any case. Fix it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
2021-09-07android: camera_device: Don't assume all planes use the same fdLaurent Pinchart
Now that libcamera correctly supports frame buffers with different dmabuf for each plane, remove the assumption that a single dmabuf is used. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07libcamera: framebuffer: Prevent modifying the number of metadata planesLaurent Pinchart
The number of metadata planes should always match the number of frame buffer planes. Enforce this by making the vector private and providing accessor functions. As this changes the public API, update all in-tree users accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: framebuffer: Allocate metadata planes at construction timeLaurent Pinchart
The metadata planes are allocated by V4L2VideoDevice when dequeuing a buffer. This causes the metadata planes to only be allocated after a buffer gets dequeued, and doesn't provide any strong guarantee that their number matches the number of FrameBuffer planes. The lack of this invariant makes the FrameBuffer class fragile. As a first step towards fixing this, allocate the metadata planes when the FrameBuffer is constructed. The FrameMetadata API should be further improved by preventing a change in the number of planes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: v4l2_videodevice: Use utils::enumerate()Laurent Pinchart
Replace a manual counter with the utils::enumerate() utility function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: v4l2_videodevice: Split planes when dequeuing bufferLaurent Pinchart
When dequeueing a buffer from a V4L2VideoDevice, the number of planes in the FrameBuffer may not match the number of V4L2 buffer planes if the PixelFormat is multi-planar (has multiple colour planes) and the V4L2 format is single-planar (has a single buffer plane). In this case, we need to split the single V4L2 buffer plane into FrameBuffer planes. Do so, and add checks to reject invalid V4L2 buffers in case of a driver issue. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: v4l2_videodevice: Coalesce planes when queuing bufferLaurent Pinchart
When queueing a buffer to a V4L2VideoDevice, the number of planes in the FrameBuffer may not match the number of V4L2 buffer planes if the PixelFormat is multi-planar (has multiple colour planes) and the V4L2 format is single-planar (has a single buffer plane). In this case, we need to coalesce all FrameBuffer planes into a single V4L2 buffer plane. Do so, and add validity checks to reject frame buffers that can't be described using a single V4L2 buffer plane. This change prepares for proper multi-planar support, but isn't expected to result in a change of behaviour with existing pipeline handlers, as none of them queue an output buffer with multiple FrameBuffer planes or use non-contiguous buffers for either capture or output. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: v4l2_videodevice: Take stride into account to compute offsetsLaurent Pinchart
When creating FrameBuffer instances, the V4L2VideoDevice computes plane offsets using minimal stride for the format. This doesn't always produce a valid result when the device requires padding at the end of lines. Fix it by computing offsets using the stride reported by V4L2. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07libcamera: v4l2_videodevice: Document plane handling in createBuffer()Laurent Pinchart
The V4L2VideoDevice::createBuffer() calculates offsets manually when using a multi-planar pixel format and a single-planar V4L2 format. The process isn't trivial, document it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07libcamera: v4l2_videodevice: Cache PixelFormatInfoLaurent Pinchart
Cache the PixelFormatInfo instead of looking it up in every call to createBuffer(). This prepares for usage of the info in queueBuffer(), to avoid a looking every time a buffer is queued. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: framebuffer: Add a function to check if planes are contiguousLaurent Pinchart
Multi-planar frame buffers can store their planes contiguously in memory, or split them in discontiguous memory areas. Add a private function to check in which of these two categories the frame buffer belongs. This will be used to correctly handle the differences between the V4L2 single and multi planar APIs. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: framebuffer: Move planes check to constructorLaurent Pinchart
The FrameBuffer::planes() function checks that planes are correctly initialized with an offset. This can be done at construction time instead, as the planes are constant. The backtrace generated by the assertion will show where the faulty frame buffer is created instead of where it is used, easing debugging. As the runtime overhead is reduced, there's no real need to drop the assertion in the future anymore, it can be useful to ensure that the planes are correctly populated by the caller. Drop the comment that calls for removing the check. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: formats: Support V4L2 non-contiguous formatsLaurent Pinchart
V4L2 describes multi-planar formats with different 4CCs depending on whether or not the planes are stored contiguously in memory. Support this when translating between PixelFormat and V4L2PixelFormat. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
2021-09-07libcamera: formats: Add planeSize() helpers to PixelFormatInfoLaurent Pinchart
Add two helpers functions to the PixelFormatInfo class to compute the byte size of a given plane, taking the frame size, the stride, the alignment constraints and the vertical subsampling into account. Use the new functions through the code base to replace manual implementations. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: formats: Move plane info structure to PixelFormatInfoLaurent Pinchart
Move the PixelFormatPlaneInfo structure within the PixelFormatInfo class definition and rename it to Plane, to align the naming scheme with other parts of libcamera, such as FrameBuffer::Plane or FrameMetadata::Plane. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-09-07libcamera: Use V4L2PixelFormat::fromPixelFormat()Laurent Pinchart
Replace manual searches for V4L2 pixel format in the PixelFormatInfo with the V4L2PixelFormat::fromPixelFormat() helper function. This prepares for multi-planar support that will modify how V4L2 pixel formats are stored in PixelFormatInfo. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-09-07libcamera: v4l2_videodevice: Drop toV4L2PixelFormat()Laurent Pinchart
The V4L2VideoDevice::toV4L2PixelFormat() function is incorrectly implemented, as it will pick a multi-planar format if the device supports the multi-planar API, even if only single-planar formats are supported. This currently works because the implementation calls V4L2PixelFormat::fromPixelFormat(), which ignores the multiplanar argument and always returns a single-planar format. Fixing this isn't trivial. As we don't need to support multi-planar V4L2 formats at this point, drop the function instead of pretending everything is fine, and call V4L2PixelFormat::fromPixelFormat() directly from pipeline handlers. As the single-planar case is the most common, set the multiplanar argument to false by default to avoid long lines. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: file_descriptor: Add a function to retrieve the inodeLaurent Pinchart
The inode is useful to check if two file descriptors refer to the same file. Add a function to retrieve it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07libcamera: Add hi846 camera sensor propertiesMartin Kepplinger
Add camera sensor properties for the Hynix hi846 sensor. The part is also called YACG4D0C9SHC and a datasheet can be found at https://product.skhynix.com/products/cis/cis.go This is the selfie camera in the Librem 5 phone. Signed-off-by: Martin Kepplinger <martin.kepplinger@puri.sm> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-09-06android: Cleanup libcamera namespace usageUmang Jain
Usually .cpp files are equipped with using namespace libcamera; Hence, it is unnecessary mentioning the explicit namespace of libcamera at certain places. While at it, a small typo in a comment was noticed and fixed as part of this patch. Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-05v4l2: Use V4L2PixelFormat::toPixelFormat()Laurent Pinchart
Replace the open-coded PixelFormat lookup with the V4L2PixelFormat::toPixelFormat() helper function. This simplifies the implementation. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasoboard.com>
2021-09-02libcamera: Drop emitter object pointer from signal argumentsLaurent Pinchart
Many signals used in internal and public APIs carry the emitter pointer as a signal argument. This was done to allow slots connected to multiple signal instances to differentiate between emitters. While starting from a good intention of facilitating the implementation of slots, it turned out to be a bad API design as the signal isn't meant to know what it will be connected to, and thus shouldn't carry parameters that are solely meant to support a use case specific to the connected slot. These pointers turn out to be unused in all slots but one. In the only case where it is needed, it can be obtained by wrapping the slot in a lambda function when connecting the signal. Do so, and drop the emitter pointer from all signals. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2021-09-02libcamera: Don't use emitter object pointer argument to slotLaurent Pinchart
In many cases, the emitter object passed as a pointer from signals to slots is also available as a class member. Use the class member when this occurs, to prepare for removal of the emitter object pointer from signals. In test/event.cpp, this additionally requires moving the EventNotifier to a class member. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2021-09-02libcamera: base: signal: Support connecting signals to functorsLaurent Pinchart
It can be useful to connect a signal to a functor, and in particular a lambda function, while still operating in the context of a receiver object (to support both object-based disconnection and queued connections to Object instances). Add a BoundMethodFunctor class to bind a functor, and a corresponding Signal::connect() function. There is no corresponding disconnect() function, as a lambda passed to connect() can't be later passed to disconnect(). Disconnection typically uses disconnect(T *object), which will cover the vast majority of use cases. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2021-09-02libcamera: Use simpler Signal::disconnect() functionLaurent Pinchart
When disconnecting a signal from a receiver, it is usually not necessary to specify the receiver's slot function explicitly, as the signal is often connected to a single slot for a given receiver. We can thus use a simpler version of Signal::disconnect() that takes a pointer to the receiver object only. This reduces code size, as the disconnect() function is a template function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2021-09-01libcamera: base: log: Don't crash when logging after Logger destructionLaurent Pinchart
libcamera isn't supposed to log messages after the logger is destroyed, as the global logger instance is destroyed after the main() function returns, and the camera manager is supposed to have been stopped and destroyed before that. This rule is difficult to enforce in the V4L2 compat implementation, as there is no location where we can destroy the camera manager manually before the logger is destroyed. This results in a use-after-free condition when the camera manager gets stopped during destruction. Fix it by not trying to print log messages when the global logger instance has been destroyed. This is a bit of a hack, but hopefully not too bad. There could be race conditions when using a CameraManager instance that is destroyed as part of the destruction of global variables (like the V4L2 compat layer does, it wraps CameraManager in a singleton V4L2CompatManager class, and destroys it when V4L2CompatManager is destroyed) as the CameraManager thread will still be running when the logger gets destroyed, but this doesn't cause any regression as we destroy the logger without any safeguard measure today anyway. There are other options that could be considered. Forcing destruction of the logger after the camera manager in the V4L2 compat layer is one of them, but turned out to be difficult. For instance care would need to be taken *not* to log any message in the mmap() wrapper if the fd doesn't match a wrapped camera, as mmap() is called very early in the initialization process, before libcamera and the logger get initialized. The resulting implementation would likely be fairly complex. Another option could be to wrap the logger with a shared pointer, and keep a reference to it in CameraManager. That's more intrusive, and it's not clear if it would be worth it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-08-31libcamera: pipeline: simple: Remove SimplePipelineHandler::activeCamera_Laurent Pinchart
The SimplePipelineHandler activeCamera_ member pointer is set but never used. Drop it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Move bufferReady handler to SimpleCameraDataLaurent Pinchart
To use multiple cameras at the same time, a per-camera buffer ready handler is needed. Move the bufferReady() function connected to the V4L2VideoDevice bufferReady signal from the SimplePipelineHandler class to the SimpleCameraData class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Move converter to SimpleCameraDataLaurent Pinchart
To use multiple cameras at the same time, each camera instance will need its own converter. Store the converter in SimpleCameraData, and open it in init(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Add pipeline pad reservation mechanismLaurent Pinchart
The cameras created by the same pipeline handler instance may share hardware resources, prohibiting usage of multiple cameras concurrently. Implement a heuristic to reserve resources and handle mutual exclusiong in a generic way. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Open all video devices at match() timeLaurent Pinchart
Move opening of video devices at match() time, the same way as subdevs are opened, to make the handling of V4L2 video devices and subdevices more consistent. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Store all entity devices in common mapLaurent Pinchart
Merge the SimplePipelineHandler videos_ and subdevs_ maps, which respectively store V4L2 video devices and subdevices associated with entities, into a single entities_ map that contains an EntityData structure. This gathers all data about entities in a single place, allowing for easy extension of entity data in the future. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Store video node entity in camera dataLaurent Pinchart
Store the entity corresponding to the video node at the end of the pipeline in the SimpleCameraData::entities_ list. This requires special handling of the video node in the loops that iterate over all entities, but will be useful to implement mutually exclusive access to entities for concurrent camera usage. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Delay opening of video device until init()Laurent Pinchart
The video device is currently opened in the SimpleCameraData constructor. This requires opening the video devices on-demand the first time they're accessed, which gets in the way of refactoring of per-entity data storage in the pipeline handler. Move opening of the video device to the SimpleCameraData::init() function. The on-demand open mechanism isn't touched yet, it will be refactored later. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: pipeline: simple: Add sink and source pads to entity dataLaurent Pinchart
Record the sink and source pads through which an entity is traversed in the list of entities stored in the camera data. This prepares for implementing mutually exclusive access to entities between cameras. The debug message that displays detected pipelines now prints pads to describe the pipeline more precisely: [0:00:35.901275750] [260] DEBUG SimplePipeline simple.cpp:404 Found pipeline: [imx290 2-001a|0] -> [0|csis-32e40000.csi|1] -> [0|mxc_isi.0|1] -> [0|mxc_isi.0.capture] Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31libcamera: media_object: Expose entity typeLaurent Pinchart
Add a new field to the MediaEntity class to identify the type of interface it exposes to userspace. The MediaEntity constructor is changed to take a media_v2_interface pointer instead of just the device node major and minor to have access to the interface type. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
2021-08-31ipa: libipa: histogram: Fix typoLaurent Pinchart
"weighted", derived from the verb "to weight", comes from Middle English weight, weiȝte, weght, wight, from Old English wiht, ġewiht, from Proto-Germanic *wihtiz, from Proto-Indo-European *weǵʰ-. In none of those does the t come before the h. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
2021-08-31libcamera: mapped_framebuffer: Rename maps() to planes()Hirokazu Honda
MappedFrameBuffer::maps() returns planes_. This renames the function name to planes(). Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-08-31android: generic_camera_buffer: Fix bufferLength_ initializationLaurent Pinchart
The bufferLength_ member variabled is checked to have a positive value before being used, to catch usage before the variable is set. The variable is initialized to zero at construction time, which renders the checks useless. Fix this by initializing the variable to -1 at construction time. Fixes: c5e2ed7806be ("android: camera_buffer: Map buffer in the first plane() call") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>