Age | Commit message (Collapse) | Author |
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Fix a typo in the word "unknown".
Suggested-by: IOhannes m zmölnig <umlaeute@debian.org>
Signed-off-by: Andrej Shadura <andrewsh@debian.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use the new pixel format constants to replace usage of macros from
drm_fourcc.h.
The IPU3 pipeline handler still uses DRM FourCCs for IPU3-specific
formats that are not defined in the libcamera public API.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The logic of the code guarantees that the PipelineHandler pointer passed
to the RkISP1Frames constructor is an instance of PipelineHandlerRkISP1.
We can thus use static_cast<> instead of dynamic_cast<>.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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As the only usage of IPAManager::instance() is by the pipeline handlers
to call IPAManager::createIPA(), remove the former and make the latter
static. Update the pipeline handlers and tests accordingly.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The IPA headers are installed into $prefix/include/libcamera/ipa/, but
are located in the source tree in include/ipa/. This requires files
within libcamera to include them with
#include <ipa/foo.h>
while a third party IPA would need to use
#include <libcamera/ipa/foo.h>
Not only is this inconsistent, it can create issues later if IPA headers
need to include each other, as the first form of include directive
wouldn't be valid once the headers are installed.
Fix the problem by moving the IPA headers to include/libcamera/ipa/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
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The libcamera internal headers are located in src/libcamera/include/.
The directory is added to the compiler headers search path with a meson
include_directories() directive, and internal headers are included with
(e.g. for the internal semaphore.h header)
#include "semaphore.h"
All was well, until libcxx decided to implement the C++20
synchronization library. The __threading_support header gained a
#include <semaphore.h>
to include the pthread's semaphore support. As include_directories()
adds src/libcamera/include/ to the compiler search path with -I, the
internal semaphore.h is included instead of the pthread version.
Needless to say, the compiler isn't happy.
Three options have been considered to fix this issue:
- Use -iquote instead of -I. The -iquote option instructs gcc to only
consider the header search path for headers included with the ""
version. Meson unfortunately doesn't support this option.
- Rename the internal semaphore.h header. This was deemed to be the
beginning of a long whack-a-mole game, where namespace clashes with
system libraries would appear over time (possibly dependent on
particular system configurations) and would need to be constantly
fixed.
- Move the internal headers to another directory to create a unique
namespace through path components. This causes lots of churn in all
the existing source files through the all project.
The first option would be best, but isn't available to us due to missing
support in meson. Even if -iquote support was added, we would need to
fix the problem before a new version of meson containing the required
support would be released.
The third option is thus the only practical solution available. Bite the
bullet, and do it, moving headers to include/libcamera/internal/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
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In an attempt to clarify the license terms of all files in the libcamera
project, the build system files deserve particular attention. While they
describe how the binaries are created, they are not themselves
transformed into any part of binary distributions of the software, and
thus don't influence the copyright on the binary packages. They are
however subject to copyright, and thus influence the distribution terms
of the source packages.
Most of the meson.build files would not meet the threshold of
originality criteria required for copyright protection. Some of the more
complex meson.build files may be eligible for copyright protection. To
avoid any ambiguity and uncertainty, state our intent to not assert
copyrights on the build system files by putting them in the public
domain with the CC0-1.0 license.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Acked-by: Giulio Benetti <giulio.benetti@micronovasrl.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Acked-by: Naushir Patuck <naush@raspberrypi.com>
Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Paul Elder <paul.elder@ideasonboard.com>
Acked-by: Show Liu <show.liu@linaro.org>
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Expose the image stride which may be retrieved after a video device
has been configured. It may only be retrieved at that point as the
assignment of video devices takes place at this point.
In the future video devices should be assigned at configuration
validation time and the stride value retrieved at that point.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When starting the streaming, it might be that the call
to sensorInfo fails. This does not mean that the camera can't
stream so set 'ret' to 0.
Fixes: fd554f9dba31 ("libcamera: ipa: Add support for CameraSensorInfo")
Signed-off-by: Dafna Hirschfeld <dafna.hirschfeld@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support for camera sensor information in the libcamera IPA protocol.
Define a new 'struct ipa_sensor_info' structure in the IPA context and
use it to perform translation between the C and the C++ API.
Update the IPAInterface::configure() operation to accept a new
CameraSensorInfo parameter and port all users of that function to
the new interface.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a new IPASettings class to pass IPA initialization settings through
the IPAInterface::init() method. The settings currently only contain the
name of a configuration file, and are expected to be extended later.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Call the IPA start()/stop() functions before/after the camera is
started. This makes sure the IPA functions properly once thread
management is moved into the start/stop interface.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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There is no need to try and process cancelled frames, try to finish as
quickly as possible.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When the camera is stopping the helper that keeps track of which buffers
are associated with a request is not cleared. Add a clear operation and
call it when the camera is stopped.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPA init() call is a no-op in the current IPA, but it's part of the
IPA API and it should be called.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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If the IPA has not filled in the parameters buffer still queue it to
hardware. Not queuing the buffer results in the pipeline and hardware
going out of sync.
This is not a permanent fix of the problem and a todo is added to fix it
properly. This change does not make the situation worse as the state of
the pipeline is just as unknown as if no param buffer is queued as if one
with old content in it.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Link between resizer and capture is immutable and doesn't need to be
enabled.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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When folding buffer management with start/stop the wrong variable was
passed to importBuffers() resulting in only one buffer being imported
for the video node making capture impossible. Fix this by first renaming
the confusingly named variable 'count' to 'ipaBufferId'. And then
reusing the 'count' name for the buffer count.
While at it remove the loop to find the maximum value of buffers from
the single stream used by the pipeline. Once we add more stream this
needs to be reworked anyhow so keep it simple for now.
Fixes: 33fedea818e2b6a9 ("libcamera: pipeline_handler: Fold buffer management with start/stop")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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To achieve the goal of preventing unwanted conversion between a DRM and
a V4L2 FourCC, make the V4L2PixelFormat constructor that takes an
integer value explicit. All users of V4L2 pixel formats flagged by the
compiler are fixed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that the functions return a V4L2PixelFormat, adapt their name
accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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There's no need anymore to have the Camera object control how and when
pipeline handlers allocate and free the buffers for the
application-facing video devices. Fold those operations, currently
performed by importFrameBuffers() and freeFrameBuffers(), into the
start() and stop() functions. This simplifies the pipeline handler API,
its implementation, and the implementation of the Camera class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use the V4L2 buffer orphaning feature, exposed through
V4L2VideoDevice::exportBuffers(), to decouple buffer import and export.
The PipelineHandler::importFrameBuffers() function is now called for all
streams regardless of whether exportFrameBuffers() has been called or
not. This simplifies the Camera implementation slightly, and opens the
door to additional simplifications.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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To prepare for the rework of buffer allocation that will differentiate
export and allocation, rename exportBuffers() to allocateBuffers().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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To achieve the goal of preventing unwanted conversion between a DRM and
a V4L2 FourCC, make the PixelFormat constructor that takes an integer
value explicit. All users of pixel formats flagged by the compiler
are fixed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Instead of having to include linux/drm_fourcc.h everywhere a DRM FourCC
is used in conjunction with PixelFormat include the header directly in
pixelformats.h.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Use the PixelFormat instead of unsigned int where a pixel format is to
be used. PixelFormat is defined as an unsigned int but is about to be
turned into a class to add functionality.
There is no functional change in this patch.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Associate to each Camera a ControlList which contains the Camera
properties as created by pipeline handlers in the pipeline handler's
CameraData and provide an operation to retrieve them.
Collect properties from the camera sensor in all pipeline handlers that
support one (IPU3, RKISP1 and VIMC).
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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rkisp1 kernel driver was merged upstream with minor changes in the
topology from the original driver libcamera based it's first support to
rkisp1.
Adapt libcamera pipeline to work with upstream driver.
* Remove subdevice dphy from the pipeline.
* Add resizer in the pipeline.
* Fix links.
* Update entity names.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Now that we're using C++-14, drop utils::make_unique for
std::make_unique.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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With the FrameBuffer interface in place there is no need for the Camera
to call into the specific pipelines allocation and freeing of buffers as
it no longer needs to be synchronized with buffer allocation by the
application.
Remove the function prototypes in the pipeline handler base class and
fold the functionality in the pipelines start() and stop() functions
where needed. A follow up patch will remove the now no-op
Camera::allocateBuffers() and Camera::freeBuffers().
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The Buffer interface is no longer in use and can be removed. While doing
so clean up the two odd names (dequeueFrameBuffer() and
queuedFrameBuffers_) that had to be used when adding the FrameBuffer
interface.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.
Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Extend the pipeline handlers to support the FrameBuffer API with three
new methods to handle allocation, importing and freeing of buffers. The
new methods will replace allocateBuffers() and freeBuffers().
The FrameBuffer API will use the methods on a stream level and either
allocate or import buffers for each active stream controlled from the
Camera class and an upcoming FrameBufferAllocator helper. With this new
API the implementation in pipeline handlers can be made simpler as all
streams don't need to be handled in allocateBuffers().
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The V4L2VideoDevice class can now operate using a FrameBuffer interface,
switch the RkISP1 statistics and parameters buffer to use it. We can not
convert the application-facing buffers yet.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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It's common for applications to create and queue a new request in a
previous request completion handler. When the new request gets queued to
the RkISP1 pipeline handler it tries to find a parameters and statistic
buffer to be used with the request. The problem is if the pipeline depth
is already filled there are no internal buffers free to be used by the
new request.
This was solved by allocation one more parameters and statistic buffer
then the pipeline depth, this is waste full. Instead free the resources
of the request that has completed before it is signaled to the
application, this way if the pipeline depth is full it can reuse the
internal resources and the wasteful allocation can be removed.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the metadata retrieved when dequeuing a V4L2 buffer into a
FrameMetadata object. This is done as a step to migrate to the
FrameBuffer interface as the functions added to Buffer around
FrameMetadata match the ones in FrameBuffer.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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It is not libcamera's responsibility to handle memory mappings. Switch
from the soon to be removed Plane class which deals with memory
mappings to FrameBuffer::Plane which just describes it. This makes the
transition to the full FrameBuffer easier.
As the full FrameBuffer interface has not yet spread to all parts of
libcamera core it is hard to create efficient caching of memory mappings
in the qcam application. This will be fixed in a later patch, for now
the dmabuf is mapped and unmapped each time it is seen by the
application.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Switch the IPA interfaces and implementations to use the Framebuffer
interface.
- The IPA interface is switched to use the simpler FrameBuffer::Plane
container when carrying dmabuf descriptions (fd and length) over the
pipeline/IPA boundary.
- The RkISP1 IPA implementation takes advantage of the new simpler and
safer (better control over file descriptors) FrameBuffer interface.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Expecting pipeline handler implementations of queueRequest() to call
the base class queueRequest() at the correct point have led to different
behaviors between the pipelines.
Fix this by splitting queueRequest() into a base class implementation
which handles the bookkeeping and a new queueRequestDevice() that is
to be implemented by pipeline handlers and only deals with committing the
request to the device.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPAInterface::configure() operation receives a map of ControlInfoMap
instances. Pass const references instead to avoid copies when not
required (the callee can still make manual copies), and to allow for the
future serialization layer to keep references to the original object.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use DRM FourCC values for the newly defined PixelFormat.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The ControlInfoMap and V4L2ControlInfoMap classes are very similar, with
the latter adding convenience accessors based on numerical IDs for the
former, as well as a cached idmap. Both features can be useful for
ControlInfoMap in the context of serialisation, and merging the two
classes will further simplify the IPA API.
Import all the features of V4L2ControlInfoMap into ControlInfoMap,
turning the latter into a real class. A few new constructors and
assignment operators are added for completeness.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that the V4L2ControlList is merely a helper to construct a
ControlList for V4L2 controls, without any data member, all controls can
be transferred between pipeline handlers and IPAs using ControlList
only. Remove the v4l2controls member for IPAOperationData and use the
control member instead.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use the std::map::emplace() method to avoid unnecessary creation of an
empty V4L2ControlInfoMap folled by a copy assignment.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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With gcc 5 and 6, insertion in a std::multimap copies the pair passed as
an argument to the insert() method. As the mapped type is a non-copyable
std::unique_ptr<>, this fails to compile.
Compilation with newer gcc versions succeed due to support for C++-17
and the fix described in https://cplusplus.github.io/LWG/issue2354. To
support gcc 5 and 6, fix the issue by using std::multimap::emplace().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add the plumbing to the pipeline handler to interact with an IPA module.
This change makes the usage of an IPA module mandatory for the rkisp1
pipeline.
The RkISP1 pipeline handler makes use of a timeline component to
schedule actions. This might be useful for other pipeline handlers going
forward so keep the generic timeline implementation separate to make it
easy to break out.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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ISP output pad should be set to YUYV8_2X8 for non-bayer output format.
Bayer formats are not listed in RkISP1CameraConfiguration::validate(),
only non-bayer are listed, so we can set YUYV8_2X8 directly.
This will need to be changed if we add support for bayer output with
libcamera.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support for importing external buffers in all pipeline handlers.
Use the stream memory type in the pipeline handlers during buffer
allocation to import buffers to or export buffers from the video device.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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When stopping the stream buffers have been queued, in which case their
completion is never be notified to the user. This can lead to memory
leaks. Fix it by notifying completion of all queued buffers with the
status set to error.
As a result the base PipelineHandler implementation can be simplified,
as all requests complete as the result of stopping the stream. The
stop() method that manually completes all queued requests isn't needed
anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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libcamera guarantees that requests complete in sequence. This
requirement is currently pushed down to pipeline handlers. Three out of
four of our pipeline handlers implement that requirement based on the
sole assumption that buffers will always complete in sequeuence, while
the IPU3 pipeline handler implements a more complex logic.
It turns out that the logic can be moved to the base PipelineHandler
class with support from the Request class. Do so to simplify the
pipeline handlers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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