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path: root/src/libcamera/pipeline/ipu3
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2020-04-26libcamera: geometry: Rename Rectangle fieldsJacopo Mondi
The Rectangle class members that represents the rectangle horizontal and vertical sizes are named 'w' and 'h', in contrast with the Size and SizeRange classes which use 'width' and 'height', resulting in having to look at class definition every time to know which names to use. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-04-04libcamera: pixelformats: Replace set of modifiers with single valueKaaira Gupta
DRM fourccs look like they have a per-plane modifier, but in fact each of them should be same. Hence instead of passing a set of modifiers for each fourcc in PixelFormat class, we can pass just a single modifier. So, replace the set with a single value. Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> [Fix compilation error in src/libcamera/pipeline/ipu3/ipu3.cpp] Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-29libcamera: pipeline: ipu3: Fix compilation on gcc 5 and 6Laurent Pinchart
Commit 5e7c5d64a67f ("libcamera: ipu3: Do not unconditionally queue buffers to CIO2") introduced usage of the std::queue default constructor by using copy-list-initialization from {}. The default constructor was explicit in C++11, which was fixed retroactively with a defect report (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0935r0.html). gcc 5 and 6 are unfortunately affected, requiring explicit usage of the constructor. Fixes: 5e7c5d64a67f ("libcamera: ipu3: Do not unconditionally queue buffers to CIO2") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-27libcamera: ipu3: Add support for a RAW still capture streamNiklas Söderlund
Allow the RAW buffer cycling between CIO2 and IMGU to be memory copied to a new FrameBuffer in a new RAW stream. This allows users to capture the raw Bayer format coming from the sensor. As the RAW frame is memory copied queueing requests with the StillCaptureRaw stream might impact performance. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-27libcamera: ipu3: Do not unconditionally queue buffers to CIO2Niklas Söderlund
Instead of unconditionally cycling buffers between the CIO2 and IMGU pick a buffer when a request is queued to the pipeline. This is needed if operations are to be applied to the buffer coming from CIO2 with parameters coming from a Request. The approach to pick a CIO2 buffer when a request is queued is similar to other pipelines, where parameters and statistic buffers are picked this way. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-19libcamera: v4l2_videodevice: Make V4L2PixelFormat constructor explicitLaurent Pinchart
To achieve the goal of preventing unwanted conversion between a DRM and a V4L2 FourCC, make the V4L2PixelFormat constructor that takes an integer value explicit. All users of V4L2 pixel formats flagged by the compiler are fixed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: v4l2_videodevice: Rename toV4L2Fourcc to toV4L2PixelFormatLaurent Pinchart
Now that the functions return a V4L2PixelFormat, adapt their name accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-18libcamera: pipeline_handler: Fold buffer management with start/stopLaurent Pinchart
There's no need anymore to have the Camera object control how and when pipeline handlers allocate and free the buffers for the application-facing video devices. Fold those operations, currently performed by importFrameBuffers() and freeFrameBuffers(), into the start() and stop() functions. This simplifies the pipeline handler API, its implementation, and the implementation of the Camera class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: pipeline_handler: Decouple buffer import and exportLaurent Pinchart
Use the V4L2 buffer orphaning feature, exposed through V4L2VideoDevice::exportBuffers(), to decouple buffer import and export. The PipelineHandler::importFrameBuffers() function is now called for all streams regardless of whether exportFrameBuffers() has been called or not. This simplifies the Camera implementation slightly, and opens the door to additional simplifications. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: v4l2_videodevice: Rename exportBuffers() to allocateBuffers()Laurent Pinchart
To prepare for the rework of buffer allocation that will differentiate export and allocation, rename exportBuffers() to allocateBuffers(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: PixelFormat: Make constructor explicitLaurent Pinchart
To achieve the goal of preventing unwanted conversion between a DRM and a V4L2 FourCC, make the PixelFormat constructor that takes an integer value explicit. All users of pixel formats flagged by the compiler are fixed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: pixelformats: include linux/drm_fourcc.hNiklas Söderlund
Instead of having to include linux/drm_fourcc.h everywhere a DRM FourCC is used in conjunction with PixelFormat include the header directly in pixelformats.h. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-18libcamera: Use PixelFormat instead of unsigned int where appropriateNiklas Söderlund
Use the PixelFormat instead of unsigned int where a pixel format is to be used. PixelFormat is defined as an unsigned int but is about to be turned into a class to add functionality. There is no functional change in this patch. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14libcamera: pipeline_handler: Add Camera propertiesJacopo Mondi
Associate to each Camera a ControlList which contains the Camera properties as created by pipeline handlers in the pipeline handler's CameraData and provide an operation to retrieve them. Collect properties from the camera sensor in all pipeline handlers that support one (IPU3, RKISP1 and VIMC). Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-14libcamera: Switch from utils::make_unique to std::make_uniqueLaurent Pinchart
Now that we're using C++-14, drop utils::make_unique for std::make_unique. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-12libcamera: pipeline: Remove explicit buffer handlingNiklas Söderlund
With the FrameBuffer interface in place there is no need for the Camera to call into the specific pipelines allocation and freeing of buffers as it no longer needs to be synchronized with buffer allocation by the application. Remove the function prototypes in the pipeline handler base class and fold the functionality in the pipelines start() and stop() functions where needed. A follow up patch will remove the now no-op Camera::allocateBuffers() and Camera::freeBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: v4l2_videodevice: Remove Buffer interfaceNiklas Söderlund
The Buffer interface is no longer in use and can be removed. While doing so clean up the two odd names (dequeueFrameBuffer() and queuedFrameBuffers_) that had to be used when adding the FrameBuffer interface. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: Switch to FrameBuffer interfaceNiklas Söderlund
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: pipeline: Add FrameBuffer handlersNiklas Söderlund
Extend the pipeline handlers to support the FrameBuffer API with three new methods to handle allocation, importing and freeing of buffers. The new methods will replace allocateBuffers() and freeBuffers(). The FrameBuffer API will use the methods on a stream level and either allocate or import buffers for each active stream controlled from the Camera class and an upcoming FrameBufferAllocator helper. With this new API the implementation in pipeline handlers can be made simpler as all streams don't need to be handled in allocateBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: pipeline: ipu3: Switch to FrameBuffer interface for cio2 and statNiklas Söderlund
The V4L2VideoDevice class can now operate using a FrameBuffer interface, switch the IPU3 CIO2 and statistics buffer to use it. We can not convert the application-facing buffers yet. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Move captured metadata to FrameMetadataNiklas Söderlund
Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-12-16libcamera: pipelines: Align bookkeeping in queueRequest()Niklas Söderlund
Expecting pipeline handler implementations of queueRequest() to call the base class queueRequest() at the correct point have led to different behaviors between the pipelines. Fix this by splitting queueRequest() into a base class implementation which handles the bookkeeping and a new queueRequestDevice() that is to be implemented by pipeline handlers and only deals with committing the request to the device. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-28libcamera: Switch PixelFormat to DRM FourCC valuesJacopo Mondi
Use DRM FourCC values for the newly defined PixelFormat. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-15libcamera: v4l2_controls: Remove V4L2ControlList classLaurent Pinchart
The V4L2ControlList class only provides a convenience constructor for the ControlList, which can easily be moved to the ControlList class and may benefit it later (to construct a ControlList from controls supported by a camera). Move the constructor and remove V4L2ControlList. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-10-13libcamera: v4l2_device: Replace V4L2ControlList with ControlListLaurent Pinchart
The V4L2Device class uses V4L2ControlList as a controls container for the getControls() and setControls() operations. Having a distinct container from ControlList will makes the IPA API more complex, as it needs to explicitly transport both types of lists. This will become even more painful when implementing serialisation and deserialisation. To simplify the IPA API and ease the implementation of serialisation and deserialisation, replace usage of V4L2ControlList with ControlList in the V4L2Device (and thus CameraSensor) API. The V4L2ControlList class becomes a thin wrapper around ControlList that slightly simplifies the creation of control lists for V4L2 controls, and may be removed in the future. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-30libcamera: pipeline: ipu3: Fix argument name mismatchLaurent Pinchart
Fix an argument name mismatch between method declaration and definition. Reported-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-17libcamera: ipu3: Do not re-queue cancelled buffersJacopo Mondi
When a video device is stopped all the buffers there queued are released and their state is set to BufferCancelled. Currently, on buffer completion, cancelled buffers are blindly re-queued to the ImgU input or CIO2 output devices, preventing them to be re-started succesfully in future capture sessions. Fix that by inspecting the buffers status and skip re-queueing if they're reported as cancelled. For the ImgU output buffer this is not required, as cancelled request should be reported to applications in order to report them failure of the capture operations. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-17libcamera: ipu3: Disable links at configure() timeJacopo Mondi
With the current IPU3 kernel driver implementation, a linked pipe shall be used (buffers should be queued on it) in order not to block all other pipes. Currently all links on the ImgU device are only disabled at match() time, implying that once an ImgU pipe gets linked, it should be used until the whole pipeline is not re-matched and links disabled again. This is a severe limitation for applications that wants to switch between cameras using different pipes going through a full library tear-down and reload. Perform link disabling at configure() time as well, so that a camera configuration operation always unlock the usage of the assigned pipe, regardless of the previously linked ones. Unfortunately this requires a camera start/stop sequence to always go through a configure step, a requirement that is not enforced by the Camera state machine. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-16libcamera: pipeline: ipu3: Free internal buffers after stopping streamingLaurent Pinchart
The internal buffers between the CIO2 and ImgU are freed by the CIO2Device::stop() method, which is called first when stopping streaming. The ImgUDevice::stop() method is then called, and attempts to report completion for all queued buffers, which we have just freed. The use-after-free corrupts memory, leading to crashes. Fix this by moving the vector of internal buffers to the IPU3CameraData where it belongs, and free the buffers after stopping both devices. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-16libcamera: pipeline: ipu3: Initialise pixel format to NV12 in new configLaurent Pinchart
To avoid printing debugging messages related to stream configuration adjustement when generating a new configuration, set the pixel format explicitly instead of relying on the internal validate() call to do so. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: pipeline: Support importing buffersJacopo Mondi
Add support for importing external buffers in all pipeline handlers. Use the stream memory type in the pipeline handlers during buffer allocation to import buffers to or export buffers from the video device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: pipeline: ipu3: Use stream configuration to get buffers countLaurent Pinchart
Access the number of allocated buffer for the streams through the stream configuration instead of the stream's buffers pool. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Signal buffer completion at streamoff timeLaurent Pinchart
When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Add helper to queue all buffersLaurent Pinchart
When starting the stream on a capture video device it is often needed to queue all the allocated buffers. Add a helper method to do so, and refactor the existing queueBuffer() method to make it clearer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: pipeline_handler: Simplify request completionLaurent Pinchart
libcamera guarantees that requests complete in sequence. This requirement is currently pushed down to pipeline handlers. Three out of four of our pipeline handlers implement that requirement based on the sole assumption that buffers will always complete in sequeuence, while the IPU3 pipeline handler implements a more complex logic. It turns out that the logic can be moved to the base PipelineHandler class with support from the Request class. Do so to simplify the pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-06-25libcamera: ipu3: Set pipe_mode based on stream configurationJacopo Mondi
Set the ImgU pipe_mode control based on the active stream configuration. Use 'Video' pipe mode unless the viewfinder stream is not active. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-06-19libcamera: Rename V4L2Device to V4L2VideoDeviceJacopo Mondi
In preparation of creating a new V4L2Device base class, rename V4L2Device to V4L2VideoDevice. This is a project wide rename without any intended functional change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-11libcamera: pipeline: ipu3: Fix spellingKieran Bingham
Fix trivial spelling of queueing. Acked-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-05-23libcamera: camera: Add a validation API to the CameraConfiguration classLaurent Pinchart
The CameraConfiguration class implements a simple storage of StreamConfiguration with internal validation limited to verifying that the stream configurations are not empty. Extend this mechanism by implementing a smart validate() method backed by pipeline handlers. This new mechanism changes the semantic of the camera configuration. The Camera::generateConfiguration() operation still generates a default configuration based on roles, but now also supports generating empty configurations to be filled by applications. Applications can inspect the configuration, optionally modify it, and validate it. The validation implements "try" semantics and adjusts invalid configurations instead of rejecting them completely. Applications then decide whether to accept the modified configuration, or try again with a different set of parameters. Once the configuration is valid, it is passed to Camera::configure(), and pipeline handlers are guaranteed that the configuration they receive is valid. A reference to the Camera may need to be stored in the CameraConfiguration derived classes in order to access it from their validate() implementation. This must be stored as a std::shared_ptr<> as the CameraConfiguration instances belong to applications. In order to make this possible, make the Camera class inherit from std::shared_from_this<>. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-05-23libcamera: pipeline: Move camera data classes to the top level scopeLaurent Pinchart
Move the pipeline handler camera data classes, defined in the scope of the respective pipeline handler class, to the top level of the libcamera namespace. This prepares for the introduction of other classes that will make use of them in the IPU3 and RkISP1 pipeline handlers. The UVC and VIMC pipeline handlers are updated as well for consistency. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: camera: Return a pointer from generateConfiguration()Laurent Pinchart
To prepare for specialising the CameraConfiguration class in pipeline handlers, return a pointer to a camera configuration instead of a reference from Camera::generateConfiguration(). The camera configuration always needs to be allocated from the pipeline handler, and its ownership is passed to the application. For symmetry, change Camera::configure() to take a CameraConfiguration pointer instead of a reference. This aligns with our coding practice of passing parameters that are modified by the callee by pointer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Refactor the camera configuration storage and APILaurent Pinchart
Refactor the CameraConfiguration structure to not rely on Stream instances. This is a step towards making the camera configuration object more powerful with configuration validation using "try" semantics. The CameraConfiguration now exposes a simple vector-like API to access the contained stream configurations. Both operator[]() and at() are provided to access elements. The isEmpty() method is renamed to empty() and the methods reordered to match the std::vector class. As applications need access to the Stream instances associated with the configuration entries in order to associate buffers with streams when creating requests, expose the stream selected by the pipeline handler through a new StreamConfiguration::stream(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Use stream roles directly instead of StreamUsageLaurent Pinchart
In order to prepare for an API overhall of the camera configuration generation, remove the StreamUsage class and replace its uses by stream roles. The size hints can't be specified anymore, and will be replaced with an API on the StreamConfiguration to negotiate configuration parameters with cameras. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: camera: Rename configureStreams() and streamConfiguration()Laurent Pinchart
Rename the configureStreams() and streamConfiguration() methods to configure() and generateConfiguration() respectively in order to clarify the API. Both methods deal with CameraConfiguration objects, and are thus not limited to streams, even if a CameraConfiguration currently contains streams only. While at it, remove the qcam MainWindow::configureStreams() method that is declared but never defined or used. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-17libcamera: pipeline_handler: Keep track of MediaDeviceNiklas Söderlund
Instead of requiring each pipeline handle implementation to keep track of calling release() on its media devices upon deletion, keep track of them in the base class. Add a helper that pipeline handlers shall use to acquire a media device instead of directly interacting with the DeviceEnumerator. This also means that pipeline handler implementations do no need to keep a shared_ptr<> reference to the media devices they store locally as the PipelineHandler base class will keep a shared_ptr<> reference to all media devices consumed for the entire lifetime of the pipeline handler implementation. Centrally keeping track of media devices will also be beneficial to implement exclusive access to pipelines across processes. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17libcamera: media_device: Handle media device fd in acquire() and release()Niklas Söderlund
To gain better control of when a file descriptor is open to the media device and reduce the work needed in pipeline handler implementations, handle the file descriptor in acquire() and release(). This changes the current behavior where a file descriptor is only open when requested by the pipeline handler to that one is always open as long a media device is acquired. This new behavior is desired to allow implementing exclusive access to a pipeline handler between processes. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17libcamera: Always check return value of MediaDevice::acquire()Niklas Söderlund
In preparation for adding more responsibility to MediaDevice::acquire() remove unneeded calls to acquire() and release(), and make sure all needed calls to acquire() are checked and acted on. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-30libcamera: pipeline: Unify naming of configurations in pipeline handlersLaurent Pinchart
Name all instances of CameraConfiguration "config", and all instances of StreamConfiguration "cfg" accross all pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-30libcamera: Use the Size class through libcameraLaurent Pinchart
Several of our structures include width and height fields that model a size while we have a Size class for that purpose. Use the Size class through libcamera, and give it a toString() method like other geometry and format classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-28libcamera: camera: Log proposed configuration in streamConfiguration()Laurent Pinchart
The IPU3 and RKISP1 pipeline handlers log the camera configuration they propose in their streamConfiguration() methods. Other pipeline handlers are expected to log similar information, move it to the Camera class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>