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authorNiklas Söderlund <niklas.soderlund@ragnatech.se>2019-11-25 13:46:57 +0100
committerNiklas Söderlund <niklas.soderlund@ragnatech.se>2020-01-12 16:10:38 +0100
commit6cd505ac89a6ee41865a2ecb32ed5f344544295d (patch)
tree68b4dc20fabb409489eb33a4c880effcb04dfa81 /src/libcamera/pipeline/ipu3
parent07156a2713609e7f4b53e240167c7e460b244a71 (diff)
libcamera: pipeline: Remove explicit buffer handling
With the FrameBuffer interface in place there is no need for the Camera to call into the specific pipelines allocation and freeing of buffers as it no longer needs to be synchronized with buffer allocation by the application. Remove the function prototypes in the pipeline handler base class and fold the functionality in the pipelines start() and stop() functions where needed. A follow up patch will remove the now no-op Camera::allocateBuffers() and Camera::freeBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/libcamera/pipeline/ipu3')
-rw-r--r--src/libcamera/pipeline/ipu3/ipu3.cpp24
1 files changed, 14 insertions, 10 deletions
diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
index 1ea4d938..7894084a 100644
--- a/src/libcamera/pipeline/ipu3/ipu3.cpp
+++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
@@ -211,11 +211,6 @@ public:
int importFrameBuffers(Camera *camera, Stream *stream) override;
void freeFrameBuffers(Camera *camera, Stream *stream) override;
- int allocateBuffers(Camera *camera,
- const std::set<Stream *> &streams) override;
- int freeBuffers(Camera *camera,
- const std::set<Stream *> &streams) override;
-
int start(Camera *camera) override;
void stop(Camera *camera) override;
@@ -232,6 +227,9 @@ private:
int registerCameras();
+ int allocateBuffers(Camera *camera);
+ int freeBuffers(Camera *camera);
+
ImgUDevice imgu0_;
ImgUDevice imgu1_;
MediaDevice *cio2MediaDev_;
@@ -652,8 +650,7 @@ void PipelineHandlerIPU3::freeFrameBuffers(Camera *camera, Stream *stream)
* In order to be able to start the 'viewfinder' and 'stat' nodes, we need
* memory to be reserved.
*/
-int PipelineHandlerIPU3::allocateBuffers(Camera *camera,
- const std::set<Stream *> &streams)
+int PipelineHandlerIPU3::allocateBuffers(Camera *camera)
{
IPU3CameraData *data = cameraData(camera);
IPU3Stream *outStream = &data->outStream_;
@@ -716,13 +713,12 @@ int PipelineHandlerIPU3::allocateBuffers(Camera *camera,
return 0;
error:
- freeBuffers(camera, streams);
+ freeBuffers(camera);
return ret;
}
-int PipelineHandlerIPU3::freeBuffers(Camera *camera,
- const std::set<Stream *> &streams)
+int PipelineHandlerIPU3::freeBuffers(Camera *camera)
{
IPU3CameraData *data = cameraData(camera);
@@ -739,6 +735,11 @@ int PipelineHandlerIPU3::start(Camera *camera)
ImgUDevice *imgu = data->imgu_;
int ret;
+ /* Allocate buffers for internal pipeline usage. */
+ ret = allocateBuffers(camera);
+ if (ret)
+ return ret;
+
/*
* Start the ImgU video devices, buffers will be queued to the
* ImgU output and viewfinder when requests will be queued.
@@ -757,6 +758,7 @@ int PipelineHandlerIPU3::start(Camera *camera)
return 0;
error:
+ freeBuffers(camera);
LOG(IPU3, Error) << "Failed to start camera " << camera->name();
return ret;
@@ -772,6 +774,8 @@ void PipelineHandlerIPU3::stop(Camera *camera)
if (ret)
LOG(IPU3, Warning) << "Failed to stop camera "
<< camera->name();
+
+ freeBuffers(camera);
}
int PipelineHandlerIPU3::queueRequestDevice(Camera *camera, Request *request)