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path: root/src/libcamera/framebuffer_allocator.cpp
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2020-02-04libcamera: framebuffer_allocator: Fix spellingKieran Bingham
Fix two trivial issues in the documentation of the FrameBufferAllocater class. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-01-23libcamera: camera: Move private data members to private implementationLaurent Pinchart
Use the d-pointer idiom ([1], [2]) to hide the private data members from the Camera class interface. This will ease maintaining ABI compatibility, and prepares for the implementation of the Camera class threading model. The FrameBufferAllocator class accesses the Camera private data members directly. In order to hide them, this pattern is replaced with new private member functions in the Camera class, and the FrameBufferAllocator is updated accordingly. [1] https://wiki.qt.io/D-Pointer [2] https://en.cppreference.com/w/cpp/language/pimpl Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-22libcamera: Fix documentation of buffer allocation/export functionsLaurent Pinchart
The V4L2VideoDevice::exportBuffers(), PipelineHandler::exportFrameBuffers() and FrameBufferAllocator::allocate() functions all return the number of allocated buffers on success, but are documented as returning 0 in that case. Fix their documentation. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-22libcamera: Declare static local variables as const where applicableLaurent Pinchart
We use static local variables to indicate errors in methods that return a const reference. The local variables can thus be const, make them so. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-12libcamera: camera: Remove the prepared stateNiklas Söderlund
With the FrameBuffer rework completed there is no reason to keep the camera prepared state around as buffer allocations are now decoupled from the camera state. Remove the camera state simplifying the API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: allocator: Add FrameBufferAllocator to help applications allocate ↵Niklas Söderlund
buffers The FrameBuffer interface is based on the idea that all buffers are allocated externally to libcamera and are only used by it. This is meant to create a simpler API centered around usage of buffers, regardless of where they come from. Linux however lacks a centralized allocator at the moment, and not all users of libcamera are expected to use another device that could provide suitable buffers for the camera. This patch thus adds a helper class to allocate buffers internally in libcamera, in a way that matches the needs of the FrameBuffer-based API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>