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Source files in libcamera start by a comment block header, which
includes the file name and a one-line description of the file contents.
While the latter is useful to get a quick overview of the file contents
at a glance, the former is mostly a source of inconvenience. The name in
the comments can easily get out of sync with the file name when files
are renamed, and copy & paste during development have often lead to
incorrect names being used to start with.
Readers of the source code are expected to know which file they're
looking it. Drop the file name from the header comment block.
The change was generated with the following script:
----------------------------------------
dirs="include/libcamera src test utils"
declare -rA patterns=(
['c']=' \* '
['cpp']=' \* '
['h']=' \* '
['py']='# '
['sh']='# '
)
for ext in ${!patterns[@]} ; do
files=$(for dir in $dirs ; do find $dir -name "*.${ext}" ; done)
pattern=${patterns[${ext}]}
for file in $files ; do
name=$(basename ${file})
sed -i "s/^\(${pattern}\)${name} - /\1/" "$file"
done
done
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This misses several files that are out of sync with the comment block
header. Those will be addressed separately and manually.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
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With the recent addition of operator<<() in most libcamera core classes
to replace usage of the toString() function the Request class was left
behind.
Add operator<<() for the Request class and reimplement toString().
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add an optional fence parameter to Request::addBuffer() to allow
associating a Fence with a FrameBuffer.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement the D-Pointer design pattern in the Request class to allow
changing internal data without affecting the public ABI.
Move the internal fields that are not needed to implement the public
API to the Request::Private class already. This allows to remove
the friend class declaration for the PipelineHandler class, which can
now use the Request::Private API.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Move all internal fields to Request::Private and remove friend declaration]
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.
This simplifies the headers, and prevents redundant changes when
header files get moved.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Each Request is currently creating its own CameraControlValidator
using the Camera instance at construction.
Now that the Camera exposes its own CameraControlValidator on its
private interface, use that one on all Requests.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Move the functionality for the following components to the new
base support library:
- BoundMethod
- EventDispatcher
- EventDispatcherPoll
- Log
- Message
- Object
- Signal
- Semaphore
- Thread
- Timer
While it would be preferable to see these split to move one component
per commit, these components are all interdependent upon each other,
which leaves us with one big change performing the move for all of them.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Move the class support infrastructure to the base library.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add a cancel() function to the Request class that allows to forcefully
complete the request and its associated buffers in error state.
Only pending requests can be forcefully cancelled. Enforce that
by asserting the request state to be RequestPending.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a toString helper to assist in printing Request state
for debug and logging contexts.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Provide a sequence number on Requests which are added by the pipeline
handler.
Each pipeline handler keeps a requestSequence per CameraData and
increments everytime a request is queued on that camera.
The sequence number is associated with the Request and can be utilised
for assisting with debugging, and printing the queueing sequence of in
flight requests.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Replace existing use cases where the copy constructor and copy
assignment operator are deleted with the LIBCAMERA_DISABLE_COPY
statement
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Allow reuse of the Request object by implementing reuse(). This means
the applications now have the responsibility of freeing the Request
objects, so make all libcamera users (cam, qcam, v4l2-compat, gstreamer,
android) do so.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The Stream pointer just acts as a key in the Request object. There is no
good use-case to modify a stream from a pointer retrieved from the
Request, make it const. This allows pipeline handlers to better express
that the Stream pointer is retrieved in a Request should just be treated
as a key.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Declare a using directive for the map of Stream to FrameBuffer. Update
all users of Request::buffers() to use the new usage directive.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.
Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In the FrameBuffer interface the stream will not be available from the
buffer object as the buffer might be allocated externally. The
application needs to explicitly state which stream the buffer is being
added for to the request.
Extend the addBuffer() function to get this information explicitly from
the caller.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The association of buffers to a request can be done directly in
addBuffer() instead of when the request is queued to the camera. Keep
the check that a request contains buffers by moving it to
Camera::queueRequest() where prepare() was previously called.
As a bonus we can remove a friend statement in Request.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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A new ControlList container is needed to hold metadata coming out of
the IPA. The list of supported controls in this list is expected to
grow, so for now do not add a validator for the list.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Replace the manual validation of controls against a Camera with usage of
the new ControlValidator interface.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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When stopping the stream buffers have been queued, in which case their
completion is never be notified to the user. This can lead to memory
leaks. Fix it by notifying completion of all queued buffers with the
status set to error.
As a result the base PipelineHandler implementation can be simplified,
as all requests complete as the result of stopping the stream. The
stop() method that manually completes all queued requests isn't needed
anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The Buffer class is a large beast the stores information about the
buffer memory, dynamic metadata related to the frame stored in the
buffer, and buffer reference data (in the index). In order to implement
buffer import we will need to extend this with dmabuf file descriptors,
making usage of the class even more complex.
Refactor the Buffer class by splitting the buffer memory information to
a BufferMemory class, and repurposing the Buffer class to reference a
buffer and to store dynamic metadata. The BufferMemory class becomes a
long term storage, valid and stable from the time buffer memory is
allocated to the time it is freed. The Buffer class, on the other hand,
becomes transient, is created on demand when an application requires a
buffer, is given to a request, and is deleted when the request
completes.
Buffer and BufferMemory don't need to be copied, so their copy
constructor and assignment operators are deleted.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Applications often have to map requests queued to a camera to external
resources. To make this easy, add a 64-bit integer cookie to the Request
class that is set when the request is created and can be retrieved at
any time, especially in the request completion handler. The cookie is
completely transparent for libcamera and is never modified.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide a ControlList on request objects to facilitate setting controls.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add to the Request class a method to access the map of Stream to Buffer.
With the introduction of multiple stream support, pipeline handler
should be able to access the map of streams at request queueing time.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add method to verify if a request has pending buffers yet to be
completed.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Request complete by themselves when all the buffers they contain have
completed, connecting the buffer's completed signal to be notified of
buffer completion. While this works for now, it prevents pipelines from
delaying request completion until all metadata is available, and makes
it impossible to ensure that requests complete in the order they are
queued.
To fix this, make request completion handling explicit in pipeline
handlers. The base PipelineHandler class is extended with
implementations of the queueRequest() and stop() methods and gets new
completeBuffer() and completeRequest() methods to help pipeline handlers
tracking requests and buffers.
The three existing pipeline handlers connect the bufferReady signal of
their capture video node to a slot of their respective camera data
instance, where they use the PipelineHandler helpers to notify buffer
and request completion. Request completion is handled synchronously with
buffer completion as the pipeline handlers don't need to support more
advanced use cases, but this paves the road for future work.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a new field to the Request class to report its completion status,
and a new complete() method to update the status.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Implement a Request object used by applications to queue image capture
requests to a camera.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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