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-rw-r--r--src/ipa/ipu3/ipu3.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/ipa/ipu3/ipu3.cpp b/src/ipa/ipu3/ipu3.cpp
index c34fa460..d9be37e9 100644
--- a/src/ipa/ipu3/ipu3.cpp
+++ b/src/ipa/ipu3/ipu3.cpp
@@ -33,6 +33,52 @@
#include "ipu3_awb.h"
#include "libipa/camera_sensor_helper.h"
+/**
+ * \file ipa_context.h
+ * \brief Context and state information shared between the algorithms
+ */
+
+/**
+ * \struct IPASessionConfiguration
+ * \brief Session configuration for the IPA module
+ *
+ * The session configuration contains all IPA configuration parameters that
+ * remain constant during the capture session, from IPA module start to stop.
+ * It is typically set during the configure() operation of the IPA module, but
+ * may also be updated in the start() operation.
+ */
+
+/**
+ * \struct IPAFrameContext
+ * \brief Per-frame context for algorithms
+ *
+ * The frame context stores data specific to a single frame processed by the
+ * IPA. Each frame processed by the IPA has a context associated with it,
+ * accessible through the IPAContext structure.
+ *
+ * \todo Detail how to access contexts for a particular frame
+ *
+ * Each of the fields in the frame context belongs to either a specific
+ * algorithm, or to the top-level IPA module. A field may be read by any
+ * algorithm, but should only be written by its owner.
+ */
+
+/**
+ * \struct IPAContext
+ * \brief Global IPA context data shared between all algorithms
+ *
+ * \var IPAContext::configuration
+ * \brief The IPA session configuration, immutable during the session
+ *
+ * \var IPAContext::frameContext
+ * \brief The frame context for the frame being processed
+ *
+ * \todo While the frame context is supposed to be per-frame, this
+ * single frame context stores data related to both the current frame
+ * and the previous frames, with fields being updated as the algorithms
+ * are run. This needs to be turned into real per-frame data storage.
+ */
+
static constexpr uint32_t kMaxCellWidthPerSet = 160;
static constexpr uint32_t kMaxCellHeightPerSet = 56;