diff options
Diffstat (limited to 'include/linux/drm_fourcc.h')
-rw-r--r-- | include/linux/drm_fourcc.h | 164 |
1 files changed, 151 insertions, 13 deletions
diff --git a/include/linux/drm_fourcc.h b/include/linux/drm_fourcc.h index 1496e097..db679877 100644 --- a/include/linux/drm_fourcc.h +++ b/include/linux/drm_fourcc.h @@ -54,7 +54,7 @@ extern "C" { * Format modifiers may change any property of the buffer, including the number * of planes and/or the required allocation size. Format modifiers are * vendor-namespaced, and as such the relationship between a fourcc code and a - * modifier is specific to the modifer being used. For example, some modifiers + * modifier is specific to the modifier being used. For example, some modifiers * may preserve meaning - such as number of planes - from the fourcc code, * whereas others may not. * @@ -79,7 +79,7 @@ extern "C" { * format. * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users * see modifiers as opaque tokens they can check for equality and intersect. - * These users musn't need to know to reason about the modifier value + * These users mustn't need to know to reason about the modifier value * (i.e. they are not expected to extract information out of the modifier). * * Vendors should document their modifier usage in as much detail as @@ -88,6 +88,18 @@ extern "C" { * * The authoritative list of format modifier codes is found in * `include/uapi/drm/drm_fourcc.h` + * + * Open Source User Waiver + * ----------------------- + * + * Because this is the authoritative source for pixel formats and modifiers + * referenced by GL, Vulkan extensions and other standards and hence used both + * by open source and closed source driver stacks, the usual requirement for an + * upstream in-kernel or open source userspace user does not apply. + * + * To ensure, as much as feasible, compatibility across stacks and avoid + * confusion with incompatible enumerations stakeholders for all relevant driver + * stacks should approve additions. */ #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ @@ -99,18 +111,42 @@ extern "C" { #define DRM_FORMAT_INVALID 0 /* color index */ +#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */ +#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */ +#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */ #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ -/* 8 bpp Red */ +/* 1 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */ + +/* 2 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */ + +/* 4 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */ + +/* 8 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */ + +/* 1 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */ + +/* 2 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */ + +/* 4 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */ + +/* 8 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ -/* 10 bpp Red */ +/* 10 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */ -/* 12 bpp Red */ +/* 12 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */ -/* 16 bpp Red */ +/* 16 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ /* 16 bpp RG */ @@ -174,6 +210,10 @@ extern "C" { #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ +/* 48 bpp RGB */ +#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */ +#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */ + /* 64 bpp RGB */ #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */ #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */ @@ -287,6 +327,8 @@ extern "C" { * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian */ #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */ /* * 2 plane YCbCr MSB aligned @@ -448,6 +490,7 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a #define DRM_FORMAT_MOD_VENDOR_MIPI 0x0b +#define DRM_FORMAT_MOD_VENDOR_RPI 0x0c /* add more to the end as needed */ @@ -567,7 +610,7 @@ extern "C" { * This is a tiled layout using 4Kb tiles in row-major layout. * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which * are arranged in four groups (two wide, two high) with column-major layout. - * Each group therefore consits out of four 256 byte units, which are also laid + * Each group therefore consists out of four 256 byte units, which are also laid * out as 2x2 column-major. * 256 byte units are made out of four 64 byte blocks of pixels, producing * either a square block or a 2:1 unit. @@ -626,7 +669,7 @@ extern "C" { * * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear * and at index 1. The clear color is stored at index 2, and the pitch should - * be ignored. The clear color structure is 256 bits. The first 128 bits + * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits * represents Raw Clear Color Red, Green, Blue and Alpha color each represented * by 32 bits. The raw clear color is consumed by the 3d engine and generates * the converted clear color of size 64 bits. The first 32 bits store the Lower @@ -679,14 +722,57 @@ extern "C" { * outside of the GEM object in a reserved memory area dedicated for the * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The * main surface pitch is required to be a multiple of four Tile 4 widths. The - * clear color is stored at plane index 1 and the pitch should be ignored. The - * format of the 256 bits of clear color data matches the one used for the - * I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description + * clear color is stored at plane index 1 and the pitch should be 64 bytes + * aligned. The format of the 256 bits of clear color data matches the one used + * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description * for details. */ #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) /* + * Intel Color Control Surfaces (CCS) for display ver. 14 render compression. + * + * The main surface is tile4 and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * tile4 widths. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13) + +/* + * Intel Color Control Surfaces (CCS) for display ver. 14 media compression + * + * The main surface is tile4 and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * tile4 widths. For semi-planar formats like NV12, CCS planes follow the + * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, + * planes 2 and 3 for the respective CCS. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14) + +/* + * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render + * compression. + * + * The main surface is tile4 and is at plane index 0 whereas CCS is linear + * and at index 1. The clear color is stored at index 2, and the pitch should + * be ignored. The clear color structure is 256 bits. The first 128 bits + * represents Raw Clear Color Red, Green, Blue and Alpha color each represented + * by 32 bits. The raw clear color is consumed by the 3d engine and generates + * the converted clear color of size 64 bits. The first 32 bits store the Lower + * Converted Clear Color value and the next 32 bits store the Higher Converted + * Clear Color value when applicable. The Converted Clear Color values are + * consumed by the DE. The last 64 bits are used to store Color Discard Enable + * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line + * corresponds to an area of 4x1 tiles in the main surface. The main surface + * pitch is required to be a multiple of 4 tile widths. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15) + +/* * IPU3 Bayer packing layout * * The IPU3 raw Bayer formats use a custom packing layout where there are no @@ -795,6 +881,35 @@ extern "C" { */ #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) +/* + * Vivante TS (tile-status) buffer modifiers. They can be combined with all of + * the color buffer tiling modifiers defined above. When TS is present it's a + * separate buffer containing the clear/compression status of each tile. The + * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer + * tile size in bytes covered by one entry in the status buffer and s is the + * number of status bits per entry. + * We reserve the top 8 bits of the Vivante modifier space for tile status + * clear/compression modifiers, as future cores might add some more TS layout + * variations. + */ +#define VIVANTE_MOD_TS_64_4 (1ULL << 48) +#define VIVANTE_MOD_TS_64_2 (2ULL << 48) +#define VIVANTE_MOD_TS_128_4 (3ULL << 48) +#define VIVANTE_MOD_TS_256_4 (4ULL << 48) +#define VIVANTE_MOD_TS_MASK (0xfULL << 48) + +/* + * Vivante compression modifiers. Those depend on a TS modifier being present + * as the TS bits get reinterpreted as compression tags instead of simple + * clear markers when compression is enabled. + */ +#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52) +#define VIVANTE_MOD_COMP_MASK (0xfULL << 52) + +/* Masking out the extension bits will yield the base modifier. */ +#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \ + VIVANTE_MOD_COMP_MASK) + /* NVIDIA frame buffer modifiers */ /* @@ -1068,7 +1183,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) */ /* - * The top 4 bits (out of the 56 bits alloted for specifying vendor specific + * The top 4 bits (out of the 56 bits allotted for specifying vendor specific * modifiers) denote the category for modifiers. Currently we have three * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of * sixteen different categories. @@ -1384,7 +1499,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) * Amlogic FBC Memory Saving mode * * Indicates the storage is packed when pixel size is multiple of word - * boudaries, i.e. 8bit should be stored in this mode to save allocation + * boundaries, i.e. 8bit should be stored in this mode to save allocation * memory. * * This mode reduces body layout to 3072 bytes per 64x32 superblock with @@ -1440,6 +1555,8 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_VER_GFX9 1 #define AMD_FMT_MOD_TILE_VER_GFX10 2 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 +#define AMD_FMT_MOD_TILE_VER_GFX11 4 +#define AMD_FMT_MOD_TILE_VER_GFX12 5 /* * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical @@ -1450,11 +1567,29 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) /* * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has * GFX9 as canonical version. + * + * 64K_D_2D on GFX12 is identical to 64K_D on GFX11. */ #define AMD_FMT_MOD_TILE_GFX9_64K_D 10 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 +#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 + +/* Gfx12 swizzle modes: + * 0 - LINEAR + * 1 - 256B_2D - 2D block dimensions + * 2 - 4KB_2D + * 3 - 64KB_2D + * 4 - 256KB_2D + * 5 - 4KB_3D - 3D block dimensions + * 6 - 64KB_3D + * 7 - 256KB_3D + */ +#define AMD_FMT_MOD_TILE_GFX12_256B_2D 1 +#define AMD_FMT_MOD_TILE_GFX12_4K_2D 2 +#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3 +#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4 #define AMD_FMT_MOD_DCC_BLOCK_64B 0 #define AMD_FMT_MOD_DCC_BLOCK_128B 1 @@ -1554,6 +1689,9 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) */ #define MIPI_FORMAT_MOD_CSI2_PACKED fourcc_mod_code(MIPI, 1) +#define PISP_FORMAT_MOD_COMPRESS_MODE1 fourcc_mod_code(RPI, 1) +#define PISP_FORMAT_MOD_COMPRESS_MODE2 fourcc_mod_code(RPI, 2) + #if defined(__cplusplus) } #endif |