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-rw-r--r--Documentation/guides/application-developer.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/Documentation/guides/application-developer.rst b/Documentation/guides/application-developer.rst
index 1b2d7727..9a9905b1 100644
--- a/Documentation/guides/application-developer.rst
+++ b/Documentation/guides/application-developer.rst
@@ -5,7 +5,7 @@ Using libcamera in a C++ application
This tutorial shows how to create a C++ application that uses libcamera to
interface with a camera on a system, capture frames from it for 3 seconds, and
-write metadata about the frames to standard out.
+write metadata about the frames to standard output.
Application skeleton
--------------------
@@ -348,7 +348,7 @@ The libcamera library uses the concept of `signals and slots` (similar to `Qt
Signals and Slots`_) to connect events with callbacks to handle them.
.. _signals and slots: https://libcamera.org/api-html/classlibcamera_1_1Signal.html#details
-.. _Qt Signals and Slots: https://doc.qt.io/qt-5/signalsandslots.html
+.. _Qt Signals and Slots: https://doc.qt.io/qt-6/signalsandslots.html
The ``Camera`` device emits two signals that applications can connect to in
order to execute callbacks on frame completion events.