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-rw-r--r--src/cam/sdl_texture.cpp2
-rw-r--r--src/cam/sdl_texture.h5
2 files changed, 3 insertions, 4 deletions
diff --git a/src/cam/sdl_texture.cpp b/src/cam/sdl_texture.cpp
index 2ca2add2..02a8ff28 100644
--- a/src/cam/sdl_texture.cpp
+++ b/src/cam/sdl_texture.cpp
@@ -9,7 +9,7 @@
#include <iostream>
-SDLTexture::SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
+SDLTexture::SDLTexture(const SDL_Rect &rect, uint32_t pixelFormat,
const int pitch)
: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), pitch_(pitch)
{
diff --git a/src/cam/sdl_texture.h b/src/cam/sdl_texture.h
index 90974798..1d8b0928 100644
--- a/src/cam/sdl_texture.h
+++ b/src/cam/sdl_texture.h
@@ -14,8 +14,7 @@
class SDLTexture
{
public:
- SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
- const int pitch);
+ SDLTexture(const SDL_Rect &rect, uint32_t pixelFormat, const int pitch);
virtual ~SDLTexture();
int create(SDL_Renderer *renderer);
virtual void update(const libcamera::Span<uint8_t> &data) = 0;
@@ -24,6 +23,6 @@ public:
protected:
SDL_Texture *ptr_;
const SDL_Rect rect_;
- const SDL_PixelFormatEnum pixelFormat_;
+ const uint32_t pixelFormat_;
const int pitch_;
};