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-rw-r--r--include/libcamera/signal.h67
-rw-r--r--src/libcamera/include/message.h14
-rw-r--r--src/libcamera/message.cpp22
-rw-r--r--src/libcamera/object.cpp15
-rw-r--r--src/libcamera/signal.cpp26
5 files changed, 136 insertions, 8 deletions
diff --git a/include/libcamera/signal.h b/include/libcamera/signal.h
index c8f3243e..11ffb857 100644
--- a/include/libcamera/signal.h
+++ b/include/libcamera/signal.h
@@ -8,6 +8,8 @@
#define __LIBCAMERA_SIGNAL_H__
#include <list>
+#include <tuple>
+#include <type_traits>
#include <vector>
#include <libcamera/object.h>
@@ -27,6 +29,9 @@ public:
void *obj() { return obj_; }
bool isObject() const { return isObject_; }
+ void activatePack(void *pack);
+ virtual void invokePack(void *pack) = 0;
+
protected:
void *obj_;
bool isObject_;
@@ -35,24 +40,70 @@ protected:
template<typename... Args>
class SlotArgs : public SlotBase
{
+private:
+#ifndef __DOXYGEN__
+ /*
+ * This is a cheap partial implementation of std::integer_sequence<>
+ * from C++14.
+ */
+ template<int...>
+ struct sequence {
+ };
+
+ template<int N, int... S>
+ struct generator : generator<N-1, N-1, S...> {
+ };
+
+ template<int... S>
+ struct generator<0, S...> {
+ typedef sequence<S...> type;
+ };
+#endif
+
+ using PackType = std::tuple<typename std::remove_reference<Args>::type...>;
+
+ template<int... S>
+ void invokePack(void *pack, sequence<S...>)
+ {
+ PackType *args = static_cast<PackType *>(pack);
+ invoke(std::get<S>(*args)...);
+ delete args;
+ }
+
public:
SlotArgs(void *obj, bool isObject)
: SlotBase(obj, isObject) {}
- virtual void invoke(Args... args) = 0;
+ void invokePack(void *pack) override
+ {
+ invokePack(pack, typename generator<sizeof...(Args)>::type());
+ }
-protected:
- friend class Signal<Args...>;
+ virtual void activate(Args... args) = 0;
+ virtual void invoke(Args... args) = 0;
};
template<typename T, typename... Args>
class SlotMember : public SlotArgs<Args...>
{
public:
+ using PackType = std::tuple<typename std::remove_reference<Args>::type...>;
+
SlotMember(T *obj, bool isObject, void (T::*func)(Args...))
: SlotArgs<Args...>(obj, isObject), func_(func) {}
- void invoke(Args... args) { (static_cast<T *>(this->obj_)->*func_)(args...); }
+ void activate(Args... args)
+ {
+ if (this->isObject_)
+ SlotBase::activatePack(new PackType{ args... });
+ else
+ (static_cast<T *>(this->obj_)->*func_)(args...);
+ }
+
+ void invoke(Args... args)
+ {
+ (static_cast<T *>(this->obj_)->*func_)(args...);
+ }
private:
friend class Signal<Args...>;
@@ -66,7 +117,8 @@ public:
SlotStatic(void (*func)(Args...))
: SlotArgs<Args...>(nullptr, false), func_(func) {}
- void invoke(Args... args) { (*func_)(args...); }
+ void activate(Args... args) { (*func_)(args...); }
+ void invoke(Args... args) {}
private:
friend class Signal<Args...>;
@@ -186,9 +238,8 @@ public:
* disconnect operation, invalidating the iterator.
*/
std::vector<SlotBase *> slots{ slots_.begin(), slots_.end() };
- for (SlotBase *slot : slots) {
- static_cast<SlotArgs<Args...> *>(slot)->invoke(args...);
- }
+ for (SlotBase *slot : slots)
+ static_cast<SlotArgs<Args...> *>(slot)->activate(args...);
}
};
diff --git a/src/libcamera/include/message.h b/src/libcamera/include/message.h
index 97c9b80e..db17d647 100644
--- a/src/libcamera/include/message.h
+++ b/src/libcamera/include/message.h
@@ -10,6 +10,7 @@
namespace libcamera {
class Object;
+class SlotBase;
class Thread;
class Message
@@ -17,6 +18,7 @@ class Message
public:
enum Type {
None = 0,
+ SignalMessage = 1,
};
Message(Type type);
@@ -32,6 +34,18 @@ private:
Object *receiver_;
};
+class SignalMessage : public Message
+{
+public:
+ SignalMessage(SlotBase *slot, void *pack)
+ : Message(Message::SignalMessage), slot_(slot), pack_(pack)
+ {
+ }
+
+ SlotBase *slot_;
+ void *pack_;
+};
+
} /* namespace libcamera */
#endif /* __LIBCAMERA_MESSAGE_H__ */
diff --git a/src/libcamera/message.cpp b/src/libcamera/message.cpp
index 5bb17ae2..0580c105 100644
--- a/src/libcamera/message.cpp
+++ b/src/libcamera/message.cpp
@@ -68,4 +68,26 @@ Message::~Message()
* \return The message receiver
*/
+/**
+ * \class SignalMessage
+ * \brief A message carrying a Signal across threads
+ */
+
+/**
+ * \fn SignalMessage::SignalMessage()
+ * \brief Construct a SignalMessage
+ * \param[in] slot The slot that the signal targets
+ * \param[in] pack The signal arguments
+ */
+
+/**
+ * \var SignalMessage::slot_
+ * \brief The slot that the signal targets
+ */
+
+/**
+ * \var SignalMessage::pack_
+ * \brief The signal arguments
+ */
+
}; /* namespace libcamera */
diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
index fa228483..61787fad 100644
--- a/src/libcamera/object.cpp
+++ b/src/libcamera/object.cpp
@@ -10,6 +10,7 @@
#include <libcamera/signal.h>
#include "log.h"
+#include "message.h"
#include "thread.h"
/**
@@ -32,6 +33,10 @@ namespace libcamera {
* This allows implementing easy message passing between threads by inheriting
* from the Object class.
*
+ * Object slots connected to signals will also run in the context of the
+ * object's thread, regardless of whether the signal is emitted in the same or
+ * in another thread.
+ *
* \sa Message, Signal, Thread
*/
@@ -82,6 +87,16 @@ void Object::postMessage(std::unique_ptr<Message> msg)
*/
void Object::message(Message *msg)
{
+ switch (msg->type()) {
+ case Message::SignalMessage: {
+ SignalMessage *smsg = static_cast<SignalMessage *>(msg);
+ smsg->slot_->invokePack(smsg->pack_);
+ break;
+ }
+
+ default:
+ break;
+ }
}
/**
diff --git a/src/libcamera/signal.cpp b/src/libcamera/signal.cpp
index 4cb85ecb..53c18535 100644
--- a/src/libcamera/signal.cpp
+++ b/src/libcamera/signal.cpp
@@ -7,6 +7,10 @@
#include <libcamera/signal.h>
+#include "message.h"
+#include "thread.h"
+#include "utils.h"
+
/**
* \file signal.h
* \brief Signal & slot implementation
@@ -42,8 +46,30 @@ namespace libcamera {
* to the same slot. Duplicate connections between a signal and a slot are
* allowed and result in the slot being called multiple times for the same
* signal emission.
+ *
+ * When a slot belongs to an instance of the Object class, the slot is called
+ * in the context of the thread that the object is bound to. If the signal is
+ * emitted from the same thread, the slot will be called synchronously, before
+ * Signal::emit() returns. If the signal is emitted from a different thread,
+ * the slot will be called asynchronously from the object's thread's event
+ * loop, after the Signal::emit() method returns, with a copy of the signal's
+ * arguments. The emitter shall thus ensure that any pointer or reference
+ * passed through the signal will remain valid after the signal is emitted.
*/
+void SlotBase::activatePack(void *pack)
+{
+ Object *obj = static_cast<Object *>(obj_);
+
+ if (Thread::current() == obj->thread()) {
+ invokePack(pack);
+ } else {
+ std::unique_ptr<Message> msg =
+ utils::make_unique<SignalMessage>(this, pack);
+ obj->postMessage(std::move(msg));
+ }
+}
+
/**
* \fn Signal::connect(T *object, void(T::*func)(Args...))
* \brief Connect the signal to a member function slot