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author | Barnabás Pőcze <barnabas.pocze@ideasonboard.com> | 2025-04-18 14:57:36 +0200 |
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committer | Barnabás Pőcze <barnabas.pocze@ideasonboard.com> | 2025-05-15 17:41:36 +0200 |
commit | b24cd1229348764e20a360805b946537d1f8fe13 (patch) | |
tree | 0fa91082b26175bd0ccd667e0f19a49c0d90db9c /utils/hooks/post-commit | |
parent | 41b0997114c1e1c09d001cb6241d5ce861e21e61 (diff) |
apps: cam: sdl_texture: Add `SDLTexture1Plane`
`SDLTextureYUYV` uses `SDL_PIXELFORMAT_YUY2`, which is a single plane
format. To support other single plane formats, replace `SDLTextureYUYV`
with `SDLTexture1Plane` that can be instantiated with an arbitrary SDL
pixel format and that uses `SDL_UpdateTexture()` to update the texture
using exactly a single plane.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'utils/hooks/post-commit')
0 files changed, 0 insertions, 0 deletions