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authorBarnabás Pőcze <barnabas.pocze@ideasonboard.com>2025-04-18 14:57:36 +0200
committerBarnabás Pőcze <barnabas.pocze@ideasonboard.com>2025-05-15 17:41:36 +0200
commitb24cd1229348764e20a360805b946537d1f8fe13 (patch)
tree0fa91082b26175bd0ccd667e0f19a49c0d90db9c /utils/hooks/post-commit
parent41b0997114c1e1c09d001cb6241d5ce861e21e61 (diff)
apps: cam: sdl_texture: Add `SDLTexture1Plane`
`SDLTextureYUYV` uses `SDL_PIXELFORMAT_YUY2`, which is a single plane format. To support other single plane formats, replace `SDLTextureYUYV` with `SDLTexture1Plane` that can be instantiated with an arbitrary SDL pixel format and that uses `SDL_UpdateTexture()` to update the texture using exactly a single plane. Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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