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authorKieran Bingham <kieran.bingham@ideasonboard.com>2021-08-06 10:18:30 +0100
committerKieran Bingham <kieran.bingham@ideasonboard.com>2021-08-10 10:53:57 +0100
commitf3629363c4d25f32c76449740e918445180906db (patch)
tree1d81e18a6763aaa5261694efad3df305eca0c51b /test
parentaa1972529b67ccaa4800727923cda6609526a79a (diff)
libcamera: Give MappedFrameBuffer its own implementation
The MappedFrameBuffer is a convenience feature which sits on top of the FrameBuffer and facilitates mapping it to CPU accessible memory with mmap. This implementation is internal and currently sits in the same internal files as the internal FrameBuffer, thus exposing those internals to users of the MappedFramebuffer implementation. Move the MappedFrameBuffer and MappedBuffer implementation to its own implementation files, and fix the sources throughout to use that accordingly. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'test')
-rw-r--r--test/mapped-buffer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/mapped-buffer.cpp b/test/mapped-buffer.cpp
index c9479194..a3d1511b 100644
--- a/test/mapped-buffer.cpp
+++ b/test/mapped-buffer.cpp
@@ -9,7 +9,7 @@
#include <libcamera/framebuffer_allocator.h>
-#include "libcamera/internal/framebuffer.h"
+#include "libcamera/internal/mapped_framebuffer.h"
#include "camera_test.h"
#include "test.h"