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author | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2019-12-30 00:49:14 +0100 |
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committer | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2020-01-12 16:10:37 +0100 |
commit | e9e6135d97d0afd3191e59578a71d51db14d6ad4 (patch) | |
tree | d939f671cbce33540814fe16e4999a4f2a024eac /test/v4l2_videodevice/controls.cpp | |
parent | 6c69bf982e607db555d1c3d96aa356c1c933de0b (diff) |
libcamera: pipeline: Add FrameBuffer handlers
Extend the pipeline handlers to support the FrameBuffer API with three
new methods to handle allocation, importing and freeing of buffers. The
new methods will replace allocateBuffers() and freeBuffers().
The FrameBuffer API will use the methods on a stream level and either
allocate or import buffers for each active stream controlled from the
Camera class and an upcoming FrameBufferAllocator helper. With this new
API the implementation in pipeline handlers can be made simpler as all
streams don't need to be handled in allocateBuffers().
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'test/v4l2_videodevice/controls.cpp')
0 files changed, 0 insertions, 0 deletions