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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-11-28 05:20:14 +0200 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-12-03 19:20:32 +0200 |
commit | 1546a74e6484bcf44b4a2883510418d14c6db54f (patch) | |
tree | 4390a5d1d944f9fe640a9ddc33bd6eab9d121785 /test/process/meson.build | |
parent | 6c6acaa7ea1893b99adbf2becc46238e4a5c78b2 (diff) |
libcamera: base: file_descriptor: Move inode() function to frame_buffer.cpp
The inode() function has always been a bit of an outcast in the
FileDescriptor class, as it's not related to the core feature provided
by FileDescriptor, a shared ownership wrapper around file descriptors.
As it's only used in the FrameBuffer implementation, move it to
frame_buffer.cpp as a static function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'test/process/meson.build')
0 files changed, 0 insertions, 0 deletions