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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2019-10-07 21:08:19 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2019-10-13 20:37:33 +0300 |
commit | 576b8aa079388d2151f396bb947cf0a8e5ba255e (patch) | |
tree | 81ddcf55913fb2956ab9e49d13b34439ae43ffa9 /test/pipeline/ipu3/meson.build | |
parent | a1772d44e8655484f47baefa92c8d6ed15603fee (diff) |
libcamera: controls: Store control name in ControlId
The ControlId class stores a pointer to the control name. This works
fine for statically-defined controls, but requires code that allocates
controls dynamically (for instance based on control discovery on a V4L2
device) to keep a list of control names in separate storage. To ease
usage of dynamically allocated controls, store a copy of the control
name string in the ControlId class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'test/pipeline/ipu3/meson.build')
0 files changed, 0 insertions, 0 deletions