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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-09-30 19:55:05 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-10-04 12:04:53 +0300 |
commit | dbd937e37500ea62e2967fd6669158aee92841c3 (patch) | |
tree | fe121aa57ef43729dbdc9f0cf85d2fd6709cab35 /subprojects/.gitignore | |
parent | 351abecdb9a5c0423bddaf507c48b3129adcd0a0 (diff) |
qcam: Fix YUV planar fragment shaders
Commit 251f0534b74b ("qcam: viewfinder_gl: Take color space into account
for YUV rendering") introduced compilation failures in the YUV
semi-planar and planar fragment shaders due to a bad copy & paste. Fix
it.
Fixes: 251f0534b74b ("qcam: viewfinder_gl: Take color space into account for YUV rendering")
Reported-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Diffstat (limited to 'subprojects/.gitignore')
0 files changed, 0 insertions, 0 deletions