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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-01-18 03:05:54 +0200
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-01-20 19:12:14 +0200
commit8034af7423e0b9f00c84eaa00cd095dbcf44f4a5 (patch)
treed5dcc2f44dfd54375304049ac31f7d4ef7832ef5 /src
parent9977fc3fcbfa0a6aaab04118fc67f0b9b9627570 (diff)
libcamera: bound_method: Avoid deadlock with ConnectionTypeBlocking
ConnectionTypeBlocking always invokes the method through inter-thread message passing, which results in deadlocks if the sender and receiver live in the same thread. The deadlock can easily be avoided by turning the invocation into a direct call in this case. Do so to make ConnectionTypeBlocking easier to use when some of the senders live in the same thread as the receiver while the other senders don't. Extend the object-invoke test to cover this usage. While at it reformat the documentation to avoid long \brief lines. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'src')
-rw-r--r--src/libcamera/bound_method.cpp22
1 files changed, 14 insertions, 8 deletions
diff --git a/src/libcamera/bound_method.cpp b/src/libcamera/bound_method.cpp
index e18c2eb4..9aa59dc3 100644
--- a/src/libcamera/bound_method.cpp
+++ b/src/libcamera/bound_method.cpp
@@ -35,16 +35,19 @@ namespace libcamera {
* thread.
*
* \var ConnectionType::ConnectionTypeQueued
- * \brief The receiver is invoked asynchronously in its thread when control
- * returns to the thread's event loop. The sender proceeds without waiting for
- * the invocation to complete.
+ * \brief The receiver is invoked asynchronously
+ *
+ * Invoke the receiver asynchronously in its thread when control returns to the
+ * thread's event loop. The sender proceeds without waiting for the invocation
+ * to complete.
*
* \var ConnectionType::ConnectionTypeBlocking
- * \brief The receiver is invoked asynchronously in its thread when control
- * returns to the thread's event loop. The sender blocks until the receiver
- * signals the completion of the invocation. This connection type shall not be
- * used when the sender and receiver live in the same thread, otherwise
- * deadlock will occur.
+ * \brief The receiver is invoked synchronously
+ *
+ * If the sender and the receiver live in the same thread, this is equivalent to
+ * ConnectionTypeDirect. Otherwise, the receiver is invoked asynchronously in
+ * its thread when control returns to the thread's event loop. The sender
+ * blocks until the receiver signals the completion of the invocation.
*/
/**
@@ -71,6 +74,9 @@ bool BoundMethodBase::activatePack(std::shared_ptr<BoundMethodPackBase> pack,
type = ConnectionTypeDirect;
else
type = ConnectionTypeQueued;
+ } else if (type == ConnectionTypeBlocking) {
+ if (Thread::current() == object_->thread())
+ type = ConnectionTypeDirect;
}
switch (type) {