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authorJacopo Mondi <jacopo@jmondi.org>2021-11-19 15:58:29 +0100
committerJacopo Mondi <jacopo@jmondi.org>2021-12-11 17:53:40 +0100
commit3fb3c0d7912987ad514b2b7dec56060358d89ded (patch)
tree8f2ff29b2a53f3d586255aca1cac8e7d84490d45 /src
parentf6b6f15b54c27c144629fec0a880c4f870815011 (diff)
libcamera: request: Add Request::Private::prepare()
Add a prepare() function to the Private Request representation. The prepare() function is used by the PipelineHandler class to prepare a Request to be queued to the hardware. The current implementation of prepare() handles the fences associated with the Framebuffers part of a Request. The function starts an event notifier for each of those and emits the Request::prepared signal when all fences have been signalled or an optional timeout has expired. The optional timeout allows to interrupt blocked waits and notify the Request as failed so that it can be cancelled. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src')
-rw-r--r--src/libcamera/request.cpp133
1 files changed, 133 insertions, 0 deletions
diff --git a/src/libcamera/request.cpp b/src/libcamera/request.cpp
index 6c9d67be..9c8da6ca 100644
--- a/src/libcamera/request.cpp
+++ b/src/libcamera/request.cpp
@@ -135,6 +135,8 @@ void Request::Private::doCancelRequest()
cancelled_ = true;
pending_.clear();
+ notifiers_.clear();
+ timer_.reset();
}
/**
@@ -162,7 +164,138 @@ void Request::Private::reuse()
{
sequence_ = 0;
cancelled_ = false;
+ prepared_ = false;
pending_.clear();
+ notifiers_.clear();
+ timer_.reset();
+}
+
+/*
+ * Helper function to save some lines of code and make sure prepared_ is set
+ * to true before emitting the signal.
+ */
+void Request::Private::emitPrepareCompleted()
+{
+ prepared_ = true;
+ prepared.emit();
+}
+
+/**
+ * \brief Prepare the Request to be queued to the device
+ * \param[in] timeout Optional expiration timeout
+ *
+ * Prepare a Request to be queued to the hardware device by ensuring it is
+ * ready for the incoming memory transfers.
+ *
+ * This currently means waiting on each frame buffer acquire fence to be
+ * signalled. An optional expiration timeout can be specified. If not all the
+ * fences have been signalled correctly before the timeout expires the Request
+ * is cancelled.
+ *
+ * The function immediately emits the prepared signal if all the prepare
+ * operations have been completed synchronously. If instead the prepare
+ * operations require to wait the completion of asynchronous events, such as
+ * fences notifications or timer expiration, the prepared signal is emitted upon
+ * the asynchronous event completion.
+ *
+ * As we currently only handle fences, the function emits the prepared signal
+ * immediately if there are no fences to wait on. Otherwise the prepared signal
+ * is emitted when all fences have been signalled or the optional timeout has
+ * expired.
+ *
+ * If not all the fences have been correctly signalled or the optional timeout
+ * has expired the Request will be cancelled and the Request::prepared signal
+ * emitted.
+ *
+ * The intended user of this function is the PipelineHandler base class, which
+ * 'prepares' a Request before queuing it to the hardware device.
+ */
+void Request::Private::prepare(std::chrono::milliseconds timeout)
+{
+ /* Create and connect one notifier for each synchronization fence. */
+ for (FrameBuffer *buffer : pending_) {
+ const Fence *fence = buffer->_d()->fence();
+ if (!fence)
+ continue;
+
+ std::unique_ptr<EventNotifier> notifier =
+ std::make_unique<EventNotifier>(fence->fd().get(),
+ EventNotifier::Read);
+
+ notifier->activated.connect(this, [this, buffer] {
+ notifierActivated(buffer);
+ });
+
+ notifiers_[buffer] = std::move(notifier);
+ }
+
+ if (notifiers_.empty()) {
+ emitPrepareCompleted();
+ return;
+ }
+
+ /*
+ * In case a timeout is specified, create a timer and set it up.
+ *
+ * The timer must be created here instead of in the Request constructor,
+ * in order to be bound to the pipeline handler thread.
+ */
+ if (timeout != 0ms) {
+ timer_ = std::make_unique<Timer>();
+ timer_->timeout.connect(this, &Request::Private::timeout);
+ timer_->start(timeout);
+ }
+}
+
+/**
+ * \var Request::Private::prepared
+ * \brief Request preparation completed Signal
+ *
+ * The signal is emitted once the request preparation has completed and is ready
+ * to be queued. The Request might complete with errors in which case it is
+ * cancelled.
+ *
+ * The intended slot for this signal is the PipelineHandler::doQueueRequests()
+ * function which queues Request after they have been prepared or cancel them
+ * if they have failed preparing.
+ */
+
+void Request::Private::notifierActivated(FrameBuffer *buffer)
+{
+ /* Close the fence if successfully signalled. */
+ ASSERT(buffer);
+ buffer->releaseFence();
+
+ /* Remove the entry from the map and check if other fences are pending. */
+ auto it = notifiers_.find(buffer);
+ ASSERT(it != notifiers_.end());
+ notifiers_.erase(it);
+
+ Request *request = _o<Request>();
+ LOG(Request, Debug)
+ << "Request " << request->cookie() << " buffer " << buffer
+ << " fence signalled";
+
+ if (!notifiers_.empty())
+ return;
+
+ /* All fences completed, delete the timer and emit the prepared signal. */
+ timer_.reset();
+ emitPrepareCompleted();
+}
+
+void Request::Private::timeout()
+{
+ /* A timeout can only happen if there are fences not yet signalled. */
+ ASSERT(!notifiers_.empty());
+ notifiers_.clear();
+
+ Request *request = _o<Request>();
+ LOG(Request, Debug) << "Request prepare timeout: " << request->cookie();
+
+ cancel();
+
+ emitPrepareCompleted();
}
/**