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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-01-20 01:09:34 +0200
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-02-13 12:34:42 +0200
commit8a8502ec0ea5e64a0c44eb18aac0ecd4b6771e6b (patch)
treed8b00138032054e427c55e8ed0d38014b7873ef3 /src/v4l2/v4l2_camera.h
parentb3b0d0a2e92fefe8298ba37f78be4d2364a75f56 (diff)
v4l2: Remove internal thread
Now that libcamera creates threads internally and doesn't rely on an application-provided event loop, remove the thread from the V4L2 compatibility layer. The split between the V4L2CameraProxy and V4L2Camera classes is still kept to separate the V4L2 adaptation from camera operation. This may be further refactored later. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/v4l2/v4l2_camera.h')
-rw-r--r--src/v4l2/v4l2_camera.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/v4l2/v4l2_camera.h b/src/v4l2/v4l2_camera.h
index f1f04d9e..37bd3584 100644
--- a/src/v4l2/v4l2_camera.h
+++ b/src/v4l2/v4l2_camera.h
@@ -21,7 +21,7 @@
using namespace libcamera;
-class V4L2Camera : public Object
+class V4L2Camera
{
public:
struct Buffer {