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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-08-28 03:40:25 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-09-01 22:41:01 +0300
commit251f0534b74bcb46c777aa0df34b1b4142b664f5 (patch)
tree09da0bd567c7aa01ceb95f24d0a54446faf07a9a /src/qcam/viewfinder_gl.h
parentee4681b7e8899c50b6d960d3b0b52ffd09c19a22 (diff)
qcam: viewfinder_gl: Take color space into account for YUV rendering
Update the YUV shaders and the viewfinder_gl to correctly take the Y'CbCr encoding and the quantization range into account when rendering YUV formats to RGB. Support for the primaries and transfer function will be added in a subsequent step. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Kunal Agarwal <kunalagarwal1072002@gmail.com>
Diffstat (limited to 'src/qcam/viewfinder_gl.h')
-rw-r--r--src/qcam/viewfinder_gl.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/qcam/viewfinder_gl.h b/src/qcam/viewfinder_gl.h
index 798830a3..68c2912d 100644
--- a/src/qcam/viewfinder_gl.h
+++ b/src/qcam/viewfinder_gl.h
@@ -57,6 +57,7 @@ protected:
private:
bool selectFormat(const libcamera::PixelFormat &format);
+ void selectColorSpace(const libcamera::ColorSpace &colorSpace);
void configureTexture(QOpenGLTexture &texture);
bool createFragmentShader();
@@ -67,6 +68,7 @@ private:
/* Captured image size, format and buffer */
libcamera::FrameBuffer *buffer_;
libcamera::PixelFormat format_;
+ libcamera::ColorSpace colorSpace_;
QSize size_;
unsigned int stride_;
Image *image_;