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authorKieran Bingham <kieran.bingham@ideasonboard.com>2021-08-06 13:18:01 +0100
committerKieran Bingham <kieran.bingham@ideasonboard.com>2021-08-10 10:57:04 +0100
commitfdf1851f0b5f4d31bb61ce63726dcee6d6e647fa (patch)
tree32dc9c2bec21188ed3712a636c1d402eaf3142cb /src/libcamera
parentf3629363c4d25f32c76449740e918445180906db (diff)
libcamera: MappedFrameBuffer: Use typed Flags<MapModes>
Remove the need for callers to reference PROT_READ/PROT_WRITE directly from <sys/mman.h> by instead exposing the Read/Write mapping options as flags from the MappedFrameBuffer class itself. While here, introduce the <stdint.h> header which is required for the uint8_t as part of the Plane. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src/libcamera')
-rw-r--r--src/libcamera/mapped_framebuffer.cpp34
1 files changed, 29 insertions, 5 deletions
diff --git a/src/libcamera/mapped_framebuffer.cpp b/src/libcamera/mapped_framebuffer.cpp
index 4ace400c..4ac45083 100644
--- a/src/libcamera/mapped_framebuffer.cpp
+++ b/src/libcamera/mapped_framebuffer.cpp
@@ -141,20 +141,44 @@ MappedBuffer::~MappedBuffer()
*/
/**
+ * \enum MappedFrameBuffer::MapFlag
+ * \brief Specify the mapping mode for the FrameBuffer
+ * \var MappedFrameBuffer::Read
+ * \brief Create a read-only mapping
+ * \var MappedFrameBuffer::Write
+ * \brief Create a write-only mapping
+ * \var MappedFrameBuffer::ReadWrite
+ * \brief Create a mapping that can be both read and written
+ */
+
+/**
+ * \typedef MappedFrameBuffer::MapFlags
+ * \brief A bitwise combination of MappedFrameBuffer::MapFlag values
+ */
+
+/**
* \brief Map all planes of a FrameBuffer
* \param[in] buffer FrameBuffer to be mapped
* \param[in] flags Protection flags to apply to map
*
- * Construct an object to map a frame buffer for CPU access.
- * The flags are passed directly to mmap and should be either PROT_READ,
- * PROT_WRITE, or a bitwise-or combination of both.
+ * Construct an object to map a frame buffer for CPU access. The mapping can be
+ * made as Read only, Write only or support Read and Write operations by setting
+ * the MapFlag flags accordingly.
*/
-MappedFrameBuffer::MappedFrameBuffer(const FrameBuffer *buffer, int flags)
+MappedFrameBuffer::MappedFrameBuffer(const FrameBuffer *buffer, MapFlags flags)
{
maps_.reserve(buffer->planes().size());
+ int mmapFlags = 0;
+
+ if (flags & MapFlag::Read)
+ mmapFlags |= PROT_READ;
+
+ if (flags & MapFlag::Write)
+ mmapFlags |= PROT_WRITE;
+
for (const FrameBuffer::Plane &plane : buffer->planes()) {
- void *address = mmap(nullptr, plane.length, flags,
+ void *address = mmap(nullptr, plane.length, mmapFlags,
MAP_SHARED, plane.fd.fd(), 0);
if (address == MAP_FAILED) {
error_ = -errno;