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authorJacopo Mondi <jacopo@jmondi.org>2019-02-04 16:33:01 +0100
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2019-02-06 07:41:51 +0200
commit5aef8257643bc2c70adaa59cc8ef0f2780595cbc (patch)
tree7c622f850453552a274ee3b49d93bf768674782a /src/libcamera/request.cpp
parent1d7b6297f2ff01c71ebc44788d25545caa6e84e3 (diff)
libcamera: Provide a Request object
Implement a Request object used by applications to queue image capture requests to a camera. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/libcamera/request.cpp')
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diff --git a/src/libcamera/request.cpp b/src/libcamera/request.cpp
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+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2019, Google Inc.
+ *
+ * request.cpp - Capture request handling
+ */
+
+#include <map>
+
+#include <libcamera/buffer.h>
+#include <libcamera/camera.h>
+#include <libcamera/request.h>
+#include <libcamera/stream.h>
+
+#include "log.h"
+
+/**
+ * \file request.h
+ * \brief Describes a frame capture request to be processed by a camera
+ */
+
+namespace libcamera {
+
+LOG_DEFINE_CATEGORY(Request)
+
+/**
+ * \class Request
+ * \brief A frame capture request
+ *
+ * A Request allows an application to associate buffers and controls on a
+ * per-frame basis to be queued to the camera device for processing.
+ */
+
+/**
+ * \brief Create a capture request for a camera
+ * \param[in] camera The camera that creates the request
+ */
+Request::Request(Camera *camera)
+ : camera_(camera)
+{
+}
+
+/**
+ * \brief Set the streams to capture with associated buffers
+ * \param[in] streamMap The map of streams to buffers
+ * \return 0 on success or a negative error code otherwise
+ * \retval -EBUSY Buffers have already been set
+ */
+int Request::setBuffers(const std::map<Stream *, Buffer *> &streamMap)
+{
+ if (!bufferMap_.empty()) {
+ LOG(Request, Error) << "Buffers already set";
+ return -EBUSY;
+ }
+
+ bufferMap_ = streamMap;
+ return 0;
+}
+
+/**
+ * \var Request::bufferMap_
+ * \brief Mapping of streams to buffers for this request
+ *
+ * The bufferMap_ tracks the buffers associated with each stream. If a stream is
+ * not utilised in this request there will be no buffer for that stream in the
+ * map.
+ */
+
+/**
+ * \brief Return the buffer associated with a stream
+ * \param[in] stream The stream the buffer is associated to
+ *
+ * \return The buffer associated with the stream, or nullptr if the stream is
+ * not part of this request
+ */
+Buffer *Request::findBuffer(Stream *stream) const
+{
+ auto it = bufferMap_.find(stream);
+ if (it == bufferMap_.end())
+ return nullptr;
+
+ return it->second;
+}
+
+/**
+ * \brief Prepare the resources for the completion handler
+ */
+int Request::prepare()
+{
+ for (auto const &pair : bufferMap_) {
+ Buffer *buffer = pair.second;
+ buffer->completed.connect(this, &Request::bufferCompleted);
+ pending_.insert(buffer);
+ }
+
+ return 0;
+}
+
+/**
+ * \brief Slot for the buffer completed signal
+ *
+ * The bufferCompleted method serves as slot where to connect the
+ * Buffer::completed signal that is emitted when a buffer has available
+ * data.
+ *
+ * The request completes when all the buffers it contains are ready to be
+ * presented to the application.
+ */
+void Request::bufferCompleted(Buffer *buffer)
+{
+ buffer->completed.disconnect(this, &Request::bufferCompleted);
+
+ int ret = pending_.erase(buffer);
+ ASSERT(ret == 1);
+
+ if (pending_.empty()) {
+ std::map<Stream *, Buffer *> buffers(std::move(bufferMap_));
+ camera_->requestCompleted.emit(this, buffers);
+ }
+}
+
+} /* namespace libcamera */