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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2019-10-07 21:08:19 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2019-10-13 20:37:33 +0300
commit576b8aa079388d2151f396bb947cf0a8e5ba255e (patch)
tree81ddcf55913fb2956ab9e49d13b34439ae43ffa9 /src/libcamera/controls.cpp
parenta1772d44e8655484f47baefa92c8d6ed15603fee (diff)
libcamera: controls: Store control name in ControlId
The ControlId class stores a pointer to the control name. This works fine for statically-defined controls, but requires code that allocates controls dynamically (for instance based on control discovery on a V4L2 device) to keep a list of control names in separate storage. To ease usage of dynamically allocated controls, store a copy of the control name string in the ControlId class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/libcamera/controls.cpp')
-rw-r--r--src/libcamera/controls.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libcamera/controls.cpp b/src/libcamera/controls.cpp
index bfab177f..292e48cd 100644
--- a/src/libcamera/controls.cpp
+++ b/src/libcamera/controls.cpp
@@ -232,7 +232,7 @@ bool ControlValue::operator==(const ControlValue &other) const
*/
/**
- * \fn ControlId::ControlId(unsigned int id, const char *name, ControlType type)
+ * \fn ControlId::ControlId(unsigned int id, const std::string &name, ControlType type)
* \brief Construct a ControlId instance
* \param[in] id The control numerical ID
* \param[in] name The control name