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authorNiklas Söderlund <niklas.soderlund@ragnatech.se>2019-02-26 01:37:53 +0100
committerNiklas Söderlund <niklas.soderlund@ragnatech.se>2019-03-01 00:28:17 +0100
commit77100a7578d8a0ccc56e6ab11a8dbe3c74665c4d (patch)
treec7fe5b995ee0cd8524839781e04be773a4bee795 /src/libcamera/camera.cpp
parent132ce9c1cf6951d8cba8ff6ff5fbccadead385c1 (diff)
libcamera: camera: add state machine to control access from applications
There is a need to better control the order of operations an application performs on a camera for it to function correctly. Add a basic state machine to ensure applications perform operations on the camera in good order. Internal to the Camera states are added; Available, Acquired, Configured, Prepared and Running. Each state represents a higher state of configuration of the camera ultimately leading to the highest state where the camera is capturing frames. Each state supports a subset of operations the application may perform. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/libcamera/camera.cpp')
-rw-r--r--src/libcamera/camera.cpp267
1 files changed, 226 insertions, 41 deletions
diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp
index 84b97b5c..3090874b 100644
--- a/src/libcamera/camera.cpp
+++ b/src/libcamera/camera.cpp
@@ -11,6 +11,7 @@
#include "log.h"
#include "pipeline_handler.h"
+#include "utils.h"
/**
* \file camera.h
@@ -42,6 +43,9 @@ LOG_DECLARE_CATEGORY(Camera)
* \class Camera
* \brief Camera device
*
+ * \todo Add documentation for camera start timings. What exactly does the
+ * camera expect the pipeline handler to do when start() is called?
+ *
* The Camera class models a camera capable of producing one or more image
* streams from a single image source. It provides the main interface to
* configuring and controlling the device, and capturing image streams. It is
@@ -52,6 +56,78 @@ LOG_DECLARE_CATEGORY(Camera)
* created with the create() function which returns a shared pointer. The
* Camera constructors and destructor are private, to prevent instances from
* being constructed and destroyed manually.
+ *
+ * \section camera_operation Operating the Camera
+ *
+ * An application needs to perform a sequence of operations on a camera before
+ * it is ready to process requests. The camera needs to be acquired, configured
+ * and resources allocated or imported to prepare the camera for capture. Once
+ * started the camera can process requests until it is stopped. When an
+ * application is done with a camera all resources allocated need to be freed
+ * and the camera released.
+ *
+ * An application may start and stop a camera multiple times as long as it is
+ * not released. The camera may also be reconfigured provided that all
+ * resources allocated are freed prior to the reconfiguration.
+ *
+ * \subsection Camera States
+ *
+ * To help manage the sequence of operations needed to control the camera a set
+ * of states are defined. Each state describes which operations may be performed
+ * on the camera. Operations not listed in the state diagram are allowed in all
+ * states.
+ *
+ * \dot
+ * digraph camera_state_machine {
+ * node [shape = doublecircle ]; Available;
+ * node [shape = circle ]; Acquired;
+ * node [shape = circle ]; Configured;
+ * node [shape = circle ]; Prepared;
+ * node [shape = circle ]; Running;
+ *
+ * Available -> Available [label = "release()"];
+ * Available -> Acquired [label = "acquire()"];
+ *
+ * Acquired -> Available [label = "release()"];
+ * Acquired -> Configured [label = "configureStreams()"];
+ *
+ * Configured -> Available [label = "release()"];
+ * Configured -> Configured [label = "configureStreams()"];
+ * Configured -> Prepared [label = "allocateBuffers()"];
+ *
+ * Prepared -> Configured [label = "freeBuffers()"];
+ * Prepared -> Prepared [label = "createRequest()"];
+ * Prepared -> Running [label = "start()"];
+ *
+ * Running -> Prepared [label = "stop()"];
+ * Running -> Running [label = "createRequest(), queueRequest()"];
+ * }
+ * \enddot
+ *
+ * \subsubsection Available
+ * The base state of a camera, an application can inspect the properties of the
+ * camera to determine if it wishes to use it. If an application wishes to use
+ * a camera it should acquire() it to proceed to the Acquired state.
+ *
+ * \subsubsection Acquired
+ * In the acquired state an application has exclusive access to the camera and
+ * may modify the camera's parameters to configure it and proceed to the
+ * Configured state.
+ *
+ * \subsubsection Configured
+ * The camera is configured and ready for the application to prepare it with
+ * resources. The camera may be reconfigured multiple times until resources
+ * are provided and the state progresses to Prepared.
+ *
+ * \subsubsection Prepared
+ * The camera has been configured and provided with resources and is ready to be
+ * started. The application may free the camera's resources to get back to the
+ * Configured state or start() it to progress to the Running state.
+ *
+ * \subsubsection Running
+ * The camera is running and ready to process requests queued by the
+ * application. The camera remains in this state until it is stopped and moved
+ * to the Prepared state.
*/
/**
@@ -116,17 +192,55 @@ const std::string &Camera::name() const
*/
Camera::Camera(PipelineHandler *pipe, const std::string &name)
- : pipe_(pipe->shared_from_this()), name_(name), acquired_(false),
- disconnected_(false)
+ : pipe_(pipe->shared_from_this()), name_(name), disconnected_(false),
+ state_(CameraAvailable)
{
}
Camera::~Camera()
{
- if (acquired_)
+ if (!stateIs(CameraAvailable))
LOG(Camera, Error) << "Removing camera while still in use";
}
+static const char *const camera_state_names[] = {
+ "Available",
+ "Acquired",
+ "Configured",
+ "Prepared",
+ "Running",
+};
+
+bool Camera::stateBetween(State low, State high) const
+{
+ if (state_ >= low && state_ <= high)
+ return true;
+
+ ASSERT(static_cast<unsigned int>(low) < ARRAY_SIZE(camera_state_names) &&
+ static_cast<unsigned int>(high) < ARRAY_SIZE(camera_state_names));
+
+ LOG(Camera, Debug) << "Camera in " << camera_state_names[state_]
+ << " state trying operation requiring state between "
+ << camera_state_names[low] << " and "
+ << camera_state_names[high];
+
+ return false;
+}
+
+bool Camera::stateIs(State state) const
+{
+ if (state_ == state)
+ return true;
+
+ ASSERT(static_cast<unsigned int>(state) < ARRAY_SIZE(camera_state_names));
+
+ LOG(Camera, Debug) << "Camera in " << camera_state_names[state_]
+ << " state trying operation requiring state "
+ << camera_state_names[state];
+
+ return false;
+}
+
/**
* \brief Notify camera disconnection
*
@@ -135,11 +249,24 @@ Camera::~Camera()
* instance notifies the application by emitting the #disconnected signal, and
* ensures that all new calls to the application-facing Camera API return an
* error immediately.
+ *
+ * \todo Deal with pending requests if the camera is disconnected in a
+ * running state.
+ * \todo Update comment about Running state when importing buffers as well as
+ * allocating them are supported.
*/
void Camera::disconnect()
{
LOG(Camera, Debug) << "Disconnecting camera " << name_;
+ /*
+ * If the camera was running when the hardware was removed force the
+ * state to Prepared to allow applications to call freeBuffers() and
+ * release() before deleting the camera.
+ */
+ if (state_ == CameraRunning)
+ state_ = CameraPrepared;
+
disconnected_ = true;
disconnected.emit(this);
}
@@ -155,16 +282,24 @@ void Camera::disconnect()
* Once exclusive access isn't needed anymore, the device should be released
* with a call to the release() function.
*
+ * This function affects the state of the camera, see \ref camera_operation.
+ *
* \todo Implement exclusive access across processes.
*
* \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EBUSY The camera is not free and can't be acquired by the caller
*/
int Camera::acquire()
{
- if (acquired_)
+ if (disconnected_)
+ return -ENODEV;
+
+ if (!stateIs(CameraAvailable))
return -EBUSY;
- acquired_ = true;
+ state_ = CameraAcquired;
+
return 0;
}
@@ -173,10 +308,20 @@ int Camera::acquire()
*
* Releasing the camera device allows other users to acquire exclusive access
* with the acquire() function.
+ *
+ * This function affects the state of the camera, see \ref camera_operation.
+ *
+ * \return 0 on success or a negative error code otherwise
+ * \retval -EBUSY The camera is running and can't be released
*/
-void Camera::release()
+int Camera::release()
{
- acquired_ = false;
+ if (!stateBetween(CameraAvailable, CameraConfigured))
+ return -EBUSY;
+
+ state_ = CameraAvailable;
+
+ return 0;
}
/**
@@ -235,18 +380,22 @@ Camera::streamConfiguration(std::set<Stream *> &streams)
* Exclusive access to the camera shall be ensured by a call to acquire() prior
* to calling this function, otherwise an -EACCES error will be returned.
*
+ * This function affects the state of the camera, see \ref camera_operation.
+ *
* \return 0 on success or a negative error code otherwise
- * \retval -ENODEV The camera is not connected to any hardware
- * \retval -EACCES The user has not acquired exclusive access to the camera
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not in a state where it can be configured
* \retval -EINVAL The configuration is not valid
*/
int Camera::configureStreams(std::map<Stream *, StreamConfiguration> &config)
{
int ret;
- ret = exclusiveAccess();
- if (ret)
- return ret;
+ if (disconnected_)
+ return -ENODEV;
+
+ if (!stateBetween(CameraAvailable, CameraConfigured))
+ return -EACCES;
if (!config.size()) {
LOG(Camera, Error)
@@ -273,20 +422,28 @@ int Camera::configureStreams(std::map<Stream *, StreamConfiguration> &config)
stream->bufferPool().createBuffers(cfg.bufferCount);
}
+ state_ = CameraConfigured;
+
return 0;
}
/**
* \brief Allocate buffers for all configured streams
+ *
+ * This function affects the state of the camera, see \ref camera_operation.
+ *
* \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not in a state where buffers can be allocated
+ * \retval -EINVAL The configuration is not valid
*/
int Camera::allocateBuffers()
{
- int ret;
+ if (disconnected_)
+ return -ENODEV;
- ret = exclusiveAccess();
- if (ret)
- return ret;
+ if (!stateIs(CameraConfigured))
+ return -EACCES;
if (activeStreams_.empty()) {
LOG(Camera, Error)
@@ -295,7 +452,7 @@ int Camera::allocateBuffers()
}
for (Stream *stream : activeStreams_) {
- ret = pipe_->allocateBuffers(this, stream);
+ int ret = pipe_->allocateBuffers(this, stream);
if (ret) {
LOG(Camera, Error) << "Failed to allocate buffers";
freeBuffers();
@@ -303,14 +460,24 @@ int Camera::allocateBuffers()
}
}
+ state_ = CameraPrepared;
+
return 0;
}
/**
* \brief Release all buffers from allocated pools in each stream
+ *
+ * This function affects the state of the camera, see \ref camera_operation.
+ *
+ * \return 0 on success or a negative error code otherwise
+ * \retval -EACCES The camera is not in a state where buffers can be freed
*/
-void Camera::freeBuffers()
+int Camera::freeBuffers()
{
+ if (!stateIs(CameraPrepared))
+ return -EACCES;
+
for (Stream *stream : activeStreams_) {
if (!stream->bufferPool().count())
continue;
@@ -318,6 +485,10 @@ void Camera::freeBuffers()
pipe_->freeBuffers(this, stream);
stream->bufferPool().destroyBuffers();
}
+
+ state_ = CameraConfigured;
+
+ return 0;
}
/**
@@ -329,11 +500,14 @@ void Camera::freeBuffers()
* The ownership of the returned request is passed to the caller, which is
* responsible for either queueing the request or deleting it.
*
+ * This function shall only be called when the camera is in the Prepared
+ * or Running state, see \ref camera_operation.
+ *
* \return A pointer to the newly created request, or nullptr on error
*/
Request *Camera::createRequest()
{
- if (exclusiveAccess())
+ if (disconnected_ || !stateBetween(CameraPrepared, CameraRunning))
return nullptr;
return new Request(this);
@@ -351,16 +525,18 @@ Request *Camera::createRequest()
* automatically after it completes.
*
* \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not running so requests can't be queued
*/
int Camera::queueRequest(Request *request)
{
- int ret;
+ if (disconnected_)
+ return -ENODEV;
- ret = exclusiveAccess();
- if (ret)
- return ret;
+ if (!stateIs(CameraRunning))
+ return -EACCES;
- ret = request->prepare();
+ int ret = request->prepare();
if (ret) {
LOG(Camera, Error) << "Failed to prepare request";
return ret;
@@ -376,17 +552,29 @@ int Camera::queueRequest(Request *request)
* can queue requests to the camera to process and return to the application
* until the capture session is terminated with \a stop().
*
+ * This function affects the state of the camera, see \ref camera_operation.
+ *
* \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not in a state where it can be started
*/
int Camera::start()
{
- int ret = exclusiveAccess();
+ if (disconnected_)
+ return -ENODEV;
+
+ if (!stateIs(CameraPrepared))
+ return -EACCES;
+
+ LOG(Camera, Debug) << "Starting capture";
+
+ int ret = pipe_->start(this);
if (ret)
return ret;
- LOG(Camera, Debug) << "Starting capture";
+ state_ = CameraRunning;
- return pipe_->start(this);
+ return 0;
}
/**
@@ -395,29 +583,26 @@ int Camera::start()
* This method stops capturing and processing requests immediately. All pending
* requests are cancelled and complete synchronously in an error state.
*
+ * This function affects the state of the camera, see \ref camera_operation.
+ *
* \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not running so can't be stopped
*/
int Camera::stop()
{
- int ret = exclusiveAccess();
- if (ret)
- return ret;
-
- LOG(Camera, Debug) << "Stopping capture";
-
- pipe_->stop(this);
-
- return 0;
-}
-
-int Camera::exclusiveAccess()
-{
if (disconnected_)
return -ENODEV;
- if (!acquired_)
+ if (!stateIs(CameraRunning))
return -EACCES;
+ LOG(Camera, Debug) << "Stopping capture";
+
+ state_ = CameraPrepared;
+
+ pipe_->stop(this);
+
return 0;
}