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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-08-08 18:32:04 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-08-08 22:39:35 +0300
commitfe8941d7d61bd22ed66e5b5615e931c68fdf9bfa (patch)
tree5b8920fd5a8a4cb14d63f39a14e6df67cc5821fd /src/cam
parent7b8df9fe6b3eedc46667d07ad2c90c89ca823e0c (diff)
cam: sdl_sink: Fix compilation with SDL2 <2.0.16
The SDL_UpdateNVTexture() function, used for NV12 texture support, has been introduced in SDL2 2.0.16. Compiling against older SDL versions fails with ../src/cam/sdl_texture_yuv.cpp: In member function ‘virtual void SDLTextureNV12::update(const std::vector<libcamera::Span<const unsigned char> >&)’: ../src/cam/sdl_texture_yuv.cpp:19:2: error: ‘SDL_UpdateNVTexture’ was not declared in this scope; did you mean ‘SDL_UpdateYUVTexture’? 19 | SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_, | ^~~~~~~~~~~~~~~~~~~ | SDL_UpdateYUVTexture Fix it with conditional compilation based on the SDL version. Fixes: 7b8df9fe6b3e ("cam: sdl_sink: Add NV12 texture support") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Eric Curtin <ecurtin@redhat.com>
Diffstat (limited to 'src/cam')
-rw-r--r--src/cam/sdl_sink.cpp2
-rw-r--r--src/cam/sdl_texture_yuv.cpp2
-rw-r--r--src/cam/sdl_texture_yuv.h2
3 files changed, 6 insertions, 0 deletions
diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp
index 5f258372..ee177227 100644
--- a/src/cam/sdl_sink.cpp
+++ b/src/cam/sdl_sink.cpp
@@ -67,9 +67,11 @@ int SDLSink::configure(const libcamera::CameraConfiguration &config)
texture_ = std::make_unique<SDLTextureMJPG>(rect_);
break;
#endif
+#if SDL_VERSION_ATLEAST(2, 0, 16)
case libcamera::formats::NV12:
texture_ = std::make_unique<SDLTextureNV12>(rect_, cfg.stride);
break;
+#endif
case libcamera::formats::YUYV:
texture_ = std::make_unique<SDLTextureYUYV>(rect_, cfg.stride);
break;
diff --git a/src/cam/sdl_texture_yuv.cpp b/src/cam/sdl_texture_yuv.cpp
index 431e836d..aa424559 100644
--- a/src/cam/sdl_texture_yuv.cpp
+++ b/src/cam/sdl_texture_yuv.cpp
@@ -9,6 +9,7 @@
using namespace libcamera;
+#if SDL_VERSION_ATLEAST(2, 0, 16)
SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride)
: SDLTexture(rect, SDL_PIXELFORMAT_NV12, stride)
{
@@ -19,6 +20,7 @@ void SDLTextureNV12::update(const std::vector<libcamera::Span<const uint8_t>> &d
SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_,
data[1].data(), pitch_);
}
+#endif
SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
: SDLTexture(rect, SDL_PIXELFORMAT_YUY2, stride)
diff --git a/src/cam/sdl_texture_yuv.h b/src/cam/sdl_texture_yuv.h
index 633ab510..310e4e50 100644
--- a/src/cam/sdl_texture_yuv.h
+++ b/src/cam/sdl_texture_yuv.h
@@ -9,12 +9,14 @@
#include "sdl_texture.h"
+#if SDL_VERSION_ATLEAST(2, 0, 16)
class SDLTextureNV12 : public SDLTexture
{
public:
SDLTextureNV12(const SDL_Rect &rect, unsigned int stride);
void update(const std::vector<libcamera::Span<const uint8_t>> &data) override;
};
+#endif
class SDLTextureYUYV : public SDLTexture
{