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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-08-06 17:35:56 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-08-08 17:25:02 +0300
commitd4a42894b158f5f248ca94a8331bb8a40e051e3c (patch)
tree06e89995760e05e5030c3623f7709f7b6a5ae99b /src/cam/sdl_texture.h
parent3e0b3a10779debd7f55f594e4b2c18f1acdb2d55 (diff)
cam: sdl_sink: Support multi-planar formats
In order to prepare for NV12 support, implement support for multi-planar formats in the SDL sink. This mainly consists in passing a vector of plane data to the SDLTexture::update() function instead of a single value. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Eric Curtin <ecurtin@redhat.com> Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src/cam/sdl_texture.h')
-rw-r--r--src/cam/sdl_texture.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/cam/sdl_texture.h b/src/cam/sdl_texture.h
index f523fa5e..e4d3fb2b 100644
--- a/src/cam/sdl_texture.h
+++ b/src/cam/sdl_texture.h
@@ -7,6 +7,8 @@
#pragma once
+#include <vector>
+
#include <SDL2/SDL.h>
#include "image.h"
@@ -17,7 +19,7 @@ public:
SDLTexture(const SDL_Rect &rect, uint32_t pixelFormat, const int pitch);
virtual ~SDLTexture();
int create(SDL_Renderer *renderer);
- virtual void update(libcamera::Span<const uint8_t> data) = 0;
+ virtual void update(const std::vector<libcamera::Span<const uint8_t>> &data) = 0;
SDL_Texture *get() const { return ptr_; }
protected: